
A tiny airline management game where you buy planes, choose routes and try to stay ahead of the competition.
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About
Ever wanted to run an airline but didn't want to manage the minutiae of designing your planes to the last detail. This is the game for you.
The premise is simple. You buy planes of different sizes, you set up routes between points - deciding the average price and assign planes to align capacity with demand. Then you adjust as the competition reacts, always trying to find the best mix of route demand, price and capacity.
You buy planes
You choose routes - choose the pricing strategy - assign planes and you're in business.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Simple Airline Sim is honestly a joke and absolutely not worth the money. The game is full of bugs and feels extremely unfinished. At the moment, the only playable area is the USA, and the entire gameplay loop basically consists of buying an aircraft, creating a route, and then repeating that over and over again. There is NO depth to it. One of the most ridiculous things is the aircraft inspection system. Very regularly, sometimes several times per day, you get a notification saying that one of your aircraft has been inspected and is apparently in terrible condition. This can even happen to an aircraft that is literally one day old. At the same time, there is no proper maintenance system where you can schedule maintenance, adjust maintenance intervals, or actually do anything meaningful to prevent it. Even very basic interface features do not work properly. Simple things such as closing a menu can be buggy, the reputation counter does not work correctly, and there are plenty of other small issues everywhere. Overall, this feels like an AI-generated game that was thrown together without proper testing or development. It genuinely feels like something I could build myself in one or two days. In its current state, I do not understand why this is being sold as a paid game on Steam. Steam should not allow games in this condition to be sold for money. If it were free, that would be a different story, but as a paid product it is simply not acceptable. Definitely not recommended.
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In one word to describe this game... Terrible. It seems like a rushed game that's just been put together. There is no depth and the mechanics in the game are lackluster at best. I don't think playing any further than what I have would honestly change much, considering I hit 40% of the market share within the first 10 minutes of gameplay. Your options don't save, start up a new game and you'll be deafened by the music playing. If you turn it down because it's too loud the first time, tough luck. The game speed options of "Slow", "Medium" and "Fast" don't make much sense either - there's not a pause button anywhere. One moment you have a perfectly fine airline, the next you're losing thousands if not millions per day because half of your routes are now red (which from what I understand changes the demand..?), and you can't even fix it because there is no pause, you just keep losing it... It's very silly. It also becomes a huge pain when you have a bunch of routes. You basically can't see what cities are connected, since half of your screen is just blue lines. Also, for some reason the same route can be made twice? A route from New York - Atlanta is displayed differently for a route from Atlanta - New York, it just doesn't make any sense. There's only one map, mainland USA. Doesn't include anywhere else in the world, and a lot of it is just missing too. San Diego? Orlando? Newark? None of these exist, and best of all, you can't even zoom in or move around the map. There is no maintenance either. You'll just randomly get fined $50,000 every few minutes because your aircraft apparently failed a maintenance check that can't be fixed. For some reason difficulty options are also in the options menu AFTER loading into a game...? I honestly haven't been able to figure out if it even makes much of a difference. Is it worth the asking price? Absolutely not. It feels like a rushed mobile game, no depth, nothing at all honestly. I've finished the game in 30 minutes - that's literally it. It gets repetitive very, very quickly.
Simple Airline Sim presents itself as a charmingly modest alternative to the grand, well-established titles of the airline-management genre. Unfortunately, that promise collapses rather spectacularly under scrutiny. The graphics are undeniably simple, but simplicity soon gives way to sheer irritation, and I found myself thoroughly fatigued with the experience after scarcely ten minutes. The soundtrack is, admittedly, an amusing little touch, yet it can hardly compensate for a game positively riddled with bugs and shortcomings. In its current state, Simple Airline Sim is simply not worth the asking price. For anyone tempted by the premise, I would unequivocally recommend FLY CORP instead. It possesses virtually everything that Simple Airline Sim conspicuously fails to deliver: polish, substance, and, most importantly, an experience that is actually worth one's time and money.
Unfortunately this game is nowhere near finished. The UI is poor and is unintuitive. The only way to check on routes established is to redraw them and the demand system makes no sense going from 0 demand to 500,000 then back to 0 a minute later. The finances also don't seem to add correctly as I had many routes which where 100K+ daily profit and yet I was making like 200k a day. This game clearly needs more dev time but the concept is good.
I wish I can give a neutral with this review on this game but sadly I can't give positive on this game. For one there is barely any explaniation on this game on what i Need to do, there is no tutorial at all, so as soon the game start I get a $50,000 fine instantly then another fight soon I get another %50,000 due to no maintance, ok maybe I maintance my plane? NOPE there is no choices except a simple menu of toggle between fly fare and % of how you want maintance flight. The game bascially didn't give you a chance to learn the gameplay instead start fine you nowhere. I was game over twice before I start able to learn the gameplay. Oh look here is red line, OK WHAT IS IT MEAN? nope no explaniation, just a red line and when I click on it I guess its suffocate due to competiton? There is no explain on what is red mean at all. I wish the game has at least a stats to show you why you fail this flight path, nope just a simple click and hope you know what you doing. I saw developer slam someone review saying player didn't play more than 0.1 hours and give a bad review. I am sorry this game you probably play 10 minutes maxium and you already fustrated and not want to play the game anymore.
人家评论说的没毛病啊,BUG太多了,好歹自己测试一下啊。。。
I wish I could give it a "neutral" review. I enjoy the concept, but the depth and intricacy is lacking. The loop is very simplistic, and benefits from communicating a lot of information to the player, but the UI lets it down by making it hard to understand what's happening or check on pre-established routes.
Game has potential, but needs improvement. It is possible to stay above water, but you need to end the route and restart it back up after a while to keep the profit coming. It gets tiring. There's no instructions on how to play the game, so players just jump in with not much to go on. The option to open hubs is there, but not sure how to actually do it, as the button is not clickable.
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