
Overworked office worker Tsutomu, his ramen blog dying, stops at a station-side stall and orders six toppings. A kids' rumor says six makes you vanish. His heart sinks into history's dark.
Modeled estimate, not a reported figure. How we estimate →
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About
This is a story-driven walking simulator horror game (featuring occasional light action sequences, unique stealth mechanics, and simple puzzles). It is designed as a casual, simple adventure game where you progress by walking, exploring, and triggering flags through conversations and events.
The estimated playtime is around 2 hours.
The protagonist, Tsutomu, is a salaryman overwhelmed by his job. Even his long-running ramen blog has nearly stopped updating as he finds himself pushed to his mental and physical limits.
One night, on his way home from work, he stops by a ramen stall near the station for a change of pace and decides to order his noodles with more deluxe toppings than usual. However, there is an urban legend whispered among children about this particular stall.
"If you eat it with 6 toppings, you will disappear."
Unaware of the rumors, Tsutomu adds the six toppings, crosses a boundary, and meets Susumu—a streamer who reviews ramen. Together, they are drawn into the history of the town surrounding the stall. The karma connecting the town and ramen stretches back to the Heian period, and eventually begins to eerily overlap with present-day events.
Heart, food, and karma. When these intertwine, a terrifying battle you never imagined begins.
A simple adventure format where you progress by walking, exploring, and engaging in conversations and events.
A horror game themed around Japanese ramen—surprisingly rare.
Despite the absurd premise, the story unfolds quite seriously, interspersed with a casual atmosphere.
Features extensive dialogue that fleshes out character relationships and backgrounds. (Japanese text includes furigana for easy reading.)
Includes light action and puzzle elements in certain scenes. Clearing the game unlocks a standalone challenge mode.
Includes a hidden collection element: "Barrel Collecting" (Taru-atsume)—nice to have, but not essential.
We welcome gameplay videos and live streaming of this title by both individuals and corporations. Please read and adhere to the following guidelines before streaming or posting.
Regarding Credits
・Please include the game title "Shoyu Ramen FOREVER" in the video or stream title.
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Prohibitions
Do not perform commentary or streaming that includes the following:
・Content that unjustly hurts third parties, such as slander, discrimination, or excessive abuse.
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Disclaimer
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Changes to Guidelines
・These guidelines are subject to change without notice. Postings or streams made after changes will be subject to the updated content.
Use of Logo Assets
・A logo PNG file is included in the same directory as the game's executable file. Permission is granted to use this solely for the purpose of stream/video thumbnails.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English, Simplified Chinese, Korean, Italian
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Short, but still enjoyable. Cool visuals and decent enough plotline, worth 5 dollars.
일단은 게임 가격은 나쁘지않아서 살만한데 다른분들 평을 들어보니깐 난해하다는 말이 많더라구요? 그래서 제가 한번 해봤는데요 진짜 너무 난해하고 꿈속 내용을 만든 것 같고 한국어 번역도 살짝 엉망이고 그랬습니다 초반 주인공의 6일차까지는 흥미있게 플레이해서 재밌긴했습니다 그뒤로부터 너무 힘들었구요 중간에 왜 갑자기 8번출구류가 나온지도 모르겠구요 2시간 억지로 채울려고 만든 것 같기도합니다 아무튼 솔직하게 쓰는게 좋을 것 같아서 남깁니다 감사합니다
yeah this one is weiiiiiird. the creatures that can only hear sections are quite annoying though. you trigger them randomly as far as I can tell. even tapping the keyboard buttons slowly you will still just creak the floor and die instantly.
게임하고 토리파이탄 먹었습니다
非常有意思的步行小阴游。 刚开始没玩多久就被作者平静中带着些许死感的文字叙述吸引了,没想到故事从上班族下班爽食拉面逐渐开始一步一步变得魔幻,整体风格是日式神鬼那一套但却意外的有意思,很平静地展示了上班族的精神状态。没想到上班族故事结束了还有第二关:双线展开的故事让内容更饱满,后续还有反转。玩法不仅仅只有步行模拟,还有该游戏的特色八番和影廊,很日式的小品级阴游。
seruuu ceritanya! jadi laper pengen ramen :3 https://www.youtube.com/live/5idv4gLOkDQ?si=6moiPkoSeMsG2Z8_
又是一款拉面恐怖……. 前五分钟想弃游,毕竟画面都那样了,但是感觉好像有点东西,双主角POV,双线同步叙事,狂掉san的拉面搭配,然后无厘头巫女,模拟8号出口但又不太一样的二阶段攻略,然后又地狱逃生接黄泉镇压接身世大反转,要不是图像是我不喜欢的超级lofi,五星也没问题。 总之,很好玩,本篇通关后还有special篇来挑战地狱拉面,小日子这块的确是有点东西。 很推荐。
CG 안 쓰고 만든 싸구려 B급 호러 영화 같은 게임 (좋다는 뜻)
[h2] ラーメン、土地、人間に物語あり [/h2] 簡単なパズルやステルスゲームなど、様々な遊びを取り入れたウォーキングシミュレーション型のホラーゲーム。 ジャンプスケアは少なめでコメディ要素が多め。 ひとりの人間から他の登場人物へと物語が広がっていく展開が面白く、最後までゲームを楽しめました。 一部の内容には難易度を調整できるものもあるので、得意でない人は難易度を下げてストーリーを進められます。
ㅗ
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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