
Oldschool infinite runner. Try to survive with your trusty rifle and remaining 7 bullets in a clip, in a world after the zombie apocalypse.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 37 reviews with recorded playtime.
Reviews
Stars received: 1.5/10 _ Note: v.6 [0.0 to 1] = personal impressions [0.3] Controls & Training & Help [0.1] Menu & Settings [0.3] Sound & Music [0.3] Graphics [0.2] Game Design [0] Game Story [0.2] Game Content [0.1] Completion time (level/game)? [0] is it Enjoyable & Fun? [0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again) [0] BONUS point: Multi-Player related [0] BONUS point: Review for VR [N] - if Registration is required with providing PII [No = categorical] - is it acceptable to Play the Game in 2022+ ? Game description key-points: This Gamash, with horrible design and game-play. Overview: pixeled visuals with an auto-forward, unlimited enemies in a loop with limited ammo game-play is limited only to two buttons: shoot and jump.
Seven Bullets Zombie Apocalypse is another GameMaker Studio asset flip from serial copy+paste infringers, КиКо. All these guys do is rip off game templates and projects from the Yoyogames/GameMaker Studio marketplace, change the name and a few cosmetic details, and try to scam people into paying for someone else's work on Steam. They have run asset flip scams dozens of times, and this is no exception (just look at their other games on Steam). It's nothing but a cash grab. This time they've ripped off a basic template for a 2D retro pixel side scrolling endless runner/shooter. GameMaker Studio itself is a terrible game construction kit, and this asset flip shows just how bad things can get when templates/tutorials/demos from that construction kit get dumped on Steam as complete games. Taking this seriously as a game for a moment (ha), it's retro pixel garbage with locked controls and resolution and tedious, shallow gameplay, typical of a shovelware cash grab. An important note: КиКо are known asset flippers and have previously taken other developers work and put it on Steam in an attempt to scam gamers and get paid for someone else's effort. One example of КиКо doing this is 6.0, which is really the "[url=https://assetstore.unity.com/packages/2d/characters/pixel-adventure-1-155360]Pixel Adventure 1[/url]" asset, written by the actual developers, Pixel Frog. Asset flips are harmful to the gaming industry. They're nothing but cash grabs, and they harm genuine indie developers by reducing their visibility on Steam. In line with dishonest asset flippers, the game was dumped immediately at launch into DailyIndieGame shovelware bundles. Even if this wasn't just an asset flip, it would be garbage. Impossible to recommend.
強制スクロールでどこまで進めるかを試すランナー系ゲーム。当たり判定はシビアで簡単に即死する。ストックできる弾数は少ないが射撃も出来る(コインを集めると弾数を増やせる)。ジャンプと射撃の二種類使えるのは攻略に幅が出来るのでそこが良いという人もいるだろうが、このジャンルのゲームはジャンプだけの単純な方が好みなので自分には合わなかった。
[b] ALERTA: SHOVELWARE [/b] Não deixe que jogos falsos poluam a Steam e tomem o lugar de jogos legítimos na página inicial da loja. Faça sua parte, deixe uma análise negativa se possuir o jogo. Já não jogo os jogos de Kuko. É um dev russo famoso por seus diversos jogos de baixíssima qualidade, pagar por reviews positivas e por roubar jogos-tutoriais da Unity. No lugar de aprimorar um jogo, ele lança um jogo ruim atrás do outro (cerca de um a cada 2 semanas) Não se anime com o número ou facilidade das conquistas que o jogo desbloqueia. Conquistas de shovelware não contam no seu perfil.
Игра выглядит словно порт с мобильных телефонов, но как я и думал её там нет и это просто такая стилизация. Всё сделано приятно, опрятно, ничего не вызывает раздражения (кроме некоторых врагов). Затянуло на часик, чтобы его как раз хватило на все достижения (но на смерти решил через save-файл "считерить". у меня было на момент выполнения всех остальных ачивок лишь 50 смертей из 300). Что особенно порадовало: 1) хитбоксы зомби, которые на крышах домов не убивают игрока в случае прыжка с земли. 2) персонаж остаётся на конкретной позиции (у конкретного дома, как пример), если не двигается сам (притом что сам экран игры как полагается едет...). Таким образом можно уверенно взять монетку или патрон. 3) с некоторых особо опасных зомби падает патрон.
Seven Bullets is an endless side scrolling zombie shooting game in which you blast multiple types of zombies, from runners to tanks to even Pogo Stick zombies. It's a fun, colourful game with upbeat music to keep you energized, It can be slightly repetitive, however by having many different enemies, each with their own quirk, a three part customizable character, and slightly different gameplay each time I start, this game is well worth the money. The only annoyance I have is that the game doesn't tell you how much you get from coins or if you even get coins when killing zombies. That and the 300 death achievement. That thing took ages, it'd be nice if there was a death counter telling us how many times we've died.
kanser ediyo oyun ama sarıyo
very fun
Searching for a cure for cancer, scientists suddenly invented a virus that they hope will help to rid the world of this terrible disease. But the virus suddenly began to resurrect the dead and turn people into zombies. Now the world is overwhelmed by a zombie epidemic. All inhabitants of the Earth have become the aggressive dead cannibals. You are left all alone but you have your trusty rifle and a clip with several bullets. Try to survive in the ruins of civilization, infested with the zombies. Run as far as possible, kill enemies along the way, collect coins to expand the clip to seven rounds and customize your hero. And try to survive as long as possible. Features: * Postapocalyptic setting. * Oldschool graphics. * Simple control. * Endless dynamic gameplay. * Hero customization. * Upgrade the clip to seven rounds. * There are no words in the game, only action. * Achievements.
Juego que es simple, pero que por su jugabilidad, sonidos y personalización sin complicaciones me ha resultado muy adictivo. Recomendado (destacar que es compatible con mando)
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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