
Command vast armies across the surface of a star-encompassing Dyson Sphere in this next-gen RTS. Shatter the map itself with superweapons, freeze oceans to create new invasion routes, and control hundreds of units in your quest to dominate humanity's greatest megastructure.
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About
This is a free demo of the next-gen RTS - Sanctuary: Shattered Sun! This demo contains a few single player scenarios to give you a taste of the game. The full release will have multiplayer, an epic single player campaign, a full suite of land, air and naval units. And much more!
Sanctuary will feature a campaign, multiplayer, base building, a flow-based economy, kingpiece commander units, as well as land, sea and air combat.
Every projectile is simulated. Nukes level bases and energy shield generators hold the line against long-range artillery strikes. Sanctuary has a core focus on strategic decision-making over fast-paced micromanagement.

When conventional weapons aren't enough, deploy superweapons that literally break the map.
Watch as your enemies' bases plummet into the sun below when you destroy the structural supports of the Dyson Sphere itself, crumbling the ground from under them.

Seize control of Sanctuary's climate systems to reshape the battlefield. Watch as your enemies' fleets become trapped in ice while your armies advance across the frozen wastes.

Few players will muster the enormous resources needed to build a Titan, but even fewer will survive fighting one.

Destroy the enemy commander and you win, but be careful because if your own commander falls ... it's game over.

Scale matters: wage war across massive 40km x 40km battlefields with up to 10,000 units under your control.
Watch as physically simulated projectiles create unexpected moments of warfare - like missiles striking aircraft in mid-flight instead of their intended targets.

The year is 2758, and humanity's greatest achievement encircles the sun - Sanctuary, a Dyson Sphere housing over a trillion lives. But this marvel of engineering has become a battlefield, its gleaming cities reduced to rubble, its surfaces scarred by endless war. The dreams of paradise have given way to a brutal struggle for survival.
Choose your allegiance among three distinct factions: the pragmatic EDA, the futuristic Chosen, or the enigmatic Guard. Each brings unique strategies, technologies, and units to the fight for control of humanity's greatest creation.

Powered by cutting-edge DOTS technology, Sanctuary: Shattered Sun delivers smooth performance even in the largest battles.
Every explosion, every unit, and every tactical decision comes together in a seamless experience that pushes the boundaries of what's possible in strategy gaming. Watch thousands of units clash without your PC slowing to a crawl.
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Languages: English
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Reviews
Themes across 429 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really promising game !! Big fan of Supreme Commander, I've waited many years a new game using the same mechanics, functionnalities as SC. I saw a lot of them in this demo with really cool new features (fronts mechanic, weather and ground control). That's challenging for an RTS. The front mechanic showed in the demo presentation is something I've never seen and is really smart. The game is really responsive: units are responsive even with high numbers on the map. The UI is quite intuitive with SC experience but some core things are missing (unactive workers, speed production reduction when alloy or energy are empty, range defense building and radars before constructing them). That's only build 0.1 so I hope those things will be added in later version. I hope this game will have the love it deserves. It really feels like old Supreme Commander with fresh new ideas and designs. Hope you will be able to implement all the mechanics you want to make the game complete :)
Whew...I get that it's "alpha" but...I'm sorry, there is no reason the map should "despawn." I've never seen that before, like the entire playing field still "existed," it just wasn't visible. I had literally nothing but skybox. How? Aside from THAT little...kerfuffle...I really don't care for the user interface. It's just too noisy with "stuff" without any real substance when it comes to information. Likewise, I'm REAL concerned with the SupCom 1 style "Tier" system. Like, I know it's basically a meme that Supreme Commander 2 was "bad" and...yeah, there are things I disagree with from it, but the best thing it did was get rid of the tier system, this way my basic tank would stay viable throughout the fight. In Supreme Commander, you were just objectively wrong to still be building tanks...much less assault bots, when you had mechs available. If you don't see the issue I have with that, may I ask why it's okay to make as much as two thirds of my military basically worthless and call it a "feature?" I don't like what I'm seeing, frankly. I wish you all the best, both developers and players, but I'm confident that this game is not for me.
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Hours played at review time, across 429 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Me ha gustado lo que he visto. Necesita trabajo de refinamiento. Una mejora gráfica y una mejora de interfaz es necesaria. Sigo jugando la demo porque me gusta, eso significa algo... Ánimo desarrolladores, podéis hacer un grandísimo juego!!!
10/10 RTS game. If you are a fan of supreme commander this game is a no brainer. Graphics 10/10, gameplay 10/10, and the community 10/10. Cannot emphasize enough that this is the next big RTS!
The next big RTS. Supreme commander's Spiritual Successor!
good
ВЕЛЕКОЛЕПНО!!!!!
Fantastic successor to supreme commander, still 100% early in its dev so theres things that are still being ironed out and improved upon, but whats there is still really good
Beat their engine developer in 1v1 too easy. Great game, possibly great future if they pull through which I know they will! True successor to Supreme commander series. Great visuals. Will need to massively improve UI, readability and unit balance (and I'm happy to help out with unit balance for cheap). Once all of that is done the game will be a perfect successor!
Interesting game but it needs a lot of work. I don't understand why I have to micro manage repair stations and repair trucks. They should auto repair when they see a damaged vehicle. Combat controls are lacklustre. Lots of stuff missing obviously its a demo, however did hamper the experience. Was enjoyable but annoying. Definitely will try again in the future upon launch if they do a free trial or updated demo. Wouldn't buy full price from the Demo alone atm. Gave it thumbs up as I am being Critical but hopeful
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