
"The very last flower grew in concrete. She danced in the wind like a holographic dream before the world died." A short interactive poetry experience, and science fiction, about the end. Explore brutalist ruins to collect memories of a dead world.
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"she danced in the wind like a holographic dream before the world died" is a short game poem and interactive fiction about The End.
You play the very last flower left on Earth, bringing peace to long dead soil.
Explore brutalist ruins to collect memories of a dead world.
Maybe your presence can heal what is left.
‧͙⁺˚*・༓☾
"she danced in the wind like a holographic dream before the world died" is an interactive literature experience in which you collect and read poetry, along with science fiction short stories. All with undertones of classic Slavic existentialism packaged as a game.
If you like unique literature, then this is for you. The point is to read while being immersed in an environment that illustrates the writing.
⋆˙⟡
Key Features:
☆⊹ Simple Gameplay - Float through environments to gather writing. Writing can also be explored by clicking through it, like browsing a website.
⋆.˚ Open world – Explore brutalist ruins in an open world.
★₊⊹ Poetry - Poetry is packaged as a game, making the writing much more emotionally compelling. There is a main story, as well as small science fiction stories that you find.
*+:。.。
Credits: The entire experience is hand crafted by me. No AI. Entirely made by a human. The only asset not made by me are two concrete textures from the Unfinished Building Quixel Megascans asset pack on Fab. These two were used as base textures for the concrete. I couldn't make something better. It's a very beautiful texture that I could not part with.
.・゜゜・

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 26 reviews with recorded playtime.
Reviews
This is the first 3d game I played by alienmelon. I greatly enjoyed Tetrahedron Games and Everything Will be Alright. I think the same type of deeply personal writing and existential irony managed to fit this one pretty well. I was never locked into anything- could figure my way around the movement mechanics and how to progress further without much trouble. Meaning this experimental game did not fall into some traps others tend to of "what should I do/where should I go etc". The brutalist landscape is larger than what originally seems, but you dont get lost. Can't say I prefer this over her 2d work, but am definetely looking forward to more in this line of games. It was short and got its message across.
holy what an experience, ilove flesh blood and concrete but the writing in this i loved even more
One of those games that makes me glad this medium exists and reminds me why I love it. Found it in a bundle on Itch, but felt like I had to get it again here too. It's a bleak and heavy game. Trauma, cycles of abuse, destruction of nature, a system and society that enables hurt, and an end of our world brought about by a few rich evil men with fragile egos. The game hits hard, with multiple parts making me tear up and there being a particularly gut-wrenching sequence near the end that made me feel a real heaviness in the pit of my stomach, even on a second playthrough. It's brutal and it's real. Yet, the game is also strangely serene. There is an eerie beauty in this desolate, ruined, sorrowful world where a flower still dares bloom through the cracks. There is some sense of hope still. "It wasn't always like this... It didn't need to be like this." It's a short game, but it has a lot to say and I found it to be absolutely gripping. The atmosphere and aesthetic are phenomenal, and are great for framing the writing, which is the key strength and focus here (it being a 'game poem' after all). Sometimes abstract and draped in poetry, sometimes veiled as a fable, sometimes blunt and direct, but always effective and evocative.
Just play it.
too much text я устал
Fade gently... Self induced extinction and destructive tendencies. Painting methane skies and boiling seas. You see, it doesn’t matter if we all die, Since no one else would know. After all, we were just another dot in the sky.
Глазкам больно, но хорошо. Скорее интерактивный рассказ, чем игра.
Nothing else looks like this or is written like this. Post-human, post-glitch, post-no-more.
beautiful words and beautiful imagery.. they've done it again! (cries a little bit)
Wonderfully surreal, eerie, and thoughtful interactive poetry. Wholly depressing. I will be thinking on it for a long time... Controls are a little wonky, but the storytelling is good, if unsubtle, and the atmosphere is superb.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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