
The smash hit game Skool Daze has returned with all the characters and trickiness of the original. Be Eric the hero. Crack codes, fire catapults, hypnotise teachers, trap rats and frogs. Complete the tasks and don’t go over 10000 lines and get expelled.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 34 reviews with recorded playtime.
Reviews
Its very nice remake / expanded take on two early Skool Daze Spectrum games. While interfrace is a bit clumsy, gameplay is preserved, as well as locations and characters. In those terms, my highest regards
Played On SteamOS. What can I say, if you remember the classic ZX Spectrum original you won't be disappointed. Hell, even if you're not familiar it's more than worth the £5.99 entry fee. Contains both the original Spectrum games with some updated cartoon graphics, and a third variation especially for this release. Game plays just like the original - move around the school and make all the shields on the wall flash. Once all the shields are flashing sneak into the headmasters office and correct your school grades. Bit of a pain needing to complete previous schools to unlock the next. Would be better if all schools where available from the start.
This a great re-imagining of the ZX Spectrum classics! (Both Skool Daze and Bak 2 Skool are included here!)...endless hours of fun!
Absolutely love this game. I played a lot of this on iPhone, before it was taken off the App Store. Its such a fun and addicting game to play. The only issue I have with the game, apart from the bugs, is the keyboard controls are very clunky, I'd recommend playing this game with a controller.
Lots of fun. It really does feel like the old days of computer gaming.
Remember the ♥♥♥♥♥♥ shows you'd watch when staying home with a fever? This is the videogame equivalent.
Fun remake of the two Microsphere "Skool" games with a new chapter thrown in. What was fun then is, of course, still fun now and a bit slicker and smoother to boot with a few of the old irritations smoothed out. Some minor bugs, "features" and glitches remain but not enough to hurt the gameplay, although some younger gamers might find the old-school (ho-ho!) difficulty level and problem-solving irritating.
This is a remake of the classic ZX Spectrum game where you play the role of Eric and have to get your exam results from the school safe in the teacher's office, for some reason. You do this by activating all the shields littered about the school by either shooting them or by jumping up and touching them (sometimes you will need to knock out other school kids and jump on them to reach them). Once you've done that, you have to get the code for the safe (each teacher knows one number), then you have to figure out the combination, get the paper and turn off all the shields - and you win. If the teachers catch you doing naughty stuff, you'll get lines and if you get 10,000 lines it's game over. The trouble is you will unfairly get them because the game was always broken and this hasn't fixed it. And it's annoying. Still. This also includes the sequel Back to Skool and an original level (these need to be unlocked by winning the other games). There's no QoL stuff here, it's as unfair as it was back then. I managed to get the exam paper, but then got too many lines and lost. So that wasted an hour. It's only a few quid, but tbh that seems too much for a game that should have stayed in the past. I give this one 4 Things to do with TNT out of 10.
Genuinely wanted to enjoy this game as I played the originals but by God this needs some polish. The controls were the biggest issue, it is very poorly mapped to a gamepad, and even on keyboard the stairs were an absolute nightmare to navigate. A lot of animations would play twice and I did hit a softlock where playtime never ended because I hit a shield while saying that I should stay away from Angelface. Nice idea and there is genuine potential but just needs more fluid controls and a bit more debugging
Cant kiss Haley :(
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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