
This is a linear narrative game with card-based mechanics. Players choose the right cards each round based on the story to advance the plot. Cards can be swapped or gained to face upcoming events. Every choice the protagonist makes leads closer to the story’s ending.
Modeled estimate, not a reported figure. How we estimate →
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About
This is a narrative-driven game that incorporates card-based gameplay. Featuring around 200 cards, the game follows a linear storyline where you must carefully read the plot description of each round, search for clues, and play the correct card to advance the story. Each round allows you to adjust part of your hand, and new plot developments will introduce new cards to help you deal with upcoming events.




Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese
Reviews
我本来看这个游戏没人评价,想着玩完介绍一下给个好评什么的 但是,问题太***多了哥们 1,你想讲故事,为啥要用这种卡牌形式,你是想体现紧张感,但实际体现出来是不知所谓和无聊 2,游戏性完全没有,你就算叙事也要吸引人吧,前期故事也不知道讲啥(我本来想玩完写评价,但到一半实在无法忍受了) 没有正反馈没有转折点,更恶心人的是有些卡牌明明描述很贴切就不让人选,在不知道牌库的情况下只能9张全部刷新找新卡 3,操作手感非常一般,我在受折磨过程中唯一想的事情是来个全部刷新键,另外我没找到全屏不知道是不是我的问题。 再另外退出重进继续玩的时候之前的卡牌会消失,只会给你序章最开始的两张卡,不过也无所谓了,没人玩是对的bro 最后,你做的寄吧就不是游戏,像是一个服从测试工具,决策在哪我请问了,不是标准答案到不了下一关是决策吗?
初めて返金リクエストしました! 買いたい人はどうぞおすすめです!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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