
Play as Agent Sigma, an operative assigned to a GOC assessment team. In a mission to exterminate an uncontained SCP-363 instance located in an abandoned mining tunnel - the situation suddenly goes critical. With communication broken and fellow agents now assumed KIA/MIA..
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Languages: English**languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Я конечно много разных игр по SCP повидал, но тут все прям конечно очень плохо, честно не знаю что сказать даже, ничего положительного помимо известной вселенной не видел. Графика это конечно нечто в этой игре, такого я если честно давно не видел, такое жесткое мыло, как будто игра на PS1. Кривые анимации, стремный в плане качества интерфейс главного и не только меню. Если честно игра больше насмешила, чем напугала, но так быть не должно. Итого не могу рекомендовать.
I have no idea what to do and I cannot beat it. You have to "find the ladder" after, presumably, beating Hope(?). I spoil such a fight because the cutscene ends extremely abruptly and it's better to be ready. Abhorrent is the appropriate title, but the beginning cutscene was funny. UPDATE: I decided to go back in for a video and I beat the game. Beating Hope is not necessary, as it seems the map is randomly generated. In the end, I felt a sense of satisfaction, and I felt as though the game is less of a proper game and more of a "college kids got bored and made a mini project about something they like" game. SCP-363 is an interesting SCP to make the game about, too. In the end, although I don't necessarily recommend it still, it's completely free and it can be beat in under 30 minutes. Try it yourself.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Still haven't tried the game but the loading screen looks amazing!
Это полный ♥♥♥♥♥♥... Начинается игра с невъебической катсцены , где отряд гг под "ужасающий эмбиент" разрывают SCP-363. После чего начинается не менее ужасающий" геймплей... Цель игры - найти лестницу и выйти на поверхность. Однако нам постоянно будут мешать SCP-363 (суки) и наши полумёртвые товарищи (уёбки) , к тому же каждый новый забег карта будет менятся, поэтому просто запомнить маршрут не получится. Стрельба как из самой первого резика - кривая и неудобная, враги постоянно буду ♥♥♥♥♥ вас в сраку. Лучше всего просто от них сбежать( примерно так я и прошёл игру) В целом, игра говно, но задумка, угарная начальная катсцена и эпичная песня в конце, написанная специально для игры, меня порадовали.
I think you did a good job. I don't know if the first enemy was a boss or the game is just balanced very well, I will never know I suppose. The cutscene was sick though I will be honest. 😃👍
Nie jest to gra warta polecenia. Gra jest bardzo długa i również bardzo repetytywna. Grafiki możnaby było pochwalić tylko 30 lat temu, a animacje są zepsute. Ciemno w cholerę i czasami nie jest się w stanie nawet zobaczyć co cię zabiło, a jak dojdzie do zgonu to grę należy restartować ręcznie. Przy okazji voice acting bardzo dobrze pokazuje że gra została najprawdopodobniej zrobiona przez grupę nastolatków a nie profesjonalnych ludzi.
greatest opening cutscene of all time. completely unplayable tho
темно, фонарь не помогает, медленное перемещение, не удобное управление и наведение https://www.youtube.com/watch?v=vxG3E6KwVHI
Going to be my first time writing something here I think. The game's definitely got its charm, combat is tough unless you know what you're doing so expect to die a couple times until you learn how to conserve ammo and what weapon works best against each enemy. Here's a couple hints: - best to adjust brightness to max, doesn't kill the atmosphere it's just so you can actually see things - don't use medkits if you're just slightly hurt, instead use spray paint to mark the spot and come back if you really need it - you can't outrun your enemies and they can see you through walls, so take them one by one as you see them - make sure to check surroundings before confronting Hope (woman sitting on the ground) so you don't get sandwiched - flamer is best used against slow centipedes as you can burn them before they reach you - save pistol ammo for enemies that leap at you and the bosses. - It's not a maze, every turn either leads to the exit or a dead end. You can find ammo and medkits at dead ends the rest you'll have to figure out on you own. I certainly had fun and recommend it to everyone who can deal with the visuals and isn't scared of a challenge. It's free and rather short so you're not losing much.
SCP Abhorrent is an abomination. You can tell if a game is going to be total ♥♥♥♥♥♥♥♥ when in the first 5 minutes of the game starting, it opens with some of the worst voice acting that you have ever heard in a video game. Once the awful cutscene finishes you are instructed to find a ladder, and the game has the audacity to make everything pitch black which makes you walk slowly all over the place with your flashlight out. None of this even matters though because visuals are horrendous. This just might be the most ugly and foul game that I have ever had the displeasure of playing, Big rigs looks better than this ♥♥♥♥ and calling what you see on the models 'Textures' might be the biggest compliment I can give this game. Combat is atrocious with you only being able to kill the enemy with a headshot and If the only way you can design a game to be difficult is to make the enemies unkillable unless you shoot them in the head then YOU DUN ♥♥♥♥♥♥ IT UP!
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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