
A retro point-and-click adventure set in a 1980s high school, where a wisecracking teen investigates a missing friend, dodges bullies, and uncovers a bizarre conspiracy lurking in the halls.
Most likely between $156 and $1.6K. How we estimate →
Checked against 8 developer-reported gamesmedian error
School Quest has sold an estimated approximately 110 copies on Steam, for about approximately $521 in gross revenue.
About approximately 110 copies on Steam (mid estimate), modeled from its 6 reviews — low confidence. Not a figure the developer has reported.
About approximately $521 gross, most likely between approximately $156 and approximately $1.6K — roughly approximately $347 net to the developer after Steam's cut. Low confidence. How we estimate →
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Is this your game? Tell us your real sales — we'll mark the estimate as developer-verified and use it to calibrate everyone's. Share your numbers →
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $101.8K | 381 | 98% | $18.99 | |
| approximately $17.2K | 123 | 92% | $9.99 | |
| — | 0 | — | — | |
| approximately $251.8K | 612 | 89% | $16.99 | |
| approximately $64.1K | 405 | 92% | $9.99 | |
| approximately $40.6K | 280 | 77% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $520 | 67 | 36% | $0.49 | |
| approximately $518 | 52 | 90% | $0.49 | |
| approximately $510 | 73 | 67% | $0.49 | |
| approximately $509 | 59 | 75% | $0.59 | |
| approximately $541 | 55 | 44% | $0.69 | |
| approximately $550 | 53 | 89% | $0.99 |