
A shopkeeping adventure for 1-8 players. Cook, fish, fight, and sell your way through a magical island!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 1 → 1.14/day in the week after.
About
Saleblazers is an adventure shopkeeping simulator. It's up to you to decide how you want to thrive in this world!
Combine ingredients to cook amazing meals to help you on your journey.
Travel the lands and find a variety of fishing spots to catch the biggest fish... and sometime rare items!
If you pick it up, you can sell it!
Swords, guns, spells... or chairs!?
Use your skills to survive a deadly island full of human factions and deadly monsters. Make sure you loot your enemies!
Play solo or bring up to 7 friends
Over a thousand cool items to discover with hundreds of powerful attributes
Create interesting builds that fit your playstyle through player stats, equipment, and items
An immersive world with villages, quests, factions, and police
Character classes that offer unique experiences
Build and run multiple shops across the island
Hire employees
Dedicated server (see Steam Community guide for details)
Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 2.2Kreviews | 79% | — | $2.1M |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 95 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Lovely <3 Some Bugs but enjoyable and the devs are doing their jobs and fix it
大型アップデート前までは良ゲー。 大型アップデート後はクソゲー。 よくここまでゲーム壊せるな。
Great game to play with friends. get rich off them, get broke off them, get thrown in jail because of them, break out of jail with them, get killed by them, get even with them, get rich again. 9/10 will play again.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Spanish - Spain, Japanese, Russian, Simplified Chinese, Traditional Chinese, German, Korean, Polish, Portuguese - Brazil, Dutch +11 more
Hours played at review time, across 95 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
其实我觉得这个沉浸式更新做的不是那么好,甚至不应该这个时候更新,一块玉石的雕琢应该是先修大型再雕细节,更别说是一个游戏。 去年十月份停更的时候的入坑,玩到差不多结档之后就一直等更新,结果等了好几个月以后作者却说还要几个月来完善物理系统。。。直到快六月了才等来。。。首先是这次更新耗时很长,游戏内容却没更多少,对于我们这些等着看后面剧情、探索更多地图的玩家来说,非常的失望,因为毕竟一个游戏得先有完善的内容,画质、物理、光影等这些都是加分项,也有很多游戏佳作画质不怎么样、没有物理系统等等依旧受到玩家们的追捧。 但是鉴于作者已经更新了这些,就不再过多赘述,说说这次更新的优缺点:优点自然是很明显,光影、画质、物理系统这些本身就是优点,直接创开门、到处踢别人的桌椅板凳、甚至直接创飞顾客确实很有意思;但是缺点只要游玩过就能马上知道:那就是非常的掉帧!对于我们这些渣机玩家来说,能玩一个游戏比玩一个画质好的游戏更重要,去年的版本在跑图的时候基本能一百多帧,在御空师基地也能稳定有六七十帧以上,但是更新后回来一看,基本最低帧数基本没法维持60帧了,人物的动作也是感觉很迟钝很奇怪(不知道是不是因为掉帧的原因)。 因为太卡了就没有体验更多的内容,但是我依旧会给这个游戏好评,一是他的玩法确实很有意思,二是因为作者很勤快一直在更新(沉浸式做的慢估计还是因为复杂),三是这游戏未来可期,希望作者越做越好吧。
Have really enjoyed this game with my partner. It's whimsical and can be janky at times, but also gives you plenty of opportunities to get immersed in a really surprising way. The game keeps getting better too and the development team (singular dev?) is very very active!
帥帥帥
Very fun little gem of a game. PRO'S: Enjoyable game mechanics and gameplay loop. Visually nice. The combat is really quite good for a survival crafter. Great to play with friends. Plenty of options to choose from in terms of things to do to pass your time in the game, including quests, crafting, building, combat, exploring, shopkeeping, a life of crime or resource gathering. CON'S: Quite janky (this can be hilarious at times though). --- Highly recommended if you enjoy games like Stardew Valley, Enshrouded or Conan Exiles.
NPCの挙動がひどすぎる 客が入れないところへ突然現れそのまま動けずに餓死するとか レジの前でぶつかり合い清算できないとか そもそも店に入ってくれないとか 他にもあるけど書いてたらきりがない あとはコントローラもとりあえずできますレベル インベントリ開けてるのに地形にフォーカス行くとかどうなってるの? コントローラはおまけ程度ですね 大型アップデートで変わったのは 新たに追加されたステータスのせいで レジェンダリーアイテム出ても効果が発揮できなくて 装備する意味なくて宝の持ち腐れになってしまうことかな そんな不条理がありながらなんだかやってしまう
Are you a loot goblin?? If so this will feed your urge to loot. Go out kill things and harvest resources. Then head back to the shop and put your goods up for sale. Some jank is here like who is ready to buy ???? I have only done the first part of the story but I'm enjoying cooking, making things, and selling my loot. There's some craftopia flavor to this. The game let you do what you find fun. Only 8 hrs in but im having a good time.
Good game has its flaws which are slowly being addressed over time, Been apart of it for awhile and most things I've ever had to complain about do get fixed its almost like they read our complaints! Shocking I know. Theres still plenty of shop Ai issues but most of it can be solved with a mop and shop layout. There new cooking thing seems really tedious but if you make anything with soup you dont have to eat much for a good awhile I usually eat one or two bowls every like 30 minutes and they give insane buffs which you need to survive. Combat feels better then before and theres still plenty to use to decorate
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.3K | 7 | 57% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $38.1M | 66.5K | 93% | $19.99 | |
| $77.7K | 106 | 46% | $19.99 | |
| $46.8K | 61 | 59% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1M | 3.5K | 70% | $29.99 | |
| $2.1M | 5.6K | 72% | $10.49 | |
| $2.1M | 4.4K | 69% | $19.99 | |
| $2.1M | 3.8K | 88% | $19.99 | |
| $2.1M | 3.1K | 72% | $29.99 | |
| $2.1M | 4.8K | 97% | $23.99 |