
Experience improved Flick-It controls, the rich physics based skateboarding gameplay that provides those “only in skate.™“ moments and off-board exploration for full freedom in the online multiplayer world of San Vansterdam.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best UK #72, worst AU #99 · 9 markets collected
US · last 30 days
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 2756 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
corporate slop with no skateboarding culture. any skate game before this is generational compared to this. i would rather spend 60 bucks on a great skate 4 game with culture and a teen rating where you can actually get hurt instead of a free to play game with tons of microtransactions and no actual brands with ANOTHER corporation in-game thats just ea trying to get an e for everyone age rating.
me like ts game and it also good for tricks
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
il est i pairs realist et ses trop bien
IL Y A BAUCOUP DE JEUX DE STYLES DE CONTROLER LE SKATE J'AI ME BAUCOUP
FUN AND GOOFY
mega
é bom p passar o tempo.
emeh
Is a verry good game love it
A wonderful experience for people who enjoy the idea of skating and don't actually skate in real life. Even if you don't really enjoy the idea of skate tricks you can still enjoy just riding around a huge city right by the ocean. And if you are a skater, then you can totally use this game to practice some of those tricks you never dared too before and still feel like you actually accomplished something. And if that doesn't sound thrilling enough lets also add in the fact It's Hyper-realism, so much so you can actually feel the pain when your little dude falls or crashes headfirst into a rail because you don't know how to to a 180 kickflip, or the immense emotional pain when the trick you been trying to learn for the 584,092nd time still Isn't working out for you, and yet you never give up. Why? maybe its the addiction of the grind or your unwavering ability to give up. Either way this game will reveal parts of your soul you never knew you had. Skate is life.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 15.9K | 83% | $9.99 | |
| $545.6K | 1.5K | 90% | $9.09 | |
| $2.9M | 4.1K | 95% | $19.99 | |
| $1.4M | 1.8K | 73% | $24.99 | |
| $624.3K | 1.1K | 83% | $19.99 | |
| $29M | 19.6K | 86% | $39.99 |