
Play 3 RPG Maker 2003 games remastered and upgraded for 2025 - "Norman Jones' Selling Extravaganza", "Professor Frippel's Special Invention Show" and "Miodesopsia". Comes packaged into an exclusive interactive launcher with an extras folder and a runner minigame: "Imprisoned For Time"!
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About

Experience three wholly original RPGMAKER2003 games!
Norman Jones' Selling Extravaganza [Employee Of The Month Edition]
Professor Frippel's Special Invention Show - PEER REVIEWED
Miodesopsia
These games come featuring huge improvements in collaboration with PsychoAlpaca, co-creator of Norman Jones, and Michael, programmer and creator of the Zero Point Games Studio and Zero Point Survivor. Featuring music by HRT-ATK Viridian Wright and Michael.
You will see tons of new areas, obstacles, characters and enemies, as well as an incredibly thorough process of polishing and bugfixing. The three games will be packaged into one launcher, with tons of extra stuff!
Also experience the endless runner minigame "Imprisoned For Time", and tons of extras in the featured playable launcher!

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Upon starting this game, you will open up the Launcher, an interactable world set in some public toilets where the Assistant Director has done some business.
Click on the three doors to access three different RPGs.
Drag and drop characters around! Try shaking the window too!
Click on the clock on the wall to access "Imprisoned For Time", an endless runner minigame.
Click on the Rubbish Bin to access Extras (like concept art).
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Norman Jones is a salesman sent to a remote, rural village, where he is tasked with selling vacuum cleaners to earn a promotion from The Boss!
"Fight" for that sweet deal, explore the land and unravel the mysteries underpinning the company...

Professor Frippel is a scientist with a new invention to showcase! When it backfires, all scientists in town are turned into mice and end up on a strange alien planet!
Battle your way through 3 areas (or dungeons) and collect parts to fix their ship! What revelations await them?

Miodesopsia is an experimental game about the protagonist's last few minutes of life following an accident in the bathtub. Following judgement carried out by a being that calls herself "The Archon", a brief intermission leads to exploring a dreamlike afterlife.
Collect souls, and pave your own path.

Imprisoned For Time follows Timothy T. Timesworth, a chronologist who dared mess with the order of TIME and was rightfully punished for his transgression.
Run endlessly and get that high score! Our token ACTION game...

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 20 reviews with recorded playtime.
Reviews
This is a great first game, the collection is good, Norman Jones Sales Extravaganza has some charming writing and competent spritework that suites its aesthetic quite well, the gameplay itself is standard RPG Maker fair- though it reframes the combat as a "Sales Pitch" which is quite a cute feature. The character for Norman is very charming and his expressiveness as a character is the best part of this game easily. The real star of the show is Professor Fripple's Special Invention Show, which by far the best music, spritework, writing and overall presentation of the three games, Id say the heart of the project is absolutely here, allowing you to engage with the most mechanics, puzzles and concepts as well as featuring the longest and most well thought out story. Very cute, very charming could honestly be a full-length rpg on its own, with some improved spritework, more varied tracks and couple more fights, characters and mechanics to interact with Fripple could be something really special. Miodesopsia is the last game both numercially and in my opinion as a game, cerebral in nature but without enough meat or intrigue to really sink your teeth into it, the aimless fleshworlds feel quite uninteresting to explore at the time of this review, I get what the developer was going for but in my opinion it misses the mark both not being long enough or engaging enough for me to really enjoy it. Overall these games are an extremely competent first forray into the rpg space, especially as an all but independent developer. I look forward to seeing future products from this developer in the future as these game leave the groundwork for some really cool concepts and ideas I'd love to see incorporated into one bigger and greater overall project, something to really connect with and sink your teeth into.
A great collection full of amazing games! 10/10, I would recommend this!
I like these games! Miodesopsia is by far my favourite - very heavy on storytelling, and seems to have a deeper meaning in between the lines; though the others are pretty fun as well.. The goofy narratives in the other games were quite entertaining. I will say that the audio is sometimes a bit too loud in some places, and the controls can feel a little sticky - but I enjoyed playing overall!
really COOL and GOOD collection of GAMES
[h1]Fun collection of quirky and fun RPG games[/h1] Honestly, I'm not sure when these games were originally released, but this new collection is a lot of fun. I played the demo and all three games a while back, and this time around I really focused on the Norman Jones' Selling Extravaganza portion and feel that even if you never tried the others (YOU SHOULD THOUGH) this would be well worth the price of the game alone. The humor is good, the battles are actually not bad for the RM2k3 engine, and the aesthetic is great. I honestly enjoyed it, and will have to try the other two games soon. I just wanted to get a review in :P
Great games, highly recommend!
Love this game! A friend told me about it and said the art style was great and it certainly delivered!
From the moment you launch this game you can see that a lot of hard work is behind it!
Very charming collection of games. Tastes like nerds candy.
That Norman Jones guy is so cool! I wish salesmen were real :(
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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