
Run a wholesome shipping business! Ship, Inc. is a cozy job simulator where you are a packaging employee in a parcel shipment company. Follow the shipment orders, choose the package size, and prepare parcels. Upgrade your office, deliver orders safely and quickly!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 8 → 2.57/day in the week after.
About
Ever wanted to step into the shoes of a packaging expert? In Ship, Inc., you take on the role of a packaging employee at a fast-paced cargo shipment company. Your job? Sort, package, and ship parcels to their correct destinations while keeping up with the growing demands of the business.
At Ship, Inc., every package counts! Follow shipment orders carefully, choose the right box sizes, and ensure each package reaches its destination safely. Misplacing or damaging shipments could cost you, so be precise and efficient!
📦 Cozy & Wholesome Packaging System – Select the correct box size, arrange items properly, and seal them securely before shipping.
📋 Order Processing – Keep an eye on incoming orders and ship parcels correctly to maximize efficiency.
🧰 Upgrade Your Office – Earn money to improve your workspace, increase storage, and unlock better shipping tools.
⏱️ Time Management Challenges – Stay on top of customer demands as you balance speed and accuracy in your shipments.
💥 Deliver With Care – Packages must be handled properly! Fragile items require extra attention to avoid damage during transit.
🚀 Dynamic Difficulty – As you progress, new challenges and complex orders will test your multitasking skills.
Every second counts in the shipping industry! Improve your workflow, make the right decisions, and prove yourself as the best packaging expert in Ship, Inc.. Are you up for the challenge?
Ship, Inc. includes 3 different modes (difficulty based modes) that invites all players.
🧘 Chill Mode: No timer; less penalties; just chill and pack stuff.
📦 Normal Mode: Standard timer and penalties; intended progression. Good luck on your new job!
🔥 Rush Hour Mode: You have less time to pack and more penalties for your mistakes. I hope they pay you well.
Thank you for reading, feel free to reach us on our Discord or Steam Community Forums if you have questions about the game. 💛

Engagement
Reviews
Themes across 173 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
超级治愈的分拣小游戏哦,一点点打包整理包裹好解压,休闲的时候玩刚刚好
游戏整体感觉画风偏柔和向,用碎片时间随手开一局刚刚好,然鹅新手提示做得多少有点简陋,一开始搞不懂传送带机制,不过大号纸箱的成长感做得还可以
For me, this game is a great time sink. You look down, you look up, and all of a suddden 7 hours have passed. The art is cute, and the mild puzzle solving of trying to get things to fit in just so tickles my brain nicely.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 26 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Portuguese - Portugal*, Russian*, Simplified Chinese*, Spanish - Latin America* +2 more
Hours played at review time, across 173 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Не советую из-за: Наличия всего 4-ёх мелодий, каждая из которых, я уверен, ими не написана; Ты должен отработать 90 (раньше было 150, как я читал в руководстве) дней (~600 посылок с 1-9 вещами в каждой) для получения самой долгой ачивки (в Steam нет ачивки за покупку дома на Хардкоре и спасибо за это); Часто, когда ты пытаешься положить предмет на предмет, тебе это не даёт сделать, хотя место есть; Система с "чёрным рынком" и "подозрительными покупками" фуфло: На чёрном рынке ты получаешь фиг без масла (ох уж эта блокировка матов), а за подозрительные покупки ВСЕГДА фиксированные 60 долларов (когда вы будете добивать 90 дней вы будете получать 3-8к за день на посылках); Как таковой концовки... Нет: Вы покупаете дом и всё. В остальном... Мне всё-же понравились первые ~5ч, потом я уже начал уставать, но и делать всё быстрее. Я купил её за 112 гривен (~230 рублей) по скидке и было окей. Без скидки за 225 (~450 рублей) точно не стоит своих денег - лучше купить тогда Scritchy Scratchy (схожий жанр, я думаю). Если ставить оценку, то... В целом 2/5 за новый опыт и хорошую скидку. Оффтоп:[spoiler]Не уверен что их другая игра про досмотр в аэропорту будет интереснее, но я надеюсь на это... Хотя учитывая огромное количество игр у них как у разработчика, складывается ощущение что они делают их на конвеере[/spoiler]
又是一個前一兩小時還行,但東西都解鎖以及升級以後就不有趣的工作遊戲 另外那個買標籤貼紙跟紙箱居然升到最滿也是一張一張買有夠瘋 紙箱貴得要死,但薪水一整天也才一點點 離那間十萬的房子任重道遠,遊戲帶來的樂趣無法支撐到我存錢買到房子其實 我真的想問問開發者有自己打通過一次嗎?就是全成就的打通一次 你們真的認為這個遊戲的樂趣有高到你可以上班3個月或是發出1000個紙箱(在一天只會發6、7個紙箱的狀態)? 不過我挺喜歡BGM的很舒服不吵雜 小遊戲的部分,清潔還行,修復就挺爛的,而且要黏到很緊很麻煩,沒難度但不好玩純煩人 每天都有帳單要付,但是希望能有點選擇性 不是強制我要跟人約會花錢阿 希望能增加一點NPC或是主角自己的碎念都好,不然真的很無聊 我感覺又是一個我會在史萊姆好玩遊戲區看到的東西(年齡暴露
休闲整理类游戏,属于我在看剧或打另一个游戏的时候的等待时间里可以拿出来分心玩一玩的类型 一开始我在想东西呢?等了好久原来在传送带上,游戏摸索阶段的指引部分比较少
very much in the middle with my recommendation here - on one hand, this game is really cute and scratched that "packing things in boxes" itch that i'd want from this kind of cozy game. the item options for packing, stickers, box sizes and such gives a nice variety to each order. on the other hand, it was buggy and i can't say i enjoyed trying to reach the last achievement. let me explain... the first 30-45ish days in-game were enjoyable because it felt like you scaled in progression and unlocked more vendors, upgrades, and monetary gain appropriately; typically if a cozy game gets stale, it can feel replayable even for the satisfaction of the gameplay loop. however, for a packing game, items will look like they can fit when they simply won't (if the devs don't want things to stack, I would maybe recommend some sort of green/red outline around the item to show where you can fit it instead of just increasing/decreasing opacity, which sometimes isn't accurate), items will get dragged together with a box if you open it which prevents you from shipping it (glitch that you can solve by putting the items BACK in the initial box before unpacking again), and the day counter was simply wrong during the work day screen for some reason (this is small, but for example: it registered day 9 instead of day 59, CONSTANTLY did this even when i reloaded). i also personally don't feel like you should get rush orders on the first order of the day, considering you get boxes rolled out to you that have items jumbled inside. the screen also gets super cluttered once you get all of the upgrades and three boxes at a time full of random items roll in overall, i pretty much don't recommend unfortunately, just because for a cozy game it ragebaited me too much lmao and getting to 90 days without anything to look forward to except for an achievement was HARSH if you're someone who farms for that kind of thing. but it's a solid enough game with a relaxing premise so if they fixed these bugs (and maybe introduced cooler progression options!) i think it'd change my mind P.S. by the end of the game by just putting my money into the bank at full upgrades everything i became a multi-millionaire $$$ SO it would be cool if you could spend larger amounts of money on stuff cuz halfway through my playthrough i never even had to go to the in-game store cuz i could more than afford to just buy them as needed in the middle of the workday. i wish there was more of a narrative explanation for WHY the character was saving up for a house in the first place honestly.
画风很喜欢,开局很新奇,但是到后面有点枯燥,希望能多加点元素
虽然是分拣员,但是还要负责清理,还要各种额外业务,像我这么能干的不多见了
jogo muito bom e relaxante
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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