
A demon punk hack and slash adventure game! Explore the city of Elovelle at your own discretion and take down the toughest thugs this game has to offer.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Features
2d Metroidvania exploration with 5-9 hours of playtime.
Soulslike combat against Elovelle's toughest thugs.
Six free-flowing movement weapons can be found throughout the city.
Boss Rush Mode unlocks once you beat the game for the first time.

About the game
Elovelle. A city of devils. Demons across the city fractured into clans in the pursuit of their desires. The most notorious among them were the Knights of Virtue. The Knights of Virtue seized the famed Fountain of Elovelle and built a fortress around it. Speaking words of virtue to the powerful Essence. Many clans now wage war against the Knights. Attempting to take the fountain's power for themselves and become the new masters of the city. Chaos reigns across Elovelle. Ferality spreads throughout the realm.
This is the story of one who would try to heal the broken heart of this city.
And how I stopped her…
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Spanish - Latin America, Traditional Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I wanted to write some long overview, but... I don't know if it's needed. The game is just great! I would say that my overall mark for this game is 8.8 / 10 What is good or even great (spoiler - almost all): - good visuals - good music and backgroung/combat sounds - amaizing movement abilities - various combat which is the most brilliant part of the game! - not so many collectables, but, in my opinion, it is enough regarding the game spirit - story is simple but also is good for this game - interesting locations that are just as interesting to explore. In general, I am very pleasantly surprised by how smart the game is built - locations, exploration, backtracking and movement, combat, music - all staff complement each other incredibly well !!! But, of course, the game is not ideal. Below are a few places that require improvements, but they don't spoil the overall experience of the game. 1. Map does not have any markers except savepoint and teleports. After beating the game I needed to move through all map to find 3 upgrades needed for achievements. 1. when you walk up the stairs the upper step causes the character to be stuck in place. I catch this issue a few times because usually you use all your movement abilities and just do not walk, but looks like all stairs textures have this issue. 2. when you make a roll, residual images of MC do not take into account the character's skin/clothing (just visuals which do not affect gameplay at all) 4. I don't understand why the last upgrade (fire spirit) is needed. It is given at the very end and I didn't use it at all... As for me, it would be better to have some locator for missing upgrades instead... 5. Maybe a little bit balancing for the bosses as well as fire breath ability. I can't say that this is some bad thing, because boss fights are fast paced and you need use different tactics, but... Now boss fights, especially with the last bosses, are very fast like all other combat - "you hit hard and you get hurt too". As for me, a bit more defence and a bot less damage will make boss fights longer and more challenging. 6. Purchasing abilities which should be get after winning some boss is not very great decision. Of course in my opinon. Don't get me wrong, I like it, I purchased 2 of 3 abilities and have a lot of fun using them prematurely. But in the same time I realize that I kept money for those upgrades and didn't purchase food buffs. So, looking for this possibility after the end, I would say that it would be better to leave only food buffs and don't allow purchase the abilities. From the other hand, players can decide themselves - buy them and make their life easier, or not. And that's probably all I can say about things that need improvement. Everything else is full of fun and enjoyment. As I said at the beginning the game is just great! it's probably one of the best games that I saw for the last year. Absolutely - must buy!
Pretty fun game with decent combat and an interesting, if a little rough around the edges, artstyle. Cute all girl cast, too.
Enjoyable game and story with cool and cute designs. Has some rough edges, but nothing big or distracting from my personal enjoyment. My compliments to solo dev.
I absolutely love this game. I did a more comprehensive video, but I need to emphasize how good this combat feels. It's easy for me to complain about a game's inputs not flowing the way I'd expect, but this game never left me thinking that once. I had so much fun with each and every boss fight I've encountered so far, the abilities are cool for both fighting and movement, and I like how animated it all is.
Enjoyed the demo a lot in the Next Fest and decided to get the full game, pretty fun overall, the characters remind me a lot of a certain game I can't quite remember the name of, and that's what first caught my attention...
I do not recommend this piece of garbage at all. This game doesn't allow you to change controls through Steam to use the D-pad rather than the analog stick. And yes, I find it a problem because I prefer to use the D-pad for 2D games. And I don't really get why this problematic piece of software garbage, where, let's say, is ultimately just garbage because it doesn't allow me to customize it to my desire of allowing the D-pad to be used Now, if it wasn't for this game somehow removing Steam's ability to change the controls, I would probably call this game good or average, but I can't. I'm not even able to play through the beginning, just because of how badly designed the controls are. It's so bad that Steam doesn't even let you change them. Why? I enabled controller support through Steam. I enabled Steam's controller. Why doesn't it work? If the developer were to make an update to allow for d-pad movement, I would be probably fine with that. But as it stands now, the game is just garbage to me. So garbage in fact, it removes Steam's ability to change the controls. I don't even know how badly you have to program to somehow affect Steam's ability to change your game's controls Anyways, what I'm trying to say is I think this game is awful because the controls don't work the way I need them to. Because I find that playing with an analog stick for a 2D platformer feels significantly worse than playing with a D-pad, and that's my opinion. So, oh and also, I tried the keyboard controls, they're too messy for me. You cannot pay me enough to mess with those finangled systems.
战斗很有意思,但是手感不太好,判定时间太奇怪。内容有点少五个小时就打完了,不过boos rush有点难了。翻译有一点问题,不过可以接受。另外改键位之后,游戏提示的按键没有改,比如斧头改成c提示是z。希望可以更新一个藏宝图方便收集血量和攻击。
🎮 SCARLET CITY OF DEVILS – UNA AVENTURA OSCURA Y DESAFIANTE Desarrollador y Editor: Shademare Lanzamiento: Disponible desde el 7 de marzo de 2025 Género: Hack and Slash, Metroidvania, Souls-like Plataformas: PC (Steam) Scarlet City of Devils combina acción frenética y exploración profunda en un mundo urbano decadente, donde facciones demoníacas luchan por el control de Elovelle, la ciudad de los demonios. Con un combate desafiante y un estilo visual demon punk, el juego fusiona mecánicas de Metroidvania y Souls-like, exigiendo reflejos, precisión y estrategia. 🔥 UNA ESTÉTICA DEMONÍACA Y AMBIENTACIÓN OSCURA EL MUNDO DE ELOVELLE – Un entorno gótico y distópico, donde la decadencia se refleja en cada callejón y estructura. La ciudad está plagada de peligros y secretos, con múltiples rutas que premian la exploración. ESTILO DEMON PUNK – Una combinación de oscuridad y neón, con un diseño urbano caótico que refuerza la ambientación opresiva. Cada personaje y escenario están meticulosamente diseñados para capturar la esencia de un mundo al borde del colapso. INSPIRACIÓN ARTÍSTICA – El arte en 2D recuerda a títulos como Blasphemous o Dead Cells, con animaciones fluidas y una estética que mezcla lo grotesco con lo estilizado. 🎮 JUGABILIDAD DESAFIANTE Y EXPLORACIÓN LIBRE Scarlet City of Devils equilibra exploración y combate, permitiendo a los jugadores descubrir los secretos de Elovelle a su propio ritmo. 🔥 CARACTERÍSTICAS PRINCIPALES EXPLORACIÓN EN 2D – Un mundo interconectado donde cada callejón, pasaje y edificio puede esconder rutas alternativas o desafíos inesperados. COMBATE EXIGENTE – Enfrentamientos dinámicos contra matones y criaturas demoníacas, donde la rapidez y precisión son claves. ARMAS Y HABILIDADES – Seis armas únicas, cada una con movimientos y estilos de combate diferentes, brindando variedad sin bloquear el acceso a nuevas áreas. MODO BOSS RUSH – Un modo especial donde puedes enfrentar nuevamente a los jefes en sucesión tras completar la historia principal. 📌El sistema de combate es ágil y dinámico, con un énfasis en parrys y esquivas precisas. No hay margen para errores: cada enemigo es un reto que requiere estrategia y habilidad. 💥 UN DESAFÍO SOLO PARA LOS MÁS AUDACES El nivel de dificultad en Scarlet City of Devils lo convierte en una experiencia intensa que exige paciencia y aprendizaje. DOMINAR LOS PATRONES DE ATAQUE – Aquí no hay atajos; cada enemigo tiene patrones específicos que debes aprender para sobrevivir. JEFES QUE PONDRÁN A PRUEBA TU HABILIDAD – Combates épicos contra enemigos colosales, donde la estrategia y reflejos rápidos marcan la diferencia. DIFICULTAD INSPIRADA EN LOS SOULS-LIKE – No es un juego para imprudentes o impacientes, sino para aquellos que buscan un reto justo pero exigente. 📌Si disfrutaste de títulos como Hollow Knight o Salt and Sanctuary, encontrarás en Scarlet City of Devils un desafío a la altura. ⏳ UNA EXPERIENCIA INTENSA, PERO NO ETERNA La historia principal tiene una duración de 5 a 9 horas, dependiendo del nivel de exploración y la habilidad del jugador. Sin embargo, el juego ofrece incentivos para rejugarlo y descubrir cada rincón de Elovelle. ELEMENTOS QUE AUMENTAN LA REJUGABILIDAD SECRETOS Y RUTAS ALTERNATIVAS – La exploración no abre nuevas áreas con armas, pero permite abordar los niveles de distintas maneras. MODO BOSS RUSH – Un desafío extra para aquellos que quieren perfeccionar sus estrategias contra los jefes. DOMINAR LA DIFICULTAD – Superar los combates con mayor eficiencia y mejorar tiempos de batalla es un reto en sí mismo. 📌 DURACIÓN ESTIMADA: Campaña principal: 5-9 horas, dependiendo del nivel de exploración y habilidad del jugador. Contenido adicional: +10 horas si decides explorar a fondo y enfrentar desafíos extra. 🌟 VALORACIÓN FINAL – UNA AVENTURA OSCURA Y DESAFIANTE HISTORIA: ⭐⭐⭐⭐☆ (8.5/10) – Una trama sólida con un mundo inmersivo y bien construido. JUGABILIDAD: ⭐⭐⭐⭐⭐ (9/10) – Un Metroidvania desafiante con combate exigente y mecánicas precisas. GRÁFICOS Y RENDIMIENTO: ⭐⭐⭐⭐☆ (8.5/10) – Un diseño 2D detallado con una ambientación única y bien lograda. SONIDO Y AMBIENTACIÓN: ⭐⭐⭐⭐☆ (8.5/10) – Banda sonora atmosférica y efectos de sonido que refuerzan la inmersión. **NOTA FINAL: ⭐8.5/10⭐ 📌 ¿RECOMENDADO? ✅ SÍ. Scarlet City of Devils es un Metroidvania desafiante con un combate preciso y una ambientación cautivadora. Si buscas una experiencia intensa, con enemigos implacables y un mundo oscuro por explorar, este es un título que no puedes dejar pasar. 👉 EXPLORA ELOVELLE Y ENFRENTA A SUS DEMONIOS. ¿TIENES LO QUE SE NECESITA PARA SOBREVIVIR? COMPRA O AÑÁDELO A TU WISHLIST EN STEAM AQUÍ: https://store.steampowered.com/app/1449730/Scarlet_City_of_Devils/ #Metroidvania #Soulslike #IndieGame #DarkFantasy #Gaming #Shademare
A very high quality indie Metroidvania. The soundtrack and artwork are particularly good! Great hack and slash game-play with fun post-game content. A particular skill you gain in the mid/late game is quite overpowered, but that added to the late-game enjoyment for me as Scarlet becomes quite an unstoppable fighter. Interested to see more from this game designer in future.
Neat combat and boss fights. The map and level design could be a bit better. But for what it's worth it's a pretty good game.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| A Musical Story | $9.3K | 298 | 84% | $2.24 |
| 士機(SIKI) | $9.3K | 57 | 77% | $5.99 |
| YOU DON'T KNOW JACK Vol. 2 | $9.3K | 106 | 87% | $2.99 |
| Minesweeper Collector 2 | $9.3K | 96 | 89% | $5.99 |
| Mysteries of Neverville: The Runestone of Light | $9.3K | 51 | 73% | $6.99 |
| Oh My Gore! | $9.3K | 543 | 87% | $0.69 |