
Join Vinnie in a battle against powerful criminal organizations in Chicago. With his sidekicks Shorty and Kiro, navigate a dangerous world of violence and greed. Use special tactics, powerful weapons, and specialized skills to survive. Uncover secrets and be merciless.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Krótka, mogłaby być dłuższa np. Przemieszczanie się po mapie do innych krajów itp, jest na pewno lepsza od legendary pack i pierwszych 3 części cartel ponieważ szczerze były mega krótkie i mega słabe. Szkoda że nie będzie raczej kontynuacji takiej świetnej gry, chociaż kto wie? Może jeszcze nas zaskoczą?
its not one of the games of all time but it is Sift Heads so I had a blast anyway
This was absolutely peak. the sift heads game series is just pure perfection
this is a 10 out of 10 game and after 10 years its back thank me later.
玩了一遍,总体来说,很好的游戏,也有很多有待改进的缺点,首先在玩法上创新了不少,令我印象深刻,这份作品的确值得细品,打击感也很好,至少对我来说是挺不错;但是弹药刷新和跑图的问题的确难以理解,希望能得到有效解决;但是在这一个Flash游戏上仍然是难得的,所以指日可待 价格确实难评,但是可以建议你们可以趁打折的时候拿下,不要给过去的自己留遗憾。 最后,感谢克里斯和其他一样喜爱三人组的玩家们的辛勤付出!
童年的回忆之一,我的童年终究还是结束了
希望快点出续集,制作者加油
♥♥♥♥ game that is nothing like the original flash games, also feels really clunky and unfinished. Combat is really inconsistent and does not justify the price.
sh系列虽然不是我最早接触的火柴人游戏但绝对是给我留下印象最深的一个系列了,温叔真的超帅 前两个月才知道克里斯在去年给反击系列写了个大结局,虽然对于这样一个游戏卖108确实有点贵了但bro已经迫不及待想再次驾驭温叔了 聊聊游戏,首先制作依然很廉价但相较以往sh作品算是带制作了,而且流程也算比较长的,游戏体验就是比较中规中矩的2d横板射击+动作(存疑)游戏,玩法也缝合了部分前作的玩法,甚至还有动态难度系统,比如当你生命值很低还没有血瓶时会很大概率刷血包,需要子弹时也会刷子弹,都不缺就会奖励零件升级武器,音效和bgm依旧很不错,尤其是菜单这个空灵的bgm配合上这个黑白红的ui风格甚至让我联想起了镜之边缘系列,总体感觉相较玩法剧情才是大头,如果没有这个艺术风格和ip加成确实无法给出一个较高的评价,但毕竟这么长时间了,通过本作pyrozen也算是给了这个ip一个好的交代 再来聊聊缺点吧,首先就是因为地图不会自动标记再加上这个类似老生化危机的2d场景搭配自由移动的人物,很多地方第一次探图容易漏房间+缺收集,完成一个任务出来一看进度没到100%对于我这个强迫症患者来说很不舒服,但自己找又得找半天;然后就是地图重复利用度很高,很多时候都是跑到这边开另一边的开关再跑到另一边,或者往返走重复的路,这真的很浪费时间(还好没给你塞重复刷新的敌人),最后就是武器配件只给大体信息却不告诉你是哪把枪的,强迫玩家听改枪bgm了属于是( 顺便一提最高难度真的很难,但也很有挑战性,没有增加敌人的血量或硬度但是大幅增加了敌人的伤害,还是很合理的,毕竟初期spak本来就刮再加血量就没得玩了,同时很容易被玩刀的一套连招满血带走,对攒狂怒条秒人也有一定的需求
it's coming from a fan of original previous Sift Heads Cartels games, and a lot of things that i found fun and charming from previous games felt down on the 4th game with the name Sift Heads Cartels, the animation felt stiff, the combat felt awkward, and so is the level design, i wouldn't reccomend it if you're expecting similiar feels with the previous Sift Heads Cartels games... actually, maybe i am just used with the usual point and click gameplay of the previous games, and some times gonna be needed to get myself used to it, but the melee combat does felt awkward, and it's kinda my fault for not looking at the gameplay trailer first
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Black Myth: Wukong | $794.9M | 1.2M | 97% | $59.99 |
| DayZ | $531.7M | 465.8K | 78% | $49.99 |
| DARK SOULS™ III | $467.1M | 438K | 94% | $59.99 |
| 7 Days to Die | $425.3M | 403.6K | 87% | $44.99 |
| Call of Duty®: Black Ops III | $370.1M | 231.3K | 85% | $59.99 |
| Hogwarts Legacy | $366.2M | 271.8K | 90% | $59.99 |
Related
| The Metronomicon: Slay The Dance Floor | $31.8K | 280 | 86% | $4.99 |
| Ostrich Island | $31.8K | 280 | 84% | $4.99 |
| BIG SHOTS | $31.8K | 69 | 74% | $13.99 |
| Sagres | $31.8K | 242 | 81% | $4.99 |
| The Zodiac Trial | $31.8K | 151 | 95% | $14.99 |
| Dünnes Eis - Das Spiel zum Song | $31.8K | 512 | 99% | $3.99 |