
Service Equals Survival is an incremental real-time strategy and tower defence game, where you are a commander tasked with eliminating as many bugs as possible. Featuring limb-damage on bugs, turrets, airstrikes, and barbed wire.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $0 | 6 | 100% | Free | |
| approximately $0 | 11 | 91% | Free | |
| approximately $369.7K | 724 | 78% | $14.99 | |
| approximately $6K | 71 | 80% | $2.99 | |
| approximately $0 | 29 | 38% | Free | |
| approximately $0 | 12 | 83% | Free |