
Sightbringer is a linear side-scrolling platformer in which a bat-like child traverses dark, cavernous ruins full of monsters in order to complete a ritual to restore light.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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Reviews
Just as you get used to the floaty controls and sticky wall jumps the game ends. Leaving you with only a challenge level which I tried once but gave up on because it just doesn't do it for me. I really like the art, the animation isn't really surprising in how it's done but it's a let down. Music is okay. I think it's a bit bizarre that there are minor checkpoints that you can lose health on and then people that are more permanent ones. Just feels like a pointless thing to do, rather than the hearts acting like hits it's just tries in the limited checkpoints before being sent back to the permanent one. I'm glad I at least stuck it out and finished the main level, some level of accomplishment. Oh and at times the dashing toward a gem didn't work properly, and my goodness the hit boxes are atrocious. can be a good distance away from an enemy visually and still die. I would put it at mixed if I could, but I'd go with not recommending it just due to the lack of main content and the controls, and the only other thing is an overly challenging level which isn't worth the frustration to me. I was left with more of a negative feeling after playing than a positive.
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Hours played at review time, across 30 reviews with recorded playtime.
A labor of love from a small overworked team of students. Watching them develop their first custom engine, form an art pipeline, and come out with something so nice as a result of their first steps into gave development is really inspiring! Art is stunning, sound is wonderful, and it's just all around a great example of what can be done with a couple people and not very much time. Definitely worth a look if you're looking to see a genuine example of student work or the first steps into game development!
good game
Astonishing visual, immersive soundtrack, weird control, creative mechanic, Nice touch overall.
Game looks great but causes a memory stack overflow error in Windows 10 Ultimate x64. I know it's not my gaming rig as have not seen an error like this since early XP. Will definetly try again later, If needed I can send the data to the developers of the crash. Otherwise a cool game, just needs polishing.
So beautiful seeing this finally come together just one short year after the first concepts were pitched. Given the strain we were under to see the original vision through in the time frame we had, I am BEYOND proud of what we accomplished, and I hope everyone else who plays will see that, too ♥
black screen but the music was nice. 2/10
Hello, I would like to play the game but It does not work for me. I open the game and after the credits the song keeps playing but its a dark screen. If anyone can please help me with this. Thank you
Миленький платформер с приятной графикой и сложным геймплеем, разработанный небольшой группой студентов. Сама игра проходится минут за 20, но оставляет приятные впечатления. Надеюсь, что в будущем эти ребята будут создавать классные игры ( ‾́ ◡ ‾́ )
The game looks like demo, good demo, but with several minuses. Pros: - visuals. Game clearly was inspired by Hollow Knight. - mechanics. Non-aggressive game with platforming. - nonbothering soundtrack. Helps with immersive. Cons: - mechanics. Is a bit clunky, could've be done better in case developers would contunue to work with this one. Would like to see this game to be made into whole game.
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