
Shards of the Banished is a dark fantasy action-RPG set in a cursed medieval world. A fallen king, a cursed queen, and a power-hungry usurper have plunged the land into ruin. As the exiled heir, you must rise, face powerful foes, and reclaim what is rightfully yours.
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About
Overview:
Shards of the Banished is a soulslike action RPG set in a post-apocalyptic dark fantasy world. You play as a lone warrior cast into a land consumed by glimmering darkness and the ashes of what was once a prosperous realm. Survive brutal encounters, explore ruined landscapes, and harness the mysterious power of crystals to uncover the truth behind your banishment.
Key Features:
Deep Combat System: Master a stamina-based melee combat system with dodge rolls, parries, and powerful finishers.
Character Progression: Unlock new abilities through a detailed skill tree tailored to your combat style.
Talismans: Collect and equip a variety of talismans that grant passive bonuses, stat boosts, and special effects.
Boss Fights: Face off against 3 deadly bosses, each with unique mechanics and challenges.
World Design: Navigate interconnected areas filled with secrets, traps, shortcuts, and hidden lore.
Replayability: Multiple builds and playstyles encourage experimentation and repeated playthroughs.
Atmospheric World: Experience a haunting soundtrack and environmental storytelling that deepen the immersion.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
É um jogo interessante, indie, projeto muito ousado inclusive. Gráficos muito bonitos, porém a otimização é precária demais, muitos travamentos e lag constantes, demora na reposta das ações do personagem, a boss fight contra o dragão é horrível, não dá pra acertar as asas dele direito, ele fica girando 180 graus de maneira muito tosca, sem contar que não tem história, não tem lógica, não tem informações sobre o universo do jogo. Enfim, já entregaram muita coisa mas ainda sim falta bastante coisa para ser um jogo completo. Recomento e dou uma nota de 5/10.
ダクソやエルデンを意識したゲーム。 動きがもっさりしてイマイチ。 パッド対応は良いけど、もっとキビキビした動きなら丸でしたけど...。 アサシンクリードやシャドウオブウォーを遊んだ後にこれやったら残念感が凄いw これやるぐらいならダクソ、エルデンやるわw
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun soulslike experience, i havent gotten too far but i have been having fun. the game has a lot of potential and or maybe it already has some of what im hoping but i cant say for sure since i do not wish to restart and try again to find out. currently im in some ruins area where i had to scale a building to get inside. but the camera keeps losing contact with the player forcing my camera to spectate a building lol. thats not the game breaker the game breaker is while trying to fix it i somehow got stuck inside the walls of the building you scale and now i have no way out, been jumping and rolling and pushing in every direction it feels like for the past 10 minutes haha. hopefully a new button the pause ui can be introduced to send the player back to the last rest station. i think this would help a lot of people because it would seem i am not the first to get stuck in a playthrrough and not have a way out of it other than restart! i do like how quickly it goes from linear intro to open world do-as-you-like. i will def be coming back once the bugs are sorted or atleast a way to make my current playthrough playable again
git
A little bit janky and unoptomized, but a very fun game. I feel like there are too many of the armor/strength buff items and I didn't really need them? If you time things correctly you should never have an issue, except the last boss had some kind of ridiculous attacks that I could seemingly never dodge/block correctly.
игра по моему не доделана: некоторые кнопки управления не работают (например спринт изначально назначен на кнопку геймпада, если его переназначать на тот же шифт он не работает); управление ватное, приходится долбить по кнопке чтоб персонаж отреагировал, это руинит стычки с тремя и более врагами Она числится в раннем доступе, но никаких фиксов не было с октября 2025, предположу что разработчик на неё просто забил
Лагучая но интересная
There's a lot of potential here. The combat is good for the most part and the world is very atmospheric and interesting. I think if the devs had a larger budget they could give us a soulslike gem but this game as of now is a bit too janky. I enjoyed most of what I experienced however some assets barley load in and bosses feel a bit archaic in their combat design. The dragon fight I'm seemingly locked out of after dying once which is a major disappointment and bug. The story is a good setup however the the game has very minimal direction or tips on where you should go which is both a pro and a con. You have to really evaluate the scenery and where the light beams are emitting from to get all three down so you can open the large gate. Overall it's solid but leaves much to be desired.
👍
Extremely rough soulslike copy with boring assortment of enemies, stiff movement and attacks, and an uninspired setting
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.