
Playing with a field of bits on the magical sandlight. A puzzle, it solved neatly.
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About
Sepapu is a set-packing puzzle game set in a quiet world of sand, stones, light, and strange patterns.
Out of the shifting sands appear solid stones and patterns, arranged into 64 authored puzzles.
The rules are not explicitly stated and must be inferred from interaction and observation. Understand the structure, then guide the stones into place neatly.
Sepapu is designed as a short and focused experience, featuring a fully animated cursor, interactible backgrounds and soothing ambience and sounds.
“Let the bouncing light flow free among the rocks, and then at last, the egg will split. 0 to 8.”
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +91 more
Reviews
Beautifully zen and meditative game with clever puzzle design
Satisfying and atmospheric puzzle game with lots of fun surprises along the way!
10/10. Beautiful, peaceful, and an ingenious main menu.
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一款很有创意的解密游戏 理解规则之后流程在一到两小时左右 推荐打折的时候入手
High production quality, great vibe / atmosphere, pleasingly tactile and clever puzzles that are tough but not too tough. Worth the asking price for certain, doubly so if it goes on sale. It does lock you into one puzzle at a time - I'd prefer if you could at least look ahead in each "series" by half the number of puzzles you've solved (a balance between sequentially forcing the easier learning puzzles and allowing choice among the harder exam puzzles, so to speak). The puzzles have a certain chess puzzle feel to them, in a good way: you're moving one piece at a time to change the board, meaning the order of the moves matters. This isn't an obfuscated nonogram or minesweeper variant, in other words. Will update after getting farther into or finishing the game. UPDATE: It is somewhat short. Not unsatisfying (better than overstaying its welcome or padding with filler), not changing the recommendation, but worth knowing it's about a three-hour experience.
Although I am not an expert on the 8 Queen puzzle, this is a very nice little puzzle game, with lots of little pieces, each with a different rule that you must arrange correctly, taking into account that the order you place them in has its importance. There is no dialogue or tutorial, it simply presents the puzzles in a graudually complex way. It may not be very clear at first glance what each of the pieces do, so careful analysis is required (I usually get it after using it for one or two levels). Difficulty is not too high; I'm getting stuck at times but I'm not very good at these puzzles, yet I didn't need a walkthough or help (for now). Also, the art direction is really nice! You choose a level the same way you play it: by taking and placing little runes in the right place. The sand effect is nice, and your cursor is a little guy that walks and rolls around the sand when you click! :D One small request: I couldn't find a Quit button in the menu. It's either not there, or too well hidden. Alt+F4 works fine, but it's a somewhat "rough" way of exiting a game (and you're never quite sure if a game will save your progress correctly when you do that).
A cozy, somewhat trance-inducing puzzle game. The aesthetics of the game are very intentional, and focused on not breaking your immersion from the meditative sand-garden: there are no explanations or tutorials, and the main menu is diegetic. In that sense, the puzzle-ethos runs through every aspect: "figure it out yourself". Also, your cursor is a little dude! I have not been able to find a "quit game" button. Beware: clicking "Stop" in steam erased my progress. Alt+F4 works fine however.
One of the best puzzle games i have played in years, short and sweet with a great vibe :)
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