
A tall man with a black hat wanders across desolated worlds, stumbling beneath the endless stars.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese
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I ended up playing this game for 80 minutes here are my likes and dislikes. [h3]Likes[/h3] -Great mysterious intro and game with great cut scenes -Nice music at times -Most worlds were just OK, but others were astonishingly beautiful and well simulated (specifically world 2 and 64) -There are ACTUALLY 100 worlds (I thought they were exaggerating), so hours of content exploring them -There are 7 items in each world meaning that there are over 700 UNIQUE items in the game (yes there actually are) -Always looking forward to the surprise and potential beauty of a new world, along with new items [h3]Dislikes[/h3] -Hard to get any achievements because the game is so big and long lol -Can get very repetitive doing the same motions and cleansing worlds 100 different times Honestly, I was surprised how much content they were able to pack into a free game as well how unique the items and worlds are. If you are looking for a world exploration game this is the game for you.
dude, i was playing this game like "huh, free, ai, not expecting much" but the first little boss thing was... shocking, and i actually love this game. edit: this game entered my life at the perfect time. i have been trying to figure out why i love playing this game and i've realized it. it's a silly little repetitive game about breaking little spikes, but it's something that has taken my attention and, honestly, it's been useful right now. it's dumb to say that this is amazing and breath taking, but it struck something in me that i needed.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.6K | 26 | 100% | $13.99 | |
| $4K | 13 | 85% | $9.99 | |
| — | 0 | — | — | |
| $252.4K | 903 | 93% | $9.99 | |
| $41.9K | 78 | 100% | $19.99 | |
| $25.7K | 362 | 86% | $4.99 |
Hours played at review time, across 32 reviews with recorded playtime.
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Parece aquele jogo que os devs fizeram num final de semana, olharam entre si e falaram: “bro, só nós vamos entender essa porra. "perfeito, lança assim mesmo”. a porra do protagonista parece um Jack Estripador que virou terceirizado da prefeitura da minha cidade. O cara anda com uma cara de “não aguento mais esse emprego”, chapéu caído, postura de quem já pediu as contas três vezes e não deixaram kkkkkkkkkk o jogo te joga em planeta atrás de planeta pra você fazer FAXINA cara!!! É só isso QUE TU TEM QUE FAZER NA MISERA DO JOGO. “Tá vendo esses galhos negros do capiroto? Arranca aí, mlk!!!. Pega esse galho, quebra outro, limpa esse mundo inteiro, vai faxineiro interdimensional CLT.” KKKKKKKKKKKKK e você, OTÁRIO, vai. Fica lá parecendo funcionário público em missão secreta, limpando sujeira alienígena como se tivesse batido ponto no RH da galáxia. Mano o jogo tem um mundo q é bonito. Bonito igual casa arrumada que sua mãe te mostra antes de te mandar limpar tudo de novo. Calmo até demais, parece que o jogo tá te FALANDO: “vai, disgraça, falta mais 98 planetas pra limpar, andaaaa BORA BATEEE A METAAAAAAAAAAAAAA kkkkkkkkkkkkkkkkkkkkkk
This game has an interesting concept but needs a lot of work to come close to a recommendation. I trudged through the worlds to find some closure with the emotional feel and atmosphere this game provides, but there was a bug that prevented me from doing so as of recently it was patched. The story is just not there 15 hours only to be let down. The artwork and a majority of the models in the game are obviously A.I. generated and I would have rather seen rough sketches and sloppy blender works than A.I. garbage. Would love to see an overhaul of the item system where using items actually does anything other than a plume of particle effect. Yet there is something here that could be great, with more work and dedication this could be a solid 7 but for now in its current state I give it a 3 out of 10.
The dev created Sidereal to teach himself how to make games. As such, this is less a game and more like a walk-through of someone's concept book for games they might like to make. Pros: Some of the worlds are intriguing and haunting. Relaxing, atmospheric Great for people who create their own headcannon The inaccessible spike bug was fixed only a week ago, so at least the dev is still watching. Cons: You move slow You will spend a lot of time looking for that last spike in a level The dev's website says he used AI to "fill in some gaps". With 100 levels and 700+ items, there are bound to be a lot of gaps. Only a few of the items you find are gems. Most items do nothing when you use them but some can be read!
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Красивая, но ску4ная до ужаса
Siyah şapkalı uzun boylu bir adam, sonsuz yıldızların altında tökezleyerek ıssız dünyalarda dolaşıyor. Kendini gerçeklikten soyutlamış, belki insanlardan nefret ediyor, belkide çözülemeyen bir derdi.
Le jeu est vraiment cool et chill. On se promène dans des mondes désolés avec pour seul but de tous les... purifier ? Et peu à peu, on débloque des mondes spéciaux où on... libère des... âmes perdues... ? Oui ce jeu est propice à interprétation et il n'est pas si vide qu'il en a l'air. J'ai hâte de le continuer pour voir où tout ça va mener. De plus, je trouve que les mondes générés par IA ou je-ne-sais-quoi sont assez fascinant à explorer ♪ Mon let's play commenté du jeu juste ici (seul un épisode est disponible au moment où je laisse cette évaluation ♪) => https://www.youtube.com/watch?v=Bbh2MEuKBpY&list=PLqgdWdUfEv9Aj7Qo756LYdqzlYhXpzs4g
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