
A virtual reality experiment that aims to promote awareness on the benefits of self-knowledge to our brain. We present a series of tasks based on real-world psychological theories that collect and interpret your data while playing, providing you with insights about yourself that you can further explore.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
If Steam allowed a star rating system, I'd give it 3/5 with a conditional "recommend". But as it stands now, it's hard to recommend this experience for several reasons. The first and most important is the rowing scene. I instantly felt nauseous the second the camera started doing its own thing as opposed to staying aligned with my own head movements. This is a huge no-no in VR. And I consider myself to have my "VR legs"--I've played hundreds of hours each of games like Skyrim VR and Fallout 4 VR with smooth locomotion on, so you can consider this the opinion of someone who has a fairly decent tolerance now for movement in VR as relates to comfort. Suggestion to the developer: remove the non-player camera control elements from the rowing scene ASAP. Also as relates to that scene (and not to give away spoilers) but the distraction of the nausea and having to close my eyes every time the camera took control away from me probably impacted my score since it felt like I had my eyes closed a third of the time, fyi. The lake scene worked fine, as did the balloon scene. I feel my scores there are in line with my real-world experiences. The animal scene, well, I chose the bear, and I obviously identified with different traits in that animal than those that were given in the commentary (I didn't get "maternal" at all. I was assuming more of a "loner" or natural introvert type animal that prefers to spend time on its own as opposed to a "herd", and also somewhat ferocious when its territory is infringed upon, etc). Might want to rethink that one. In any case, fix the vomit-inducing camera issue at the very least and I can recommend this.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 29 reviews with recorded playtime.
eh, predictable. not very shocking when you get results. "choose one: dog or cat" "ooh you chose dog, you must be a dog person!" pretentious garbage.
Self-knowledge VR 10 из 10
Very worthwhile short experience (not really a game). Runs nice and smoothly on my system.
Yo that drifting on the boat tho.. make a game of just that and I think you have a sellable game.
Neat, little app to get to know yourself a little better, but don't take it too seriously. It's short, but it's well made and it's free.
Auf Studien und normalen psychologischen Tests gestützt soll die VR Anwendung etwas über die eigene Psychologie wiedergeben. In 4 begrenzten kleinen Tests wird geprüft wie wir und das eigene Gehirn funktionieren. Nette kleine Software, bei mir hat Sie das gesagt, was ich theoretisch schon selbst wusste. Prinzipiell ersetzt der Test allerdings keinen richtige Psychologen. Aber zum Ausprobieren und als eigene Einschätzung, so wie die Anwendung ja nun auch heißt, okay.
Kendini tanımanın beynimize faydaları konusunda farkındalığı artırmayı amaçlayan bir sanal gerçeklik deneyi. Oynarken verilerinizi toplayan ve yorumlayan, size kendinizle ilgili daha fazla keşfedebileceğiniz içgörüler sağlayan, gerçek dünyadaki psikolojik teorilere dayanan bir dizi görev sunuyoruz.
Self-knowledge VR is four VR experiences that you can do with score that are interpreted as psychological trait insights. It worked on my system, looked ok, played ok, sounded ok. Give you a report about what it gleans from your choices at the end. Try it, for the experience.
Self-knowledge VR is a quick expirence but it's a nice little game also it's free.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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