
Take on the role of the famous detective Sherlock Holmes and get ready to avoid numerous traps and to solve riddles. A mysterious murder, numerous suspects, and the famous mummy for a case that appears to be not that easy...
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media
About
Genres
Stats
Languages: English*, French*, German*, Italian*, Polish, Portuguese - Brazil, Russian*, Spanish - Spain**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's just a pain. The controls are wooden, the graphics are from the last century, and the puzzles are often illogical and annoying instead of interesting.
Not working
Игра, в которой вам потребуется чертовская сообразительность и отменная наблюдательность. Вместе с легендарным Шерлоком Холмсом и доктором Ватсоном вам нужно искать улики, изучать показания свидетелей и разгадывать очень непростые головоломки. Для работы с уликами в вашем распоряжении масса разнообразных приспособлений, начиная обычным увеличительным стеклом и заканчивая микроскопом. В Sherlock Holmes: The Mystery of the Mummy вас ждет незабываемое детективное расследование в компании со знаменитым сыщиком. Причем графика в игре действительно удивляет – отменно нарисованные локации, прекрасные модели персонажей и отличная анимация.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Unless you're the type who enjoys torturing yourself with sadistically difficult old-school puzzle games, skip this one. If you are, you're in luck! I had a great time with this game. It's nowhere near as bad as most of the reviews suggest. It's just a relic from a time when people didn't mind beating their heads against the wall for an hour before figuring something out. Setting the game up to run properly took about five minutes thanks to instructions in the community, and you can get around the crashes between levels by saving often and skipping the cutscene on the second try. There are definitively moments where you'll have to look up an answer online, but 90% of the puzzles in this game are solvable, and 80% are even intuitive to some degree. I suppose it's an upside that this was one of the few times I didn't feel bad for looking things up after I'd put in some effort, so it didn't ruin my experience. The atmosphere also holds up, especially in the first half. The writing is delightfully nonsensical, Sherlock's dry wit is amusing, and it wasn't until the end that I started to lose my patience, partially because it felt silly to spend an hour pixel hunting for a hairpin when the house is about to come down on top of you.
Game doesn't run, now I'll never know the mystery of the mummy...
Doesn't work. Mouse pointer sits and jiggles when trying to use the mouse or the touchpad. Tried it on two different PCs. Couldn't get past the main menu, so couldn't play game. Had to leave the game idling on the main menu for a while just to get enough playtime to write this review. Got it in a Humble Bundle, so likely didn't pay much. As of this writing, the game is listed in Steam as "Free to Play". Which I assume means it's available "as is" and won't get fixed.
This game did not run on my Windows 10, but it worked perfect when I switched to Arch Linux. Now for the review: Just don't try it. Really. The game is not intuitive at all. The first level is fine, but beyond that, every puzzle just doesn't feel fair. I bet if Sherlock Holmes himself played this, he would also be lobotomized by every obscure object placement. Not to mention that every hidden object has like 10x10 pixel that you can't even notice upon your thousandth glance. Also, unlike Resident Evil or any other functional puzzle game, this game doesn't distinguish interactable puzzles from display objects that you can observe. This create a gameplay where you wack a very specific item to every clickable object across every room and hallways. I'll give you an example: There's a fork, which is on the hallway at the second level, that you can pick up. This fork is also like 10x10 pixel. My first intuition was to use this fork on the stuck key at the door, but the game is too intelligent for me. Turns out, you will need to use that fork to open up a safe hidden behind a painting. Huh? that's not intuitive or intelligent at all. To make it worse, there's a "hole" on the painting which is also a 10x10 pixel that you wouldn't even know that is interactable, because you would assume that a crack on an old painting is normal, assuming you noticed there's a hole in the first place. Just don't try the game man.
Не играбельный кусок кода , который запускается в окне с дерганой мышью Мой итог 0/10
Tiene muchos fallos esta versión, aunque el juego sea decente (con puzles muy cuestionables) el que sea injugable requiere que tengas mucha paciencia si quieres probarlo
неиграбельно
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Roblox | $2.5B | 50.1M | 84% | Free |
| Pokémon GO | $839.2M | 15.4M | 73% | Free |
| Black Myth: Wukong | $794.9M | 1.2M | 97% | $59.99 |
| PK XD: Fun, friends & games | $538.5M | 6.4M | 94% | Free |
| DayZ | $531.7M | 465.7K | 78% | $49.99 |
| 7 Days to Die | $425.3M | 403.5K | 87% | $44.99 |