
A skill based game with lots of customizability, where you slash bullets with a sword before they hit the ground, to earn money and get new cosmetics.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $280 | 3 | 33% | $4.99 | |
| approximately $0 | 17 | 88% | Free | |
| approximately $0 | 26 | 65% | Free | |
| approximately $9.9M | 111.6K | 96% | $4.99 | |
| approximately $486K | 1.8K | 85% | $9.99 | |
| approximately $4.8K | 19 | 89% | $9.99 |