
One night, an evil, brilliant hacker abducts Sandra and Woo to a medieval gaming world. Go forth and hunt dragons, transform into animals, fight viruses, build rockets and do not devour squirrels! … In this humorous old-school point-and-click adventure!
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German**languages with full audio support
Engagement
Hours played at review time, across 28 reviews with recorded playtime.
Reviews
Ein sehr gelungenes Spiel zum gleichnamigen Comic. Als Fan von Point and Click adventure games ein must have. Tolle Story, grafisch schön umgesetzt mit lustigen Konversationen und kniffligen Rätseln. Freut euch auf viele grübelreiche Stunden.
I like this game for two reasons: I'm a fan of the Sandra and Woo webcomic, and the writing here does reflect the tone and "logic" of the webcomics, which is a huge plus for me; I am also a huge fan of puzzle games, and this game provided some very challenging puzzles which is also another plus for me. However, I find the use of 3D wholly unnecessary, especially when the animations are all very painstakingly slow that every reaction feels like slogging through mud. For reference, the 2000 game Escape from Monkey Island, the first 3D game in the Monkey Island series, has much better 3D animation quality in terms of smoothness, not to mention the 3D models look a lot better as well. The voice acting is abysmal, especially when the voice actors don't even seem to know what tone to take on for their lines. At some points, the difference in Cloud's tone is very obvious, even the voice is not consistent, almost sounding like two different persons are his voice actors. There are also inconsistencies between the voice acting and the subtitles, and you should get the grammar of the game checked by a professional since the message about bonus moves during the mini games is just grammatically wrong, and there was an instance where "Sixth" became "[i]Sixt[/i]" in the game. My advice to the developer would be to ditch the 3D which provides no positive value whatsoever to the user experience; in fact, 2D is more flexible and you can go nuts with it. Take a look at the mobile games White Island and Beyond The Bounds, both by VisualShower Corp; they're both fully 2D, and the visual novel style of making characters pop up when talking also engages the audience better with facial expressions. Speaking of which, sometimes when the characters have speech bubbles for choices, their avatar beside the speech bubble does not match their in-game appearance, most obviously due to their clothing. In conclusion, I would like to say that I enjoyed the game, but at the same time I am also very frustrated by the game's painful animations. The developer should use 2D instead of 3D since the 3D does not improve user experience and instead takes away from user experience, and voice acting direction should be provided, otherwise remove voice acting for background characters. [b]Pros[/b]: [olist] [*]It's a Sandra and Woo story! [*]Hard, challenging puzzles [/olist] [b]Cons[/b]: [olist] [*]Poor animation quality even by 2000 standards - slow, with ugly character models [*]Inconsistent voice acting [/olist]
Ich kann das Spiel einfach nur weiterempfehlen, es ist sehr schön gemacht man sieht dem Spiel an das sehr viel Herz drin steckt. Es gibt Charaktere die man einfach mögen muss und wieder welche die einem zum Lachen bringen. Die Texte und Rätsel sind gut und witzig gemacht, manche sind einfach und bei anderen ist Köpfchen gefragt. Auch die Stimmen und die Musik gefallen mir sehr gut. Also wenn jemand etwas sucht zum Rätseln und gerne eine Story dahinter hat, dann ist das Spiel genau das richtige.
"Sandra and Woo in the Cursed Adventure" is a construction kit game. The "developer" used the mediocre Visionaire Studio video game construction kit, filling out input forms/using premade level design tools. While they did provide some of their own assets, these aren't exactly AAA quality game assets... when developers aren't able to use industry level game engines, often they're unable to do the other parts of game development well, either. A strong argument can be made that construction kits like Visionaire Studio should never be used to make games for profit, as the "developer", Feline Fuelled Games has done here. These construction kits are intended to teach people some of the basic principles of game development, and to make small demos to pass around with friends. They're not intended to replace to actual work of real, professional game developers. So it's inappropriate when amateurs try to use these for profit, without any actual, real game development effort taking place. This doesn't result in products that have any real meaningful value for gamers. Visionaire Studio is a particularly poor construction kit, designed exclusively to make point and click adventure game ripoffs of The Curse of Monkey Island and Day of the Tentacle. The "developers" here spent a lot of time filling out templates with their own custom artwork and animations, which are somewhat passable but in places glaringly janky. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. The developers couldn't get Visionaire player to display their construction kit output properly in fullscreen on high definition monitors. The game only displays in the top left corner of the screen, giving the rest of your desktop the rest of the screen. It's clear they never properly tested the game (this is a rather obvious problem). There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. The game is comprised of somewhat mediocre hand drawn 2D cartoons/illustrations instead of professional looking 3D game assets. It's unclear if this is due to lack of budget to arrange someone who can create graphical assets properly, or lack of talent. Regardless, the overall visual quality of the game is very low, beneath what PC gamers have come to expect in this era of cutting edge photorealistic 3D graphics. At least it's not pixel "art", but if you're looking for contemporary, immersive visuals, this game is a fail. Remember, gaming is a visual medium. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 15 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 100,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. So, should you buy this game? Is this one of the best of the 100,000+ games on Steam? "Sandra and Woo in the Cursed Adventure" has the greedy, cash grab price of around $5 USD, it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam. For comparison, the $5 asking price for this game could get you games like "Batman: Arkham Asylumn", "Dragon Age: Origins" or "Mad Max". Quality, professionally made games like those are frequently on sale cheaper than this.
I recommend this game to those who read the Sandra and Woo web comic! The most refreshing aspect to me was the hand drawn 2D animations. This has gotten rare today, it may look odd to some players, and it might not be your cup of tea. As a programmer trying to fiddle around with simple game design and animation I find it inspiring. Graphics and animation are more detailed and smoother than in typical games from the historic point and click era. The voice acting is superb and grants additional depth to the characters from the comic! (I only played the English version but I expect nothing less of the German version.) I tend to be frustrated by puzzles from point and click adventures, because the solutions often feel random. This game suffers from this a little bit too. Nonetheless I was able to solve the majority of puzzles on my own. When I did it felt rewarding. I find it better than most games of the genre. For some puzzles I did use the game guide which is available as a free DLC. The game is spiked with a number of simple mini games that look like children games. However they are actually aimed at an adult/teenage audience and are a lot harder than you would expect. I was pleasantly surprised by that! This game is produced by the authors of the original web comic and the characters and humor from the comic fit very well. Although suitable for children, the humor is more grown up than the visual style leads on. The game is positively non-violent but it features some some scenes where small animals get eaten by one of the main characters (a raccoon). If you intend to play this game together with small children (which you can absolutely do!) be prepared for that. This is a lovely independent game production and the authors can be proud of their work!
Das ist ein wirklich schönes Spiel geworden. Es ist Streckenweise eine Herausforderung was die ganzen Rätsel angeht, aber nicht zu schwer, das man es nicht schafft. Die Handlung greift auch schön ineinander und was mir spielerisch gefällt, ist der Szenenwechsel und das schlüpfen in mehrere Charaktere, was dem Spiel eine komplexität verleiht. Schönes Projekt!
Meine Kids spielen das Spiel mindestens ein mal im Jahr weil sie es immer wieder spannend finden.
Zieht sich wie Kaugummi. Elend lange Vorträge, unsinnige Aufgaben und nervige Minispiele. Ohne das Lösungsbuch welches ich als Bundle mitgekauft habe wäre ein Weiterkommen nicht möglich. Waren zwar nur knapp 5 Okken, würde ich aber nicht wieder ausgeben.
As much as I love the comic, I personally found there to be too much moon logic here and the game did not play as smoothly as I would have hoped. The animations are slow and janky. The voice work is great, however it was overall a let down. A shame :(
Ein Puzzle-Adventure, das sicher nicht das Genre neu erfindet, aber doch vieles richtig macht, ohne dabei grobe Fehler zu begehen. Technisch nicht unbedingt State of the Art, zeichnet sich das Spiel vor allem durch ungewöhnliche Story, frische Charaktere und freche Ideen und Dialoge aus. Besonders Larissa hat mich total begeistert. In erster Linie wird das Spiel wohl Fans der zugrundeliegenden Webcomic-Serie begeistern, aber auch wer die Comics nicht kennt, wird sicherlich seine Freude daran haben. Ich hab sie jedenfalls gehabt.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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