
Harness the Sixth Force: a bond that keeps you close and powers your energy whips. Levitate, swing, freeze obstacles, fight ridiculous enemies, and solve puzzles on the run through sweet chaos in a comedy co-op adventure for two where something stranger waits just beneath the sugar coating.
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About
Harness the Sixth Force in a comedy co-op adventure for 2 players where connection becomes a superpower. You and your partner are linked by a bond that keeps you close and powers your energy whips. The same force that binds you also gives you power.
At first glance, it is all sugar, giggles, and cozy chaos. But beneath the frosting, something stranger is waiting.
The bond keeps both players linked at all times. It lets you:
drag each other
slide along rails
levitate your partner
Your energy whips are what that connection becomes when it reaches into the world. You can:
grapple and swing
drag objects
freeze obstacles
fight ridiculous enemies
Sixth Force is built around doing things together. You are constantly moving in sync and passing actions back and forth in relay-style co-op. One player can help, rescue, support, or open the next move for the other instead of simply taking over.
A lot of co-op games stop being fun when one player starts feeling left behind. Sixth Force is designed to feel better than that. If one of you is more experienced and the other is less confident, the game should still feel good for both players. Stronger players can naturally switch between leading and supporting, and the game is built around shared challenges, shared saves, and helping each other through the messy parts.
Sixth Force takes you to a surreal candyland full of strange hazards, ridiculous enemies, weird helpers, and playful disaster. The deeper you go, the harder the candy, and the more this sweet world starts to feel like it is hiding something behind the glaze.
Sixth Force does not support single-player mode. The game is designed exclusively for two-player co-op, either locally or online via Steam Remote Play Together. Bring your Player 2.
Genres
Stats
Languages: English, German, Russian, Japanese, Spanish - Spain, Korean, Portuguese - Portugal, Simplified Chinese
Engagement
Hours played at review time, across 28 reviews with recorded playtime.
Reviews
камера бесит, но можно весело повести пару часов
直接卡圖,超爛
Играл в Sixth Force с сыном — для кооперативной игры остались приятные впечатления. Понравилось, что второй игрок здесь не просто идёт рядом, а реально участвует в прохождении: левитация помогает спасать партнёра в сложных моментах и по-другому проходить препятствия. Отдельно понравился визуальный стиль. Сладкий мир выглядит жизнерадостно, ярко и хорошо подходит для совместной игры, особенно если хочется чего-то не мрачного, а более лёгкого и семейного. Главная особенность для меня — механика связи между персонажами. В отличие от многих игр про связанных героев, где связь часто ощущается как ограничение, здесь она превращается в энергокнуты и становится активной частью геймплея. Из-за этого взаимодействие между игроками ощущается интереснее. В целом — приятная кооперативная игра для прохождения вдвоём. Хорошо подойдёт тем, кто хочет поиграть вместе с ребёнком или просто ищет добрый кооператив с понятной идеей и необычной механикой связи.
友達とプレイしました。 ギミックを無視して進める部分もありましたが、特有の操作性と相方との掛け合いもあり、ハチャメチャプレイで終始たのしかったです。
システムやギミック、テーマ等面白くて、楽しいなと思うのですが、ロックオンが分かりにくく掴みにくい事が何回かあって、そこがやりにくかったです。 今の掴めてないの?!みたいな。 進行方向が少し分かりにくく、ショートカットしてるんじゃないかと思う部分もありました。 リスポーンした後が進行した後の場所に行けたのは、沼りそうなギミックの時にありがたかったです。 でも全体的には面白かったです!
たくさんのバグはあるものの、それも含めて面白かったです。友達とプレイしていたら、途中でアバターが入れ替わるバグもありました。合計で約1時間半ほどでクリアできました。
I like co-op games! In Sixth Force you can play on a single keyboard too, controls are a bit unintuitive but you can learn them fast. Gamepads are better of course. In some moments you can "carry" your partner, in others the outcome depends equally on both of you. The graphics remind me of Adventure Time, not everyone will like it, but that kind of acid style is right up my alley haha. Recommended for small parties (sadly the max player count is only 2).
Very cool demo! I love how much synergy and cooperation there is between the two players without it ever feeling frustrating. The visuals are the cherry on top
[h1] 以为是双人成行,结果是“连体婴模拟器”♥ [/h1] 两个角色被能量绳拴着,拉拽、摆荡、定障碍,配合不到位就卡关。画风确实讨喜,五彩斑斓的糖果世界,截图发朋友圈能骗不少赞。玩法也有点想法,挂绳拉人、荡过悬崖、搬东西解谜,关卡设计塞了不少花样。 但问题远比优点多。只有两个关卡加教程,一小时出头就能打完,这游戏连EA都算不上。强制手柄操作,键盘鼠标直接废了,问题是Steam玩家绝大多数没有手柄。翻译、优化之类的小毛病也确实在。更别说单人模式基本等于自虐。 目前免费,但正式版会转付费。想尝鲜可以趁现在拉个朋友用手柄试试,但建议做好打完就删的准备。 we need chinse!!! [h1] 古今如梦,何曾梦觉,但有旧欢新怨。 -- 永遇乐·彭城夜宿燕子楼梦盼盼因作此词 苏轼♥ [/h1]
免费 有中文 有成就 必须手柄
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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