
Samorost 2 tells a surreal story of a space gnome whose dog just got kidnapped by mischievous aliens. Set out on a short expedition to rescue the pup, deal with curious strangers and relax to the soothing music by Tomáš "Floex" Dvořák.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 29 → 1.29/day in the week after.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 18 → 69.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 103 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра, где я управляю космическим гномом и тыкаю мышкой во всё подряд, пока не случается магия! 9/10 рекомендасьен
不像1的短小规避了很多问题。2到中部的设计,交互非常垃圾,其余也非常罐头和若只,失去了清奇感
Great fun But beware playing in game mode - for some reason it can break interactions - go to desktop and go windowed mode
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Portuguese - Brazil*, Bulgarian*, Danish*, Finnish*, Dutch*, Japanese* +17 more
| $2.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 104 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]Samorost 2[/h1] ☐ Loved it ☑ Liked it ☐ Not for me [b]Weighted rating[/b] out of 5 [h3]3.21[/h3] h2]Summary[/h2] Help a space gnome rescue his kidnapped dog, solving environmental puzzles without inventory or dialogue. [b]Best for:[/b] Players who enjoy experimental, art-driven experiences where atmosphere and discovery matter more than challenge. [b]Skip if:[/b] You want length or mechanical depth. It's easily finished in under an hour, with puzzles that rely more on trial-and-error clicking than logic, and no inventory or dialogue to add complexity. [h1]Review[/h1] I haven't played the first or third installment of this series, so this was my first encounter with Samorost and I must say, this is [i]short[/i] even by "short game standards." At first I found myself clicking around to find what interacts, which became a bit tiresome. But it got better! [spoiler]The scene where I was suppose to drug the snail and steal his tools are probably the one I was stuck on the longest. And the solution felt so obvious once I figured it out.[/spoiler] So that kinda trained my eye for upcoming challenges. The sound effects are quirky and thankfully not too much over-the-top, which made it more charming. Can't complain about the art, it's stellar. [h1]Grading[/h1] [h3]Game Design & Game Play[/h3] [b]Core Game Loop[/b] ☐ Magnetic ☐ Engaging ☑ Solid ☐ Repetitive ☐ Tedious [b]Arc & Pacing[/b] ☐ Impeccable ☑ Well-judged ☐ Functional ☐ Uneven ☐ Ruinous [b]Narrative & Thematic Coherence[/b] ☐ Masterful ☐ Compelling ☑ Serviceable ☐ Weak ☐ Incoherent [b]Systems Breadth[/b] ☐ Vast ☐ Broad ☑ Adequate ☐ Sparse ☐ One-dimensional [b]Systems Depth[/b] ☐ Emergent ☐ Deep ☑ Qualified ☐ Exhaustible ☐ One-dimensional [h3]Sensory & Aesthetics[/h3] [b]Art[/b] ☐ Breathtaking ☑ Beautiful ☐ Good ☐ Fair ☐ Poor [b]Sound Design[/b] ☐ Seamless ☑ Immersive ☐ Fitting ☐ Muddy ☐ Grating [b]Soundtrack[/b] ☐ Transcendent ☐ Captivating ☑ Pleasant ☐ Forgettable ☐ Annoying [b]Controls & Interactions[/b] ☐ Intuitive ☑ Attentive ☐ Adequate ☐ Frustrating ☐ Unplayable [h3]Longevity & Value[/h3] [b]Longevity[/b] ☐ Enduring ☐ Substantial ☐ Adequate ☑ Meager ☐ Ephemeral [b]Replayability Structures[/b] ☐ Bottomless ☐ Plentiful ☐ Adequate ☐ Low ☑ None [b]Value Density[/b] (picked up for [b]0,84€[/b]) ☐ Exceptional ☐ Strong ☑ Proportional ☐ Vague ☐ Predatory
дуже крута гра))))
И снова Samorost, но уже 2 часть! Она уже стала более масштабной, но проходится достаточно быстро (за час). Визуал приятный, музыка атмосферная, геймплей ну средний, персонажи классные. В этот раз нашему Гномычу предстоит спасти его пёсика от злых пришельцев, которые его похитили вместе с нашей провизией. Получиться или нет, узнаете сами. Подводя итог, игра хорошая хоть и короткая. 7.5 инопришельцев из 10
This is very fun puzzle game trying to get your dog back from the aliens that like space pears.
Absolutamente increíble
good gamesky
buggy
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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