
Experience improved Flick-It controls, the rich physics based skateboarding gameplay that provides those “only in skate.™“ moments and off-board exploration for full freedom in the online multiplayer world of San Vansterdam.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best UK #72, worst AU #99 · 9 markets collected
US · last 30 days
About

Engagement
Reviews
Themes across 2483 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
lied to playtesters about microtransactions
Terrible aggravating waste of time. Everytime that I try to start it on my PC it never works. This makes me insanely mad. All i want to do is play the game and not have to mess with a whole bunch of bs specs and crap on my pc. The game needs to work right the first time. I dont understand why people say get a pc and then it doesnt work as good as a normal system. And no I am not gonna youtube it and try to figure out the anticheat or whatever. It needs to work right the first time all im trying to do is relive the nostalgia of skate from growing up playing skate 2 and 3. :(
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I fully believe there's potential for this game, maybe not a perfect sequel to skate 3 but there's something in there buried underneath all the bugs and EA sticking their hands into this game like they did. This game has been put out there for nearly a year and still has a early access label putting aside the season passes and every other form of trying to slurp up your money, it's baffling but telling that they haven't and likely won't fix any of the bugs i've encountered and are contempt with their "finished product" to release passes despite the game needing some MAJOR TLC but we all know EA, and it's just sad to have the game not shine like it should. I only don't recommend because of the current state it's in.
[h1]( ͡° ͜ʖ ͡°)[/h1]
this game ruined a franchise that molded my childhood, even without the nostalgia the original skate games are leagues above this polished turd. I would genuinely expect this type of slop from a roblox developer, this is what happens when you sellout your beloved franchise, this is the uncle tom of games.
The best feature of this game is when you boot it up and it bricks ur entire pc making you have to restart it to do anything very cool
Gets better with time, its cool. You can not compare this to original skate series, completely different vibe with graphics, collabs, missions. Great animations, lacks content for sure.
id say no games fun but so much in my opinion ai slop
An actual disgrace to the legacy that skate 3 built. there's a reason i only have 16 hrs total and the games been out for almost a year. Want a good skate game? go play session.
this game is nauseating it is so bad. the map is terribly designed with little thought put into it, the longest line you can make is going to be a maximum of 20 seconds as everywhere just leads to a wall or absolutely nothing. there is no terrain variation at all, hills are non existent. the campaign if you can call it that is extremely boring and has little to no variation. this game has been a huge disappointment for me and i don't think i will be playing for much longer. 3/10 save your time
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $29M | 19.6K | 86% | $39.99 |