
Slaughter: The Lost Outpost is a single player campaign third-person shooter, with a large arsenal of weapons, crowds of various enemies and difficult locations, concealing many secrets.
Modeled estimate, not a reported figure. How we estimate →
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About
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil, Russian
Engagement
Hours played at review time, across 38 reviews with recorded playtime.
Reviews
[h1] Блин не комом [/h1] Наконец, уже не знаю с какого раза, получилось что-то приемлемое. [h1] СЮЖЕТ [/h1] Парень ехал по пустыне на машине и попал в плен к каким-то дикарям пустошей. Теперь надо спасаться. [h1] ГЕЙМПЛЕЙ [/h1] Игровой процесс представляет собой рельсовый шутер. Это развитие порта с мобилы, со всеми вытекающими последствиями. Но есть нюанс. Я играл наверное во все части этой игры и они были фактически неиграбельны. А тут всё вроде как даже и неплохо. Есть несколько видов оружия. В наличии не очень многочисленные враги. Надо бегать по уровням, открывать двери, жать разные кнопки и рычаги. Рассмотрим плюсы и минусы игры, подведем итоги. [h1] ПЛЮСЫ: [/h1] 👍 Приемлемая графика. 👍 Хорошее музыкальное и звуковое сопровождение. 👍 Нормальные уровни. 👍 Для мобильного шутера хорошая стрельба. [h1] МИНУСЫ: [/h1] ❌ Вся игра в целом напоминает о мобильных корнях. Какая-то неуловимая кривость анимаций и боя что ли. [h1] ВЫВОДЫ [/h1] Прямо хорошим шутером стать не вышло, но это большой шаг вперёд. Уже играбельно. [code] [b][url=https://store.steampowered.com/curator/6851324/]Если понравилось - жмите палец вверх и подписывайтесь на куратора Runner Streams. Здесь масса скрытых бриллиантов игровой индустрии.[/url][/b] [/code] Видео геймплея: https://www.youtube.com/watch?v=P-JJrDh-y6I&t=242s Всем хороших игр!
This games.... odd? Mobile game feel, but even then unfinished. pickup things you cant hold (health/ammo) enemy shadows through objects and walls/floors vault anytime you walk up to a box. please replace with jump as space is also aim? cant pickup weapons from enemies in 2023? movement feels like dookie, mobile game vibes the save function looks like its stolen from the riddick game? theres invisible load walls that reset all enemies and loot overall game gets a 3/10, make your 6 year old psycho happy for $4
Мне абсолютно не заходит серия Slaughter. Но я купила эту игру за полную стоимость исключительно для того, чтобы разработчики не умерли с голоду пока делают Wall of Insanity 2. Которую я очень, очень, очень, очень, очень, очень, очень, очень, очень, ОЧЕНЬ ЖДУ!!!
Moin Moin! Ich finde es OKAY! Ist echt nicht ganz so einfach! Die Speicherpunkte sind Übel! Für unter 5 Euro in Ordnung. Danke Lg HundelungeVR https://www.youtube.com/watch?v=P1ekryT5BcI
Incredible action shooter that looks like a re-release of a triple A title from years ago. Complicated controls are thrown out of the window. You only need to move around and shoot. There is a stealth mechanic that allows you to kill an enemy when approaching from behind, but it is rarely used. A starting handgun with infinite ammo does a good job of wiping out enemies. You quickly progress to better weapons, but it needs ammo and you can only carry two at once. Fortunately, ammo is lying around everywhere. Three difficulty settings follows the style of classic games, which means enemies take more damage. It’s fair even on the highest difficulty. While the game recommends to play it without waypoints, it’s a good idea to turn them on. You won’t exactly get lost, but it prevents potential backtracking. Enemies should not offer a significant problem. They will charge at you and are quite accurate with their weapons – sometimes they even shoot through walls - but a few shots from a shotgun or machinegun will take them out. While headshot insta-kills aren't always possible, their heads will explode in a satisfying fountain of blood if they suffer enough damage. The most difficult parts are sections where enemies keep coming and you need to survive the ambush with huge brutes. Only the most critical health is restored on its own. The rest will require a med-kit, which can be recharged by killing opponents and collecting medpacks dispersed throughout a level. While a single use will not restore all of your health, it does not take long before it is available again. You can save by using special machines that hang on the wall. Because there are no checkpoints or auto-saving, you must return to them on a frequent basis if you do not want to lose progress. The bad news is that ammo does not regenerate when you die or restart the game. For example, if you fail a boss fight and use up all of your ammo, you will restart with empty weapons, even if you saved fully loaded. The inability to jump might be excruciating at times. This is partially fixed by an auto-vault mechanic that allows you to climb practically anything as long as it's not too high. Unfortunately, this is extremely sensitive, and you will climb every table and ledge you do not want to climb. Stages encourage exploration because of hidden boxes that let you hold more ammo, health and even a new hat. It’s a nice distraction, but not very fun because finding them is very hard. There is a map of the area, although it only depicts the basic layout. Despite this, the environment is enjoyable due to the presence of some light metroidvania elements. This is particularly noticeable when you receive tools to overcome taller obstacles or open specific doors you’ve been seeing everywhere. This also means you can travel back and forth between locations. While the majority of doors remain unlocked, enemies and ammo reset.
末世风格第三人称射击游戏。敌人的造型奇特,清晰,有趣。整体画风清晰明快。 铁锈金属感,牢笼的感觉很赞,空间不狭窄,不昏暗。感觉很冰冷,铁锈。再加上点血腥。 可交互物品或者能破坏物品都有高亮提示,开门有镜头转场,基本不会迷路。这点非常值得提倡。 初始就有手枪,且无限子弹,没有冗长的教程。很快可以得到散弹枪。肢体破碎效果很赞,头颅碎成渣渣。尤其是遇到炸药桶的时候,超嗨。 射击手感清爽,但是容易卡视角。交互键是F。 场景搭建的很用心,很多密道。 地图功能形同虚设,容易迷路。 希望能尽快加入中文翻译和STEAM成就。 希望上子弹时候可以打断操作。允许切换枪械。 不要自动攀爬!非常烦人,极易误操作。 目前会频繁遇到卡进模型无法移动的BUG,希望官方尽快修正。 我简单模式通关了,大约5小时。我个人很满意。尤其是血腥效果。 虽然后面关卡重复利用率较高,但是也很巧妙,并且有更多种类,更大密度的敌人。让我击杀起来更爽。开启路标寻路很轻松。并没有严重迷路。首发价格合理。 非常频繁卡进模型无法移动,我不会立刻读档重开,可以尝试扭动身体并且收缩镜头,把能按的所有键位全部乱按,有大概率脱困。 Doomsday style third person shooter game. The enemy's shape is unique, clear, and interesting. The overall painting style is clear and lively. The rust metal feel and the cage feel are great, and the space is not narrow or dim. It feels very cold and rusty. Add some blood. Interactive items or items that can be destroyed have highlighted prompts, and there is a camera transition when opening the door, so you won't get lost. This is very worth advocating. Initially, there were handguns and unlimited bullets, without lengthy tutorials. You will soon be able to obtain the shotgun. The effect of limb fragmentation is excellent, with the head shattered into debris. Especially when encountering explosive barrels, it's super high. Shooting feels refreshing, but it's easy to get stuck in the perspective. The interaction key is F. The scene was carefully constructed, with many secret passages. The map function is virtually non-existent, making it easy to get lost. I hope to join the Chinese translation and STEAM achievements as soon as possible. I hope to interrupt the operation when loading bullets. Allow switching firearms. Don't automatically climb! It is very annoying and prone to misoperation. At present, there are frequent bugs that get stuck in the model and cannot be moved. We hope the official can correct them as soon as possible. I have cleared the level in simple mode, about 5 hours. I am personally very satisfied. Especially the bloody effect. Although the reuse rate of the later levels is relatively high, they are also very clever and have more types and higher density of enemies. Make it easier for me to kill. Opening the signpost to find the way is easy. Not seriously lost. The initial price is reasonable. I often get stuck in the model and cannot move it. I won't immediately read the file and reopen it. Instead, I can try twisting my body and shrinking the camera, randomly pressing all the key positions I can, which has a high probability of getting out of the trap. [table][td][b]关注我们 [/b][url=https://store.steampowered.com/curator/30253125]甄游组[/url] [url=https://store.steampowered.com/curator/34433893]第一印象[/url] [url=https://store.steampowered.com/curator/40602490]免费游戏[/url][/td][/table]
Nice retro Feel, good fun from a ISO port. Blockhead APPROVED!!! [url=https://youtube.com/live/oOmNPzDLgsI] Gameplay VOD [/url] [url=https://store.steampowered.com/curator/28820007] Recommendations [/url] [url=https://www.youtube.com/@kreatorb] YouTube [/url] [url=https://twitter.com/iPlayKreatorB] Twitter [/url] [url=https://www.tiktok.com/@iplaykreatorb] TikTok [/url] [url=https://www.twitch.tv/iplaykreatorb] Twitch [/url] [url=https://kick.com/kreatorb] Kick [/url]
Had a good time with this one. the gameplay is straight forward which isn't a bad thing. One of the few probable mobile ports that have translated well to PC. I think the game could do with some voice overs especially for the story they have goin' here. Solid effort for under 5 bucks. Sample gameplay (soon):
We have RE4 at the orphanage.
Bastante repetitivo poca variedad de enemigos pero la idea esta bastante bien , es cortito eso si pero pudo haber sido peor , te puedes perder un poco pero vamos eso es lo de menos jaja
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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