
Command vast armies across the surface of a star-encompassing Dyson Sphere in this next-gen RTS. Shatter the map itself with superweapons, freeze oceans to create new invasion routes, and control hundreds of units in your quest to dominate humanity's greatest megastructure.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
This is a free demo of the next-gen RTS - Sanctuary: Shattered Sun! This demo contains a few single player scenarios to give you a taste of the game. The full release will have multiplayer, an epic single player campaign, a full suite of land, air and naval units. And much more!
Sanctuary will feature a campaign, multiplayer, base building, a flow-based economy, kingpiece commander units, as well as land, sea and air combat.
Every projectile is simulated. Nukes level bases and energy shield generators hold the line against long-range artillery strikes. Sanctuary has a core focus on strategic decision-making over fast-paced micromanagement.

When conventional weapons aren't enough, deploy superweapons that literally break the map.
Watch as your enemies' bases plummet into the sun below when you destroy the structural supports of the Dyson Sphere itself, crumbling the ground from under them.

Seize control of Sanctuary's climate systems to reshape the battlefield. Watch as your enemies' fleets become trapped in ice while your armies advance across the frozen wastes.

Few players will muster the enormous resources needed to build a Titan, but even fewer will survive fighting one.

Destroy the enemy commander and you win, but be careful because if your own commander falls ... it's game over.

Scale matters: wage war across massive 40km x 40km battlefields with up to 10,000 units under your control.
Watch as physically simulated projectiles create unexpected moments of warfare - like missiles striking aircraft in mid-flight instead of their intended targets.

The year is 2758, and humanity's greatest achievement encircles the sun - Sanctuary, a Dyson Sphere housing over a trillion lives. But this marvel of engineering has become a battlefield, its gleaming cities reduced to rubble, its surfaces scarred by endless war. The dreams of paradise have given way to a brutal struggle for survival.
Choose your allegiance among three distinct factions: the pragmatic EDA, the futuristic Chosen, or the enigmatic Guard. Each brings unique strategies, technologies, and units to the fight for control of humanity's greatest creation.

Powered by cutting-edge DOTS technology, Sanctuary: Shattered Sun delivers smooth performance even in the largest battles.
Every explosion, every unit, and every tactical decision comes together in a seamless experience that pushes the boundaries of what's possible in strategy gaming. Watch thousands of units clash without your PC slowing to a crawl.
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 428 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A lot of games can say they have a feel of older games but this one does and goes even further.....T5 anyone? Yes im a backer on Kickstarter. The sound scape and visuals are amazing even on my system at 1440p. This is going to be an epic and quite possibly a 'game of the year' in this category should it keep on track, which, I have every confidence the devs will. They're active on discord too so I'd recommend joining the devs there to keep up with updates and suggestions plus multiplayer tests.
Игра вроде бы не плохая, но лично мне не понравилось перемещение камеры через среднюю кнопку мыши которую никак не изменить, а также анимации юнитов, их перемещение по карте, отсутствие эффектов пыли, марево и т.п. в общем эффектов явно не хватает в том числе звуковых, игра ощущается картонной. Хотя может быть это только в демо версии.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 428 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Достойное продолжение идей Supreme commander. Юниты классно прорисованы, на отдалении отображение идеальное, в целом все очень классно, но есть одно но, которое, я надеюсь, к релизу исправят. Это интерфейс, а именно возможные действия юнитов (слева снизу). Как по мне очень много возможностей и очень бесполезно. Допустим, выбирая фабрику (у которой по факту две возможности: "пауза" и "бесконечное производство очереди"), я не очень хочу видеть приказы типа; "Атака в движении", "Остановка", "Активировать щиты" и т.д. В общем хотелось бы, что бы возможные приказы показывали для конкретных юнитов, а не все возможные приказы на всех юнитах без разбору, это меню очень громозкое и бесполезное. А так жду выхода и с удовольствуем буду играть, особенно, если будет какой-либо режим, типа "Галактической войны" из Planet Annihilation с пост прокачкой. Но и без этого режима пройти кампанию и возвращаться на пару приятных матчей будет приятно.
While the demo is still lacking some basic features like control groups and command hot keys, the overall experience is very good. If you love Supreme Commander, this is it.
I played the demo and I liked it enough to throw 100bucks over kickstarter. There are bugs, but bugs can be fixed. It's a solid DEMO and it does the job done: DEMOnstrates the game, which is epic as Supreme Commander 2 should have been.
This game is gonna be what us starving supcom fans needed and it might just replace FAF for me going off of what they're planning on adding during development. Give it a try, and if you like it, maybe check out the kickstarter! They have some pretty cool rewards for backers lined up on there.
First game I have actually felt hype for in a LONG time!
Spiritual successor to Supreme commander in the making. Foundations are certanly there. I'm eagerly waiting for the Early access release!
Good early gameplay for a game in "pre-alpha", whetever that means. Looking forward to see how it evolves and if it can be a true successor to Supreme Commander.
I'm excited for the full game!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5M | 14.4K | 97% | $12.99 | |
| — | 0 | — | — | |
| $11.4M | 14.7K | 84% | $29.99 | |
| $1.2M | 16K | 73% | $4.49 | |
| $4.9M | 13K | 88% | $12.99 | |
| $1.2M | 3.2K | 89% | $12.99 |