
Your family’s cry for help pulls you into a nightmare where every moment counts. A relentless killer forces you to keep moving as you search for answers. Collect clues, solve disturbing puzzles, and uncover the terrifying truth hiding behind the fear.
Modeled estimate, not a reported figure. How we estimate →
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About
As unexplained deaths begin to plague the place where Jacob’s family lives, they plead for him to come and take them away. But when Jacob arrives, the house is silent scattered belongings, interrupted traces… and his family is nowhere to be found.
The source of the terror soon becomes clear: a man detached from reality, plagued by severe psychological instability, convinced that the residents are cursed and must be punished. As Jacob follows the broken clues left behind, the darkness around him grows deeper.
While searching for his family, he encounters something that defies all reason a mysterious elevator whose doors open to different and unpredictable places each time. This strange mechanism seems to connect the fate of the missing with the madman’s twisted beliefs.
To uncover what happened to his family, Jacob must step through this unknown doorway and face whatever lies beyond.
Within the story, it serves as an irregular passage that links random locations together. Each time the doors open, they reveal a different environment sometimes the village square, sometimes the entrance to an abandoned room, or perhaps even a bathroom. Uncertainty is the only constant within this structure.
The moment Silvarn appears in the doorway, everything quickly slips out of control. As you move through narrow corridors beneath flickering lights, the heavy sound of his footsteps behind you grows more unsettling with each passing second.
Every turn holds a new danger, every door opens to an uncertain escape. Silvarn never slows down; every step you take walks the thin line between life and death.
It creates a relentless chase where the pressure never lets up, leaving you barely any room to breathe.
Intense Atmosphere
A suffocating environment set in a dark, sealed-off village where even the silence feels threatening.
Constant Sense of Pressure
An unseen presence that grows closer with every step, creating an ongoing feeling of danger.
Visual Tension
Cinematic camera work, realistic lighting, and detailed environments that reinforce the unsettling tone.
Lurking Threat
Disturbed stranger wandering the village, leaving traces, sounds, and shadows that keep you on edge.
Story-Driven Puzzles
Short, non-repetitive puzzles carefully tied to the narrative, deepening the mystery as you progress.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Korean, Polish, Portuguese - Portugal, Russian, Turkish
Engagement
Hours played at review time, across 35 reviews with recorded playtime.
Reviews
作为恐怖游戏不够恐怖,氛围不够,不吓人,怪物做的一般,高能太少,对于独立恐怖游戏而言画质还是不错滴,少了BGM 恐怖游戏没有BGM就没有灵魂,希望下一部作品能够采纳这些意见做出一款比逃生还恐怖的游戏 给个好评
Not bad.
Trash
Grotten schlecht und langweilig ! Gäääähn !
This game was excellent the atmospere the sounds the vibe everything was excellent . I HIGHLY recommend this game .Its from a solo dev and its great
Pretty solid game, voice acting decent, atmosphere pretty good, no issues. recommend
Başından sonuna kadar merak ettiren, gerilim hep yüksek. Finali harikaydı. Geliştiren kişiyi tebrik ediyorum uzun zaman sonra oynadığım en iyi korku oyunu oldu.
Un bon petit jeu !!!! La derniere partie plus moderne n'etait pas la meilleure mais dans son ensemble le jeu est vraiment bien Point positif pour la fin qui est vraiment bonne. Note de la MN 8/10
Не знаю. Очередной хоррорчик с медленной ходьбой и отсутствием глубоких настроек. Че-то там происходит, но кому оно надо не понятно. Ноль эмоций.
enjoyed this game and kept me engaged throughout. Although the story didnt make a lot of sense. The ending was very disappointing. I expected a little more, although i cant complain from a small indie developer.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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