
Model your Satisfactory builds. Set up your machines however you like, adding optional limits to the number of any of those machines and the tool will calculate how the parts will flow and how many of each machine type are getting used.
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Model your Satisfactory builds. Set up your machines however you like, adding optional limits to the number of any of those machines and the tool will calculate how the parts will flow and how many of each machine type are getting used.
This does advanced calculations that no other Satisfactory planning tool can do, including figuring out how splitters and mergers will split and merge and even priority splitting. This also supports outposts which allow you to logically group buildings together in sub-sections, allowing unlimited amount of canvas space to work.
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Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +18 more
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Reviews
Themes across 70 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Cant imagine playing late game Satisfactory without this. Really good. 10/10 Would give head to the dev.
Useful software for planning factories. It has everything you need including power usage, sink points, overclocking, build costs and much more. And as the cherry on top it gets updates regularly as the game updates
Satisfactory Tools: 8/10 Honestly, if you are trying to build anything bigger than a basic starter base in Satisfactory, Satisfactory Tools is an absolute lifesaver. It is genuinely good software that completely changes how you plan and execute your builds. When you start getting into the late game and want to build massive, modular factories, doing the math in your head or on a notepad just doesn't cut it anymore. This tool does all the heavy lifting for you. You just plug in your end goal, and it calculates the exact number of machines, the optimal alternate recipes, and the precise raw resources you need to pipe in. It makes planning out separate, interconnected modular factory blocks so much easier because you know exactly what your inputs and outputs need to be before you even place a single foundation. But—and this is a pretty big but—the UI is honestly a bit janky. It is definitely not the most modern or user-friendly interface out there. Figuring out how to navigate the production tabs, toggling alternate recipes, and trying to read the giant spaghetti web of a flowchart it generates can be super overwhelming at first. It feels a bit clunky to use, and it definitely takes a minute to figure out how to actually read the data it's giving you without your brain melting. > Verdict: A solid 8/10. It is a completely essential tool for modular factory planning and the underlying math is flawless, but you definitely have to fight the clunky UI a bit to get the most out of it. It’s a must-have, just be prepared for a slight learning curve!
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 71 reviews with recorded playtime.
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this is super useful if you play satisfactory on PC. Must-have, completely free and works well. If anyone is in doubt this is not a 3d modeler for satisfactory, which is what i thought at first.
Phenomenal program. The only thing missing, and maybe I'm just not seeing how to do it, is being able to manually adjust the splits. I don't over/underclock anything other than miners. So if I have a 15ppm machine feeding a machine that needs 10ppm, I will split and send that extra 5ppm to storage or another process. I can't duplicate that here, it tries to max out everything by overclocking. I'd like to be able to set it to ignore fractional machines, warn me of overrun so I can divert it.
Satisfactory Modeler occupies a unique niche on Steam as a dedicated planning tool built for fans of Satisfactory rather than a game in its own right. Developed and published by David Price, the software is aimed at players who enjoy optimizing every conveyor belt, production line, and resource node before laying down a single foundation in Coffee Stain Studios' factory-building phenomenon. While companion applications often feel like afterthoughts, Satisfactory Modeler presents itself as a serious utility designed to simplify one of the most satisfying yet complicated aspects of factory management. At its heart, the application allows users to construct and simulate production networks through an intuitive visual interface. Players can arrange machines, establish dependencies between components, and calculate the exact output of complex manufacturing chains. The software goes beyond simple ratio calculators by accommodating non-standard setups and custom limitations, which is particularly valuable for players who intentionally build around space constraints or unconventional factory designs. Instead of forcing users toward mathematically perfect layouts, it embraces experimentation and provides the data needed to make informed decisions. One of the application's biggest advantages is the amount of time it can save. Large Satisfactory projects can take dozens of hours to assemble, and discovering a bottleneck midway through construction can be frustrating. Satisfactory Modeler eliminates much of that guesswork by letting players test ideas in a virtual environment first. Through its visual diagrams and automated calculations, it becomes easier to understand how resources flow through a factory and where inefficiencies may emerge. For dedicated players planning massive industrial complexes, the software can quickly become an indispensable part of their workflow. Its presentation is functional rather than flashy, but that ultimately works in its favor. The interface is clean, responsive, and lightweight, ensuring that the focus remains on planning rather than aesthetics. Support for Windows, macOS, and Linux broadens its appeal, and the modest hardware requirements make it accessible to virtually anyone capable of running Satisfactory itself. The inclusion of community channels and continued developer support further adds to its value, suggesting that the project is intended to evolve alongside the game it supports. That said, Satisfactory Modeler's usefulness is entirely dependent on its target audience. Players unfamiliar with Satisfactory will find little reason to engage with it, and those looking for entertainment rather than productivity may be disappointed. There is also a learning curve associated with understanding production chains and interpreting the software's output, especially for newcomers to automation games. However, these drawbacks are more a consequence of its specialized purpose than flaws in its execution. Ultimately, Satisfactory Modeler succeeds by remaining focused on what it aims to accomplish. It offers an effective, flexible, and thoughtfully designed way to plan factories without wasting time or resources in-game. David Price has delivered a companion tool that complements Satisfactory exceptionally well, providing players with the means to transform ambitious ideas into practical factory layouts. For anyone deeply invested in maximizing efficiency and designing large-scale production systems, this software is an easy recommendation. Rating: 9/10
Despite of a partially inconsistent UX (I still don't really understand when which mouse button is used and especially removing connections with right double-click is a game of luck): This is BY FAR the most capable (and therefore: best) tool for calculations in Satisfactory I've encountered. Drafting production is really quickly done, and total calculations (especially for power demand) are directly available. What I did once with many hours of drawing, calculating, re-drawing, re-calculating is literally done in 5 minutes with the tool. My tip for starters: At the beginning, play around and then take some time to configure your preferred settings. And use the outpost feature, it makes all your calculations and later your changes so much easier to maintain. It takes a bit time to "feel" the way the part calculations work, but if you have experience in Satisfactory, this shouldn't be a problem for you – new Satisfactory players might be overwhelmed though if they don't know all the game mechanics yet, which is so by nature, I'd say, but as new player you shouldn't expect a tool that tells you "this is how you should do it": That's not the intention of the tool. The FEA (FICSIT Engineer's Association) recommends: Stop wasting your time with manual calculations. Use Satisfactory Modeler. Save your time. Save the day. Thank you for creating this great tool!
After you've reached a Tier 4, this app becomes a MUST. I can't imagine planning my factories without this tool.
very helpful for planning factories. Saves me lots of time and paper.
This functionality is so helpful it should be part of the base game.
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Audience
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