
Scritchy Scratchy is a super-satisfying scratch card incremental game. Buy stacks of scratch-offs, unlock auto-scratching, and chase massive jackpots. Will you play it safe or go all-in?
Most likely between $2.5M and $7.1M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $6.99 | 94% | approximately $4.1M |
| Nintendo | $6.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $2.35 on Steam · Ukraine (−66%). Compare 16 prices in 15 markets →
Reviews
Themes across 2302 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Eh wish I could give this a mixed recommendation. The game is a relatively short incremental game, based on doing lots of prestiges for overall meta progression and to eventually finish the "story" progression. Just don't expect actual story, it's just implied themes like in Cookie Clicker, which is fine for this type of game. Now personally, I am not a big fan of the rise of incrementals that just focus on so many prestiges, especially like this one that starts so damn slow every time again even with all upgrades. The game is tedious, forcing you to slog through with manual work, only for a bit of the game can you really automate it all, and for some reason the automation upgrades don't even sync up properly, if you upgrade everything, some of the automation parts cannot keep up with each other. Also even then, you still have to manually charge and do some things. To me, incrementals have to be 100% automated, definitely toward the end. And if you focus on prestiges, don't just make it the exact same slow slog every time for dozens of times. The last few achievements like just maxing out all prestige upgrades are also a slog. Most of the upgrades are even completely pointless, you will never realistically use them. The balance overall is a bit whack and I wonder if the Devs even playtested much. Really seems like after a few rounds you should notice tons of the issues here. Anyway, overall, it is still fun and relatively short to do it all, so it is fine. There were also some bugs so I took a bit of a break before finishing it all, and now finally all the bugs seem to be fixed that blocked progression.
Hurts arm other than that good
piola
кайф
pretty neat. worth it on a sale.
Este juego te vicia mucho, fue muy divertido y se lo recomiendo a todo el mundo, lo único malo fue que no tiene demasiado contenido y te quedas con ganas de más.
挺好玩的
Really fun game! I like it alot :)
A slow start but a very satisfying game loop once it gets going. Taken me 15 hours to get to the end credits and very much worth the price tag
如果你是个肉鸽游戏,是个局内有些许变化的游戏,我可以接受。 如果你在5个小时的时候结束,去掉多余的重复,我能接受 如果你有多种流派,每次重生都有更强的增益,而不是莫名其妙的花1000点解锁快捷键,一个750点解锁金盘子,我还能理解。 但你不是,你是个增量游戏,你后期既重复,又臭又长不能挂机,每次都要重复完全一样的流程,每把十几分钟里每半分钟点二十次蛋,然后重复重复重复重复重复重复重复重复重复15次左右,但凡10000个玩家里有一个在玩了你的游戏之后,手指出了问题,你都应该道歉。 刚玩完,我无疑是愤怒的,我要给个差评,尽管整体上还可以,但我玩完之后,我不喜欢。