
Under-equipped and broke, protect your salvor (or don't) from the various dangers that lurk in these ancient wrecks.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Have questions, ideas, or suggestions? Try my discord or throw me a DM!
▓▒░ Game Setting ░▒▓
In Salvor DEEP you play as a Salvor dispatcher.
With money dwindling fast you decide to spend the last of your cash on a new diving pod. Now you can only afford a first-time volunteer salvor. She has no experience with these sunken wrecks and is somehow even more broke than you. She will rely on you to guide and teach her about the art of salvaging.
Under-equipped and broke, your job is to protect her (or don't) from the various pirates, hazards, and creatures that lurk in these ancient wrecks.
▓▒░ Meet your personal Salvor ░▒▓

This newbie may not have any skills or special equipment, but with your guidance she can scavenge almost as well as any pro salvor.
▓▒░ Game Play ░▒▓
Salvor DEEP is a simple game split up into 3 major features.
1. Sound: SDEEP is a game that uses a high amount of sound to explain the setting and situations your salvor is in.
- You will hear her footsteps when she walks.
- You will hear her swimming, the creaking of shipwrecks, and many more things I will leave up to a surprise!
2. Interactions with your salvor: She will start small talks with you about life, herself, and you, or ask questions about her surroundings to give you a better understanding. Answer questions using your [Y] and [N] UI correctly, or purposely lead her astray and take pictures of the events that befall her.
3. Exploration: The graphics will be simple pixels on your radar. You will be using her eyes to find treasure with the goal of earning both of you a living wage.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
-Hey Fred, gimmie an erotic visual novel with extra pixelated graphics. -Extra Pixels... -And hold the sex scenes. -Hold the sex scenes? -And hold meaningful choices coming from my character. -Hold the choices? Ey Jimmy! Gimmie a visual novel with nothing! -Nothin'?
What a weird game. I am not even sure I finished it, but I think it's over now. Not exactly a fun game but intriguing and compelling in its own way. The focus on sound over visual presentation got me curious about how it could be used in other games. I guess I'd recommend it for the open-minded.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Replayed the game to find all the scene and the scenes are alright just static pixel art and basically clicking sim but other then that I liked the first playthrough and how I got immersed in this 2D explorer.
As a uniquely stylized adult game, i was down with it's graphical charm. The little lady was cute. Was genuine having fun doing the things. Then there was some "fun" finally, and turned out to be a tease. Then there was a bit more that turned out to just be a tease, then i think there was nudity? Nope was just more teasing of content. There's a whole thing with the pool and some other NPC and if you pick the wrong option you have to restart that level. Was fun, but if your looking for some hot content, it's not here.
Gets old quick, but I still think it deserves a try.
5/10 Good idea, terrible execution. Light exploration, light dating sim, with wasted potential and unclear balance. Pros: Art style is simple and effective, dialogue is well done, exploring the wreaks can be fun, economy does lead to meaningful choices. Cons: Balance feels bad, constantly have a starving diver. Erotica art is bad enough it would be better without it, conversation system is SUPER UNCLEAR Y is either continue talking, Yes, or Go ahead (when asked "do I mind"). None of the conversation decisions seem to matter.
Good game that is both entertaining to play and has fun dialogue, but I can't give it a good review, unfortunately. It suffers from a lot of bugs (skipped dialogue occurs a lot, an entire level was broken, then seemed to unbreak when I hit a certain point in the story, etc.), most of which aren't anything particularly problematic. However, in a game with glitches like that it can be extremely important to allow individual saves, instead of just a single autosave, so that one can try to load to a time before a glitch occurs, instead of just accepting the missed content or broken level. The main issue for me is as follows, but would require spoilers. Short version is that the game offers a choice (the only one that would seem to matter), and that choice is later on entirely removed and discarded when the game progresses the plotline, proceeding as if you had made the other choice. The longer version: [spoiler] the game sets things up as if you can choose to be with the shopkeep (hell, it says you marry her and she moves in), and then you progress the story further that choice is overwritten and now suddenly you're hooking up with, and then married to, the salvor, with no acknowledgment of the already-existing marriage that vanishes without so much as a puff of smoke or comment from the shopkeep herself. [spoiler] Dev, if this was a bug, let me know and perhaps I'll change this review to positive instead. That said, it still speaks for needing to have manual saves available that we can load, so we have the option to try and load an earlier point and prevent/undo a bug. Otherwise, it's very good work overall with an excellent concept and execution, but the fact that the game provides choices, then entirely disregards them means we would have been better off never being offered choices at all.
Я наиграл 5 часов. В принципе, мне понравилось... Но, [u]до половины игры.[/u] Думаю, тот факт, что тут может быть в галерее 74/49, говорит о качестве игры многое. По порядку, чем зацепила: [b]Геймплей.[/b] По скриншотам вроде прикольно. Первые часа 3 реально прикольно. Но, начиная с [u]середины игры[/u], у вас вытекут глаза, а жопа будет гореть от непроходимой тупости уровней и их тягомотности. Игра [i]ОЧЕНЬ[/i] размеренная. [b]Сюжет.[/b] Сюда же и атмосфера. По началу всё такое загадочное. Высадки куда-то, пугают опасностями. А ещё у тебя только слух и вид схематичный, и это прям нагоняет жути. А потом, ты сканируешь вопросик, а это бомж на глубине 40км по приколу держит жгг за жопу. Че [spoiler]♥♥♥♥♥[/spoiler]? А [u]после половины[/u] игры... Диалоги превращаются в полный бессвязный бред, а миссии в сюр. [b]NSFW.[/b] Эм... В галереи (74 из 49, напомню, [spoiler]♥♥♥♥♥[/spoiler]!) просто png. Они все перемешаны, и эту [spoiler]♥♥♥♥♥[/spoiler] открывать физически больно. Также в игре нормально так тэга inflation, что уже спорно. Вообще, ни одна из картинок смысла не имеет. Это вроде NTR, но мгг и жгг [i]НИЧЕГО[/i] не связывает, но потом они почти женятся, короче, какой же это бред [u]после половины[/u]... [b]И Т О Г О.[/b] Берите, если вам нравится геймплей. Игра сломана. Сюжет — полное говно. Порно в PNG с всратыми фетишами. А, ну и куча бессвязного текста. [spoiler]Я искренне хочу, чтобы эта игра была лучше, и поставить ей лайк, но, увы.[/spoiler]
very good art style and pretty fun gameplay
性癖不错的对我个人而言是款不错的探索类游戏,但是还是钱的问题,太多了而且没有了,角色感觉太单一了感觉没做完,后续也没有什么结局之类的,重置了游戏数据看了一下角色选项发现根本选不了其他的,只能说再接再厉吧,期待可以有更多的剧情以及角色的选项
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Tiny Vending Machines | $13.3K | 83 | 63% | $4.99 |
| Explosive Odds | $13.3K | 156 | 95% | $4.99 |
| Live Hard, Die Hard | $13.3K | 83 | 89% | $4.99 |
| Yorkshire Gubbins | $13.3K | 176 | 98% | $4.99 |
| NEKOKORO | $13.3K | 88 | 88% | $4.99 |
| Ballistic Mini Golf | $13.3K | 88 | 51% | $4.99 |