
SANCTION is a procedurally generated FPS/RPG where you are a prisoner sanctioned to come from the safety of your doomsday bunker to gather supplies for the community. Your freedom and your community's livelihood rely on you. Survive the desolate wasteland left by the final war.
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SANCTION is a procedurally generated FPS/RPG where you are a prisoner sanctioned to come from the safety of your doomsday bunker to gather supplies for the community. Your freedom and your community's livelihood rely on you. Survive the desolate wasteland left by the final war.
Desperate to survive, you’ll scavenge ruins, forge alliances, and take on faction quests. Food and water are scarce, but don’t neglect your community, or your air filters. Replenish them through supply drops, merchants, or the remains of past scavengers referred to as kettle-heads or white suits.
Amidst the wasteland, you'll encounter factions, merchants, and hostile 'life' on the surface.
Spirit-Walkers, once buried bodies, carry an early vaccine designed to change the afterlife to the consumers wishes within the diseased brain. When fallout from the war contaminated these brains, they reawakened in angelic forms, a common afterlife wish gone horribly wrong.
Anomalous Orbs, a volatile, predatory form of matter that devours anything living. Created to guard artifacts, these orbs were left behind by an alien species that briefly visited during the Final War, seizing the chaos as an opportunity to steal Earth's resources and technology.
AI Drones, as death tolls surpassed %50 of the global population, a wealthy corporation developed fully autonomous bombing drones. Powered by solar and wind, they resupply from stockpiles. These drones continue their objective even after the collapse of the corporation.
Every morning as per company protocol, you will be given the choice of a free skill pill. They will enhance traits such as luck, agility, vitality, appetite or even your lungs. Each enhancement will last until you return home from your sentence.
Beetles are a great protein source and an unexpected supplier of all kinds of items. Breed them to create odd combinations and watch as they gather specific items for you, all from the comfort of your bunker.
Use a ritual altar to harness the energy of anomalous artifacts and practice dark arts. Convert their energy to duplicate any item placed at the altar, cheap ones are easy, but valuable ones demand much more power.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
It's over-priced here at launch for what you get and it needs a LOT of work. However it DOES show "promise" for sure. https://www.youtube.com/watch?v=Ls2Og-89Rjk I can't recommend this, mainly because it's so incomplete and because it's just wayyyyyy over-priced for what you get right now. I'l check back on this one in another month or two perhaps if I see some updates and re-evaluate it. To the dev.. please don't lose heart based on this first review. You have a good foundation here for what could be a nice little game. Keep working on it and we'll see if you can change my review to a "recommend" in another month or two!
Sanction is not a bad game, but it isn't worth its current price. There are seemingly unexplained mechanics, such as randomly taking a chunk of damage. It also seems to face issues with randomly crashing. Overall, it's a game I'll keep my eye on. I hope to see the developer's plans come to light. EDIT: Happy to see the developer response :) I'll definitely be giving this game another shot in the future!
The foundation for a solid survival game is there! reminds me of a mix of metro and 7days2die hope to see more updates in the future but as of right now it needs work to be a viable buy! currently got to day 6
showing a lot of potential, reminds me of metro with procedural generation.
Found a infinite money glitch then realised there was a console command for getting money 10/10
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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