
Shana - Priestess of Tona is an 18+ autobatler roguelike where you play as a dominant priestess who defeats enemies not only with strength, but also with her sexual abilities. Fight monsters, seduce captains, provoke bosses, and enjoy every sweet moment of victory 💋
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About

Mysterious monsters crawl from the dungeons and plague the lands of Lynderia. Shana, the High Priestess of the goddess Tona, decides to start her own crusade and search for the very core of the problem - and deal with it. A girl named Maya comes to her side.
They descend into the ruins of an abandoned Temple, where they cross paths not only with hideous creatures but also with an enigmatic stranger, Victoria. It soon becomes clear that she is also fighting monsters, so the three women join forces.



Find and defeat the level boss… and don’t let them escape so easily 🔥 You’ll encounter numerous scenes of hot sex with dungeon bosses. Ha, they think they’re in control. Show who’s the real number one here!



A roguelike auto battler with three difficulty levels awaits you, suited both for those who love hardcore modes and those who look for a pleasant evening. Capture every dungeon level, crush all bosses, and unfold the truth about Lynderia’s history. Maybe there is some force behind the monster invasion… or some person.



Features:
3 difficulty levels, for those who like it smooth or rough
20+ various types of monsters
11 level bosses and 25 hot victory animations!
Ability to upgrade character characteristics
Hot addictive gameplay!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Danish, Korean +3 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
взял игру ради Маи запомнилась она мне из прошлой игры, как оказалась главная тут почему то Шана и большинство сцен 18+ именно с ней, как по мне такое себе решение, но поиграть можно сцены сделаны очень качественно в этом плане виден прогресс по сравнению с прошлой игрой в остальном хуже моя оценка 7/10
[h1]《Shana》简评[/h1] 《Shana》是一款美漫风格的半自动回合制+爬塔肉鸽游戏,玩家将操控女祭司莎娜,带领着另外两位小伙伴同怪物战斗,展开一场神明之间的冒险 游戏以三人小队为主,类似杀戮尖塔,需要玩家爬塔升级技能,规划路线最后直面最终boss。不过本作相比较杀戮尖塔来说非常容易上手,(在这一关丢失的血量和倒下的人物,下一关会重新站起来)爬塔过程完美体现肉鸽游戏的核心特质,每一层的地牢地图、敌人分布、道具掉落均为随机生成,不存在固定通关路线,每次挑战都是全新的体验(这就是为什么我喜欢玩肉鸽,每一局都有新鲜感,而且这个游戏并没有很难,对新手就非常友好)其次在战斗中角色会自动攻击(魅惑技能也就是俗称的大招需要手动释放,大招触发人物是随机的,也就是说,同一个大招,每次看的动画都不一样,更刺激了好吗)对于我们玩家来说,需要注意的就是,技能的释放时机和战术搭配。 小队战斗的核心亮点,在于侧重点不同,小伙伴每到10级 15级这种节点会额外切换进化路线,大大增加了可玩性,也方便构筑专属战斗体系(希望有大佬能找出来万金油阵容) 角色成长与装备系统则为游戏的重复挑战提供了充足动力。玩家在战斗中击败敌人后,可收集灵魂碎片,用于强化莎娜及小队成员的属性、解锁新技能,逐步提升小队的战斗力,应对难度递增的地牢挑战。值得一提的是,战斗中掉落的各类装备均可永久保留,不会因爬塔失败而消失,玩家可不断积累装备,优化装备配置,补充说一下本作采用的是“难度越高,敌人强度越大,掉落的灵魂数量、装备品质也越高”这种模式,也就是说高难度通关后不仅能获得更稀有的装备,而且还能解锁更多专属H场景与动画 作为一款成人游戏那绕不开的就是r18内容了,相比较与其他游戏,本作的HCG基本都是战胜cg,对没错,你只有赢了才能看到cg(跳过也没有cg ,地图上有爱心的boss去打,战胜了才有)为什么说是基本呢,因为本作还有一个大招也就是魅惑技能,这个使用了之后,触发是随机人物的hcg,值得一提的是,本作无需打补丁,且所有H动画与HCG均采用动态步兵呈现。 总体来说,本作是一款将美漫风格,半自动回合制,爬塔肉鸽,成人内容完美融合的游戏(翻译人话就是:全缝了)既有肉鸽游戏的随机性与策略性,也有独特的奖励机制,还不用你打补丁,对于喜欢肉鸽游戏、回合制战斗,且偏好美漫风格与特色内容的玩家而言,这款游戏无疑是值得尝试的佳作 [quote]欢迎前来关注「 [url=https://store.steampowered.com/curator/45353266/] 𝗞𝗼𝗶𝗺𝗶𝗮𝗼🍁」 [/url] [u][b] 采撷旅途之叶,铭刻生命之诗[/b][/u][/quote]
Астерадан кейін мен шана ойнауды шештім Ештеңе анық емес, бірақ өте қызықты
Easily can be change to "LIKE", but won't do it till... developers will make end of story or game progress further or manage to repeat playing would be fun. Right now feels like you could progress more, but got cutted on half way. Fights so fast, that while looking for active abilities and hp of allies - don't see any animation of enemies or whatever, which looks great. Price high for such game. Path of Exile 2 two bucks more... and I put dislike to it... Adding. They made DLC which I bought and they didn't finish story again! Another cliffhanger, didn't change battle, just a few short dialogues and scenes. Total Dislike.
uwu
Shana - Priestess of Tona is an adult fantasy roguelike that combines autobattler mechanics, dungeon progression, and explicit mature content into a surprisingly polished and engaging experience. At first glance, the game appears to focus entirely on fanservice and erotic presentation, but beneath that surface is a gameplay loop built around strategic preparation, character growth, and repeatable roguelike progression. Developed by Lustration Team, the game places players in the role of Shana, a powerful priestess sent into dangerous corrupted lands to uncover the source of a spreading darkness threatening the kingdom of Lynderia. Alongside her companions, she ventures through monster-filled ruins, battles grotesque enemies, and gradually uncovers the secrets hidden within the cursed temple. The combat system revolves around automated battles where strategy happens primarily before the fighting begins. Players manage party formations, equip items, select upgrades, and build synergies between characters in order to survive increasingly difficult encounters. While the battles themselves play out automatically, there is still a satisfying amount of tactical planning involved. Choosing the right abilities and balancing offensive and defensive roles becomes especially important during boss fights and higher-level runs. The autobattler structure makes the game easy to pick up while still allowing players to experiment with different strategies and progression builds. One of the game’s strongest features is its roguelike progression system. Every run introduces new opportunities to unlock equipment, passive bonuses, and combat enhancements that gradually make future attempts more rewarding. Defeated enemies drop resources that can be used to strengthen the party, and the game steadily introduces stronger monsters and more dangerous environments as players progress. This constant flow of upgrades helps maintain momentum and keeps the gameplay loop engaging for extended periods. Even failed runs often feel productive because they contribute toward long-term progression and future improvements. Visually, the game puts significant effort into its presentation. Character artwork is highly detailed and embraces a stylized anime-inspired fantasy aesthetic that fits the game’s mature tone. The environments are dark and atmospheric, filled with corrupted ruins, ominous temples, and unsettling creatures that reinforce the game’s grim fantasy setting. Enemy designs are particularly memorable, blending grotesque horror influences with exaggerated fantasy elements that make encounters visually distinctive. Animated scenes are polished and fluid, helping the game stand out from many lower-budget adult indie projects. The mature content is naturally a central focus of the experience, and the game fully commits to its adult identity. Explicit scenes are integrated directly into both story progression and defeat scenarios, often tied to encounters with powerful enemies or narrative developments. Unlike some adult titles that treat erotic content as disconnected bonus material, Shana - Priestess of Tona integrates it directly into the tone and worldbuilding. Players interested in adult fantasy games will likely appreciate the amount of effort placed into the presentation and variety of scenes, while those uninterested in explicit content will probably find the game difficult to enjoy despite its mechanical strengths. Narratively, the game offers a darker fantasy story centered around corruption, ancient ruins, and mysterious supernatural forces. The plot itself is not especially complex, but it provides enough motivation and atmosphere to support the gameplay. Shana works effectively as the main protagonist because she is portrayed as both confident and vulnerable depending on the situation. Her interactions with companions add personality to the journey and help the world feel less empty, even if the story primarily exists to support exploration and progression rather than deep narrative storytelling. The soundtrack and audio direction also contribute heavily to the atmosphere. Tense combat music, ambient dungeon themes, and dramatic sound effects help maintain immersion during exploration and battles. The game’s audio design consistently reinforces the dark fantasy tone, while voice acting during key scenes adds additional personality to the cast. Combined with the visual presentation, the audiovisual quality gives the experience a level of polish that many smaller niche titles fail to achieve. Despite these strengths, the game does have some limitations. Because combat is automated, battles can eventually start to feel repetitive during long play sessions, especially once players settle into optimized strategies. Some runs can also become heavily dependent on random upgrades and item drops, occasionally leading to frustrating difficulty spikes. Players looking for highly interactive combat systems may find themselves wishing for more direct control during encounters. Additionally, the game’s explicit themes and mature presentation naturally limit its audience to players comfortable with adult content. Still, what makes Shana - Priestess of Tona stand out is the amount of care placed into making the gameplay itself enjoyable rather than simply functioning as a vehicle for fanservice. The progression systems are satisfying, the roguelike structure creates replayability, and the fantasy setting is visually memorable enough to support repeated runs. The game succeeds because it understands the balance between adult content and engaging mechanics better than many titles within the same niche. For players who enjoy roguelikes, autobattlers, and mature fantasy adventures, Shana - Priestess of Tona delivers a surprisingly complete experience with polished artwork, rewarding progression, and atmospheric world design. While the repetitive nature of automated combat and the highly specific content prevent it from appealing to everyone, the game still manages to provide an entertaining and well-produced blend of strategy, exploration, and dark fantasy storytelling. Rating: 7/10
игра супер, ток 2 сцены не открылись хотя всех босов на всех сложностях прошел.
Nice game
It's alright
[h1]《Shana - Priestess of Tona》简评[/h1] 《Shana - Priestess of Tona》是一款半自动形式的动作类自走棋游戏,游戏的玩法不是很难,玩家通过购买装备,提升法术,提高属性来击败更多的敌人,也能通过别样的方式来挑衅或者诱惑BOSS,游戏的玩法非常有特色,玩起来感受也相当的不一样。 醉心于权力的太阳神想让所有的女人都成为他的妻子,并杀死了所有反对他的人,但勇敢的祭司和她的朋友们决定奋起反抗,在击败了神明后,夺去了他的力量,并将其囚禁在城市下的古老地下墓穴中,然而,好景不长,诡异的生物从地里出现,平静的生活即将被打破。 游戏中玩家所控制的角色有着三个不同分支的被动属性,红色代表伤害,蓝色代表魔法,绿色则代表防御,红色施加恐惧,降低敌人的属性值,蓝色施加诅咒,绿色是加根系层数。降低敌人的防御与闪避,每次战斗胜利之后会获得相对应的资源奖励,而这其中角色有一个特殊的技能可以直接削减敌人的生命值,当然这要付出的代价也是可想而知的,每次胜利之后都会解锁一段社保福利画面,玩家可以立即观看,也可以之后在图库中进行查看。 游戏的玩法有很多,装上强力的装备,获得厉害的法术,提升角色在战斗中的属性值,以便于更好的获得战斗的胜利,在英雄路线中,不同的角色有着不同的路线,改变路线的同时也会改变同伴在战斗中所使用的主动法术攻击。 游戏有的5个不同的级别,每个级别拥有着三种不同的难度,游戏的关卡推进类似于爬塔的模式,不过是从上到下的推进方式,游戏中可遇到的事物也有怪物房间未知事件宝箱普通,普通与精英敌人以及首领等等,玩起来还是挺丰富的。 综上所述,《Shana - Priestess of Tona》有着不错的玩法和丰富的社保内容,玩家在游戏中扮演强势的女祭司,与两位队友一起来对抗神殿中丑陋的怪物,游戏的玩法是从上至下的推进模式,当然游戏的难度也有着三种选择,无论是喜欢简单的快速推进,还是喜欢硬核的策略玩法,玩家都能在本作中找到属于自己的乐趣。 [quote] 奏游戏之乐章,品人生之绚烂 [url=https://store.steampowered.com/curator/45672460/]欢迎加入 『 丰川集团 』[/url] [u][b]以丰川集团之名,行评测鉴赏之事[/b][/u][/quote]
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Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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