
Experience improved Flick-It controls, the rich physics based skateboarding gameplay that provides those “only in skate.™“ moments and off-board exploration for full freedom in the online multiplayer world of San Vansterdam.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best UK #72, worst AU #99 · 9 markets collected
US · last 30 days
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 2756 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i have like 15h and got bam for no reson
i can't even login to EA's thing. Just give us a real demo instead of siphoning my email/phone number. I can't get the code on my phone, or any emails. This is hot garbage
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game absolutely nails the feeling of getting back on a board. The controls are smooth, the physics feel great, and skating around the city brought back a lot of memories from the older games. There is a real sense of nostalgia here that made me smile more than once. That said, I can't help but miss having a proper campaign. The older games gave you goals to work toward, memorable characters, and a real sense of progression. While this game is a lot of fun as a sandbox and social experience, it sometimes feels like it's missing that extra layer that kept me coming back for hours. Overall, I'm enjoying my time with it, but I really wish it had a campaign like the older entries. The gameplay is excellent, but adding that kind of structured experience would have made it feel like a more complete experience.
rlly good icl istg
caí e doeu nao gostei
good
ya
mir gefält alles ich kann halt nichst sagen
THIS SUCKS. i cant play on pc bc of the anti cheat begging for my 1st accounts password and i cant connect to pc with the controller due to my xbox.
verey good
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 15.9K | 83% | $9.99 | |
| $545.6K | 1.5K | 90% | $9.09 | |
| $2.9M | 4.1K | 95% | $19.99 | |
| $1.4M | 1.8K | 73% | $24.99 | |
| $624.3K | 1.1K | 83% | $19.99 | |
| $29M | 19.6K | 86% | $39.99 |