
Sin Spire is a first-person erotic horror game with a retro 3D style set in a series of procedural dungeons. You play as a nameless wanderer who must defend himself against a large cast of female monsters. Engage in horrific yet erotic encounters and do your best to escape the Spire.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Sin Spire is an erotic horror game set in a large procedural set of dungeons that guarantee surprises around every corner. In Sin Spire, you play as a nameless wanderer, who must escape a dark alternate dimension where unspeakable horrors lurk. Your only hope is to brave the Spire and purify the malevolent spirits trapped within.
A 6th generation inspired retro style
5 thematically unique procedural dungeons with Stalkers that chase you down
A varied cast of terrifying 'monster girls' which have sexual interactions and voice acting
Dynamic in-game first/third person sex sequences
Skill progression, perks and more!
Stylistically inspired by the 6th generation of video games, Sin Spire utilizes a retro style to evoke a sense of the uncanny and creating a strangely nostalgic and warped atmosphere.
Fight, hide or run as you encounter a cast of unique female enemies, each presenting a distinct threat. Purchase weapons, gear and upgrades to defend yourself against these petrifying ladies before they have their way with you.

Never leave the perspective of your character as you experience fully animated sex sequences that integrate themselves into the game world. Manage your stats to make sure you’re not putting yourself in danger and use your sexual blessings to purify the monsters within the Spire.
Are you ready to brave the Spire and face the terrors within?Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Is this a good game?.....Objectively speaking yes, but overall enjoyment? No. My old review was left negative for some time, but after beating it and looking at the entire overall game.....Yes...this is a good game. HOWEVER....I must say I did not have a very fun time playing it. I am torn between rating it positive or negative because of my respect for the devs making a solid game and the fact that i just..did not have fun playing it. The whole premise of the game is getting through the ten floors of 5 dungeons to escape the place you're stuck in. The game is NOT a dungeon crawler explorer and it is NOT primarily a FPS. Its like a running, open and close map simulator Good things first. 1). Excellent voice acting, 12/10 everyone involved did such a fantastic job. 2). I experienced a single bug out of my that fkd up only one of my runs, so its a polished game. 3). The retro atmosphere was really well done ambience and esthetic. 4). Gun play is great, fits right in with its retro appeal. 5). The animations are very well done, very minor clipping but whatever it was never bothersome. Now what I did not enjoy. If you can look past these then you'll probably like it. 1). The gameplay loop is pretty heavy: My first 4 hours of playing went like this. Enter dungeon, try to fight enemies, they're too strong, leave dungeon to regen health, enter dungeon again, explore for supplies, enemies are camping the chests, fight them and fail again, return again, enter dungeon again, run past enemies to open chests, said enemies are aggro'd to me and now BODY BLOCKING my way out because the dungeon is extremely cramped and has no room to loop anything, die, speed run to get my money back to upgrade skills, said enemies are aggro'd on me again, i cannot back track and return to safe room because im blocked in. Thats where the gameplay loop happens, especially in the first dungeon. The first dungeon is insanely grindy and difficult for no reason. When you finally move onto the next dungeons, its the same thing, its one two floors back one two three back. 2. When you finally have enough supplies, skills, and ammuntion to enjoy the game, the game changes it up on you and punishes you for exploring again. New enemies appear that punish you for getting close. So just go around? yeah, no. The dungeons are too cramped and tight to stealth. So you get spotted and the timer starts and the speedrunning begins again. The main rhythm is, speed run the dungeons, beat the floor boss after collecting the required orbs, so you're doing this 1-5 times, then after the four orbs are collected and you beat the boss, you can then go back to the dungeon you just beat and farm the enemies and chests for the next dungeon. I never understood what the game wanted from me. Do i go slow and do it one floor at a time or do i speed run the game i bought to enjoy? it always felt way more like it wants me to play the game by not playing the game and to beat it as fast as possible. 3. So this isnt really a goon game. it has a small part in it sure but not once did i ever stop to goon mid playthrough. this can be good or bad depending on the degen reading. The gooning comes from the enemies and two npc's you'll meet which have around 2 animations each. Enemies do not stay down when you drop them, they get back up if you do not initiate goon mode on them. I always just skipped the goon thing to hurry up the gameplay and move on with the floor because it was just such a CHORE to get through the floors sometimes. By dungeon 3 of 5 you've already seen 90% of the animations and enemies the game has to offer, after that its just reskinned enemies and animations. The incentive of beating the game is you get the animation collections in the extras menu, but even after beating the game i dont feel the need to keep the game and go back to them. This isn't to say the gooning that is in the game is *bad* its just that i never enjoyed actually seeing the goon events. I just wanted it to be over with so i can die on floor 8 again to being body blocked at the exit. 4. The exits. Why does the floor boss spawn on the exit. The amount of times i reached an exit when the timer ended with the floor boss ALREADY BETWEEN MY CHEEKS. The interaction key also takes 2 seconds to initiate. Press and hold F for the interaction to happen and PRAY the boss doesnt hit you and reset the time to interact with the exit. If you decide to run away, also pray that the mobs are not BODY BLOCKING YOU from getting away from the boss. 5. Why are do the interact animations take five ever to do? i dont want to be moving around avoiding attacks just to sit still for two seconds and wait for a chest to open. AND OH MY GOD why is the exit LOCKED and then require a SEPARATE interact time. It takes 2 seconds to unlock the door and then you have to interact with the exit AGAIN to exit. thats why it was so annoying to speed run the floors only for the boss to spawn on me at the exit and corner me like a black ops 2 camping troller and wait for its little butt buddies to come and finish me off? 6. The enemy attack animations are twice as fast as your attacks and parry animations 7. The end was kinda...wack...i guess...really had me saying "thats it?" i wished it ended a lot better.
Прекрасная игра, это не просто очередная деньго выжималка это прям уникальный геймплей который окупает свою цену
⠀⠀⠀⠀⠀⢀⣴⡾⠿⠿⠿⠿⢶⣦⣄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⢠⣿⠁⠀⠀⠀⣀⣀⣀⣈⣻⣷⡄⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⣾⡇⠀⠀⣾⣟⠛⠋⠉⠉⠙⠛⢷⣄⠀⠀⠀⠀⠀⠀⠀ ⢀⣤⣴⣶⣿⠀⠀⢸⣿⣿⣧⠀⠀⠀⠀⢀⣀⢹⡆⠀⠀⠀⠀⠀⠀ ⢸⡏⠀⢸⣿⠀⠀⠀⢿⣿⣿⣷⣶⣶⣿⣿⣿⣿⠃⠀⠀⠀⠀⠀⠀ ⣼⡇⠀⢸⣿⠀⠀⠀⠈⠻⠿⣿⣿⠿⠿⠛⢻⡇⠀⠀⠀⠀⠀⠀⠀ ⣿⡇⠀⢸⣿⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⣤⣼⣷⣶⣶⣶⣤⡀⠀⠀ ⣿⡇⠀⢸⣿⠀⠀⠀⠀⠀⠀⣀⣴⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⡀ ⢻⡇⠀⢸⣿⠀⠀⠀⠀⢀⣾⣿⣿⣿⣿⣿⣿⣿⡿⠿⣿⣿⣿⣿⡇ ⠈⠻⠷⠾⣿⠀⠀⠀⠀⣾⣿⣿⣿⣿⣿⣿⣿⣿⡇⠀⢸⣿⣿⣿⣇ ⠀⠀⠀⠀⣿⠀⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⠃⠀⢸⣿⣿⣿⡿ ⠀⠀⠀⠀⢿⣧⣀⣠⣴⡿⠙⠛⠿⠿⠿⠿⠉⠀⠀⢠⣿⣿⣿⣿⠇ ⠀⠀⠀⠀⠀⢈⣩⣭⣥⣤⣤⣤⣤⣤⣤⣤⣤⣤⣶⣿⣿⣿⣿⠏⠀ ⠀⠀⠀⠀⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠋⠀⠀ ⠀⠀⠀⢸⣿⣿⣿⡟⠛⠛⠛⠛⠛⠛⠛⠛⠛⠛⠛⠋⠁⠀⠀⠀⠀ ⠀⠀⠀⢸⣿⣿⣿⣷⣄⣀⣀⣀⣀⣀⣀⣀⣀⣀⡀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣦⡀⠀⠀⠀ ⠀⠀⠀⠀⠀⠈⠛⠿⠿⣿⣿⣿⣿⣿⠿⠿⢿⣿⣿⣿⣿⣿⡄⠀⠀ ⠀⠀⠀⠀⠀⠀⢀⣀⣀⣀⡀⠀⠀⠀⠀⠀⠀⢀⣹⣿⣿⣿⡇⠀⠀ ⠀⠀⠀⠀⠀⢰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠁⠀⠀ ⠀⠀⠀⠀⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠛⠁⠀⠀⠀ ⠀⠀⠀⠀⣿⣿⣿⣿⠁⠀⠀⠀⠀⠀⠉⠉⠁⢤⣤⣤⣤⣤⣤⣤⡀ ⠀⠀⠀⠀⢿⣿⣿⣿⣷⣶⣶⣶⣶⣾⣿⣿⣿⣆⢻⣿⣿⣿⣿⣿⡇ ⠀⠀⠀⠀⠈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠻⣿⣿⣿⡿⠁
After 20+ hours of playing this game, I sit conflicted. The first couple of hours are very entertaining. You have very limited resources, and playing around that plus the time limit made for fun gameplay. However, the further you get into the game and the more resources you acquire, the more this game just starts to feel like a running simulator. Late game essentially ENCOURAGES you not to interact with enemies and to just run as fast as possible to the next dungeon door. With that being said. I continued to play, as the story and lore bits this game provides are interesting. Each enemy has their own lore, as well as subplots that can be found outside of the main questline. While the endings are lackluster, I can still appreciate the attempt that was made here at crafting an interesting world and cast of characters. I DON'T appreciate the fact that one of the questlines is completely pointless to the actual plot. The H-scenes are solid, most coming with two varying types of animations. Bonus points for the gallery mode included once you complete the campaign. Humans and monsters, so i guess there is something for everyone lol. If you are someone who does not care about a satisfying conclusion to the plot and are just here for a couple hours of good fun, this game could be up your alley. However, like the spire, as you go deeper the experience tends to decline.
Nope. This is not even a grind, its torture. Dark Souls is more fun than this. Right from the beginning when you get into the tower you will start with no weapons and not enough money for any. Go through the gate and everything is too strong and kills you and takes all your money. Go back downstairs and get shank from girl and go back in, same thing, They are too strong though you might find some chest before you die you find no money and even if you did you would lose it when you die. Repeat. You could do this forever. Not any progress to keep going or want to. This is really bad considering all the good work that was done on it.
кал. Заепешься проходить, персонаж не бить не блокать не может, из порнухи только то, что тебе дрочит ведьма, другое не видел, месили по страшному, и это на средней сложности, не рекомендую. Есть более крутые проекты, а эта шляпа стоит 385р....
По трейлеру были ожидания аля помесь какого-то дума или квейка (по геймплею) в сеттинге какого-то сайлент хила, а по итогу получилась кривая, нудная, душная бегалка по кишкообразным коридорам с кривыми (по механикам) мобами, для спидраннеров (ибо каждый забег - это фактически таймер, в который если не укладываешься - приходит босс бить ебучку, он неубиваем кста, пока не дойдёшь до финала локи, а боссфайт с этим самым уродом неубиваемым достигается после прохождения 10 этажей за раз этой локации). Стрельба убогая, как и оружие само по себе, как и механника поломки этого самого оружия, как и разнообразие мобов (3-4 штуки на целую локу, тобишь 10 этажей), а ещё здесь есть чудная механника рогалика // экстракшн-шутера, да-да! (АХАХАХААХАХАХАХАХ В ХЕНТАЙ ИГРЕ ЭКСТРАКШН ШУТЕР), ведь когда чудным образом монстряка любая, ну или ловушка, плевать вообще, они кста тоже кривые ♥♥♥♥♥♥, так вот когда они тя добивают, то ты не отлетаешь в хаб с найденными вещами и деньгами чтобы улучшиться и пойти попробовать ещё, ток уже сильнее будучи, ♥♥♥♥♥, ты отлетаешь в самое начало этажа, только без денег, без статов, и с уёбаным оружием, и с таким набором у тебя выбор - либо спидранить до места смерти, ибо там ты можешь подобрать своё бабло, НО ЕСТЬ НЮАНС, если ты не отЪебал блядских мобов на этаже, а просто убил, то О ЧУДО, бегая по уже как тебе казалось пройденным этажам, ты узнаешь, что они РЕСАЮТСЯ, вот так вот, крутая механника от разрабов, которая не просто даёт опциональное взаимодействие с nsfw контентом, а исключительно необходимое, жаль только, что всё равно это всё дерьмо ♥♥♥♥♥♥ не нужное, кривое и неинтересное (кста спс что кроме полоски стамины и хп, добавили ещё ♥♥♥♥♥♥ нужную полоску рассудка, либидо, забыли прикрутить ток полоску жажды, жратвы, и нужды в туалет). Короче ♥♥♥ знает какие шизоиды и соевые пубертаты этому ставят положительные отзывы, как будто бы хотите подрочить на монстро-баб? Загуглите в инете просто тег "monster girl r34", вам этого с головой хватит, а если подрочить и чтоб стрелялка была, аля как дум, так и проще скачать H-Doom, по графону там как будто бы не сильно хуже, а геймплей в миллиард раз приятнее. А это дерьмо и часа игры не заслуживает, которое было вложено с ♥♥♥♥♥♥ каким усердием. Рефанд заслуженный.
peak
нужна вторая часть! писец обидно за офелию за что так с ней?!!!!
Обзор: «Купил, вернул, отменил возврат — и не пожалел» Знаете это чувство, когда первые полчаса хочется выключить игру и забыть, как страшный сон? Здесь именно так. Но если перетерпеть, открывается вполне крепкий середняк, на который можно убить пару вечеров. Сюжет Неплохой, хоть и читаемый. Без претензий на «игровой кинематограф», но заскриптованные сцены смотрятся приятно. История не напрягает, хотя и не цепляет мертвой хваткой — скорее, хороший фон для того, чтобы палить по монстрам. Геймплей и враги Здесь есть, где разгуляться. Врагов достаточно много, и они действительно разные — приятно, что контент проработан почти под каждого моба (с некоторыми даже в нескольких позах, что добавляет вариативности). Играется бодро, темп хороший, если не считать одну жирную ложку дегтя... Главные минусы (и они весомые): Душнейшее начало. Первый час — это проверка на прочность терпения. Медленно, скучно, хочется бросить. Но если продраться сквозь эту рутину, игра раскрывается. Сломанный баланс. Как только в руки падает шотган — здравствуй, читерский режим. Тактика и сложность испаряются, и ты просто превращаешься в машину для уничтожения. Перефарм и спидран под конец. Ближе к финалу убивать и «очищать» территории становится бессмысленно — вы в оверперефарме. Игра сама подталкивает просто лететь по локациям напролом, игнорируя врагов, лишь бы увидеть титры. Технические мелочи. На некоторых мобах одежда при анимациях даже не сдвигается — мелочь, но глаз цепляет. Вердикт Ставлю 7 из 10. Это идеальный вариант на 1–2 вечера с головой. За это время вы успеете и пройти, и финал посмотреть, и не устать от однообразия. Игра не шедевр, но свой бюджет точно отрабатывает. И да, я очень рад, что передумал возвращать деньги
Related
Related
Trends
Price over time, from our own daily price tracking.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Survival Machine | $403.6K | 785 | 71% | $19.99 |
| RealFlight Trainer Edition | $403K | 360 | 86% | $39.99 |
| Professional Fishing 2 | $402.7K | 451 | 77% | $24.99 |
| Decision: Red Daze | $404.1K | 889 | 74% | $19.99 |
| Gladio Mori | $404.2K | 1.1K | 81% | $11.19 |
| Velvet Assassin | $404.3K | 2.6K | 62% | $5.99 |