
Command vast armies across the surface of a star-encompassing Dyson Sphere in this next-gen RTS. Shatter the map itself with superweapons, freeze oceans to create new invasion routes, and control hundreds of units in your quest to dominate humanity's greatest megastructure.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
This is a free demo of the next-gen RTS - Sanctuary: Shattered Sun! This demo contains a few single player scenarios to give you a taste of the game. The full release will have multiplayer, an epic single player campaign, a full suite of land, air and naval units. And much more!
Sanctuary will feature a campaign, multiplayer, base building, a flow-based economy, kingpiece commander units, as well as land, sea and air combat.
Every projectile is simulated. Nukes level bases and energy shield generators hold the line against long-range artillery strikes. Sanctuary has a core focus on strategic decision-making over fast-paced micromanagement.

When conventional weapons aren't enough, deploy superweapons that literally break the map.
Watch as your enemies' bases plummet into the sun below when you destroy the structural supports of the Dyson Sphere itself, crumbling the ground from under them.

Seize control of Sanctuary's climate systems to reshape the battlefield. Watch as your enemies' fleets become trapped in ice while your armies advance across the frozen wastes.

Few players will muster the enormous resources needed to build a Titan, but even fewer will survive fighting one.

Destroy the enemy commander and you win, but be careful because if your own commander falls ... it's game over.

Scale matters: wage war across massive 40km x 40km battlefields with up to 10,000 units under your control.
Watch as physically simulated projectiles create unexpected moments of warfare - like missiles striking aircraft in mid-flight instead of their intended targets.

The year is 2758, and humanity's greatest achievement encircles the sun - Sanctuary, a Dyson Sphere housing over a trillion lives. But this marvel of engineering has become a battlefield, its gleaming cities reduced to rubble, its surfaces scarred by endless war. The dreams of paradise have given way to a brutal struggle for survival.
Choose your allegiance among three distinct factions: the pragmatic EDA, the futuristic Chosen, or the enigmatic Guard. Each brings unique strategies, technologies, and units to the fight for control of humanity's greatest creation.

Powered by cutting-edge DOTS technology, Sanctuary: Shattered Sun delivers smooth performance even in the largest battles.
Every explosion, every unit, and every tactical decision comes together in a seamless experience that pushes the boundaries of what's possible in strategy gaming. Watch thousands of units clash without your PC slowing to a crawl.
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Languages: English
Engagement
Reviews
Themes across 428 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Всё заебись игра топ!!!
GOOD!
Wow, this is going to be incredible!!!
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Hours played at review time, across 428 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Shows promise, but really needs a lot of work before it can really be properly evaluated. The gameplay looks good so far with a lot of supreme commander vibes, and logical unit progression, though many features are missing atm, such as unit patrolling and group assignment etc. The voice acting for the campaign is a sour note for me, I have had more pleasant root canals in comparison to the jarring and abrasive VA for Thompson.
super awesome! really good looking factions with good units. defo give this a shot if you are a fan of RTS good controls, big scale, distinct factions (EDA, Chosen and the Guard), big maps, smooth performance, small and gigantic units, what's not to love?
👍
Really looks like a full return of Supcom, but for now i really hopes there will be features, that included in Supcom FaF, to provide more control to the player, while microing your units. And especially waiting for the EA to pay pals, for their effort. Love the feature of changing weather (hopes it will be reversibale or F to the Fleet gameplay in PvP) love introduction of T5 units, that really looks like game enders. And hopes, that there will be more improvements around optimisation, so game will be providing full scale warfare with smooth fps and pace. Love it
This is AMAZING, the pre alpha build feels like modern supreme commander already. I'm looking forward for updates, and I really hope they get to add everything that's missing. The foundation is solid so far
I had lots of fun playing the demo. Like many i have been following this project for a while and was excited to see it released as a demo. i played a few matches with some friends just looking at all the stuff. Overall i think the game runs well. There are things that need improvement such as performance when lots of units are on the field but I'm sure the team works on those things. i played the campaign mission and it was fun and looked at the other resources showing off all the units and a nuke that causes the destruction and terrain change shown in the trailer. excited to see what comes.
Miodzio
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Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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