
Gather and grow cards in Shroom & Gloom, a moody first-person, roguelike double-deckbuilder bursting with fungal foes and mountains of mega-combos!
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best CA #76, worst CN #98 · 12 markets collected
US · last 30 days
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Reviews
Themes across 342 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Actually it's 50/50 and positive only cause I hope in the future game becomes better. Idea is good, but for now: There is still bugs (there is no bug report option in game, so writing here - spoon lady often don't draw shovel in the very beginning, what makes impossible to dig first treasure; got gloom slayer achievement only after defeated him second time). Balance/game design needs some adjustments - central dungeon is cool and reminded me slay the spire, but left dungeon is really annoying, cause character mechanics is nearly unplayable (personal impression). I strongly suggest possibility to play any character in any dungeon - to be able to chose your main, and play him only. There is still not enough content for money, and after couple completed runs - I don't really want to play more. I guess endless mode could help with that, till dev's add more real content.
超級好玩 根本殺戮尖塔 很需要組合搭配一直一直被幹 然後研究出最強的卡片套組 美中不足的地方 -翻譯不完全 有的是一坨亂碼 -有些卡片 以及地圖沒有解釋 得自己摸 但我覺得不難反而很有趣 -這遊戲沒啥中文攻略 簡易攻略 :有成長型卡片一定要拿 :血量上限前期要拉高 (中間菁英怪一拳就可以秒人) :營地休息 不要浪費資源 能用就用 工作台越多越好 :關卡免死亡的方式 或是重來 直接退會回主菜單 會回到剛進關卡的時候
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 343 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Easily one of my new favorite deckbuilder rogulikes. Cool Graphics, Cool vibes and interesting characters and abilities.
An absolute fantastic addition to the roguelike deckbuilding genre. The fact that you have two decks, a battle and a camp deck, to try and build is a welcome twist that helps set it apart from other similar games. Enemy and build variety could of course use some work, the game just released in early access after all, but with how the team has been communicating I have high hopes for the continued development of the game. Whole aesthetic is also 10/10, would recommend
top
Great game even in EA, it's multiple times better than most games on release. The dual deck building is so fun. Each biome and character is unique. I can't wait for the full release and/or EA updates.
I've only played 2 of the 5 characters but they felt pretty diverse and fun. This game scratches the deck builder itch. Not sure if I'll sink 500 hours into it like STS2 yet but would highly recommend this to anyone who likes the genre.
A great game with a new concept to deckbuilding that I haven't seen before where you have two decks; one for combat and one for exploration. There is currently a bug in one of the cards that I have noticed where I believe it is one of the juice boxes that states "Gain two energy and draw 1 card". If you have 1 energy, it works, but if you have 2 energy, then it'll just give you 1. It is not the case that "3 is the max" because energy cards have put me over 3 before. In the first area I really felt the op snowballing of building a perfect deck(Toothpick strat), but for the second area, it is hard to do any other strat other than Decay because the armor on enemies makes 90% of your deck ineffective.
Worth playing for the art alone. Great news it comes with excellent and interesting gameplay too.
loved the demo and it's only gotten better. oozes style. combat and explore decks to build synergies across. i love this game
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
| $1.7K | 7 | 14% | $10.99 | |
| $1.2K | 2 | 100% | $19.99 | |
| $227 | 2 | 100% | $3.99 | |
| $10.9K | 64 | 95% | $5.39 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $481.4K | 2.2K | 67% | $9.99 | |
| $481.5K | 1K | 92% | $19.99 | |
| $481.5K | 712 | 96% | $14.99 | |
| $481.3K | 380 | 81% | $39.99 | |
| $481.8K | 4K | 94% | $3.99 | |
| $480.9K | 880 | 55% | $24.99 |