
Your favorite bunny girls are back! Picking up from the last chapter, you'll once again take on the role of the security guard who encountered the supergirls. This time, though, you'll dive into an investigation surrounding a mysterious crime linked to them.
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About
Yori thought he’d seen it all.
After tackling some of the most critical missions of his career, he’s ready to relax — until a new case drops right into his lap. This time, it’s personal.
An unknown bunny girl has set her sights on Yuka, leaving only an obscure trail behind.
Is one of Yori's own friends somehow involved? Are they secretly waging war against each other?
Or worse... Is there a fourth bunny girl on the loose?!
The stakes have never been higher as Yori dives deep to uncover the truth.
But it won't be that simple.
Each bunny girl has their own secrets — and their own favors to ask of Yori.
With their mischief, charm, and ulterior motives, they'll keep Yori on his toes and pull him into unexpected twists and turns.
What could those mischievous girls be up to now?
Follow Yori and his most unusual investigation in this action-packed release of Sakura Bunny Girls!

Mei Mei, the sweet, innocent coffee maid, returns and adopts a more prominent role throughout the investigation! Her cafe, the perfect place to hang out, is bustling with gossip.
Mei Mei might not be a bunny girl, but she makes up for it with her cuteness and love for cats!

Satomi is the first bunny girl Yori meets during his misadventures, and she’s by far the most powerful. Satomi is cocky and self-confident, but she has the abilities to back up her boasts, and she – like Yori – is a professional in her job.
Satomi is ruthless when she’s on the job, and she’s willing to go to whatever lengths required to succeed in her missions. Behind closed doors, however, she’s a kind woman who takes good care of her allies.

Riko is a cheerful, bubbly girl who might be something of an airhead. Instant noodles are her idea of fine dining, and she’s easy to please with her happy-go-lucky attitude.
Despite her upbeat personality, however, Riko cares deeply for the plights of those who are downtrodden, and she’s made it her life’s mission to take down scummy businessmen who prey on the weak and the vulnerable.
…Oh yes, and she’s also a bunny girl who can mindjack people. That’s also a thing.

To Yuka, might makes right, and she’s not afraid of using violence to solve her problems. Her parents were duped into forfeiting their home when she was a young child, and she’s developed a dislike of fraudsters ever since. Afraid of being vulnerable, she’s resolved to fight on the side of justice, no matter the cost.
Beneath her brash exterior, however, Yuka is surprisingly sweet-natured: something Yori soon comes to discover.
Features:
Sakura Bunny Girls 2, is a visual novel with mostly linear story while a certain selection of choices can lead to different ways the story progresses and unlock certain artworks and scenes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 21 reviews with recorded playtime.
Reviews
Good game
Still no clye what bunny girls are, but maybe in part 3? The Mei Mei naughty scene was pretending the cafe was crowded, even though it was closed just before... oops? Aside from that, same as the first. For the naughty what you say in the 3 lines matters, but a guide can help you there.
Sakura Bunny Girls 2 is a direct and unapologetic continuation of Winged Cloud’s lighthearted yet risqué visual novel formula, expanding on the characters and tone established in the first game while adding a slightly stronger narrative throughline. Developed and published by Winged Cloud, the sequel leans confidently into its identity as a character-driven, anime-styled story focused on charm, banter, and fanservice, while attempting to give returning players a reason to stay invested beyond simple familiarity. Rather than reinventing the series, it refines its core appeal, offering more screen time, personality depth, and narrative cohesion for its central cast. The story once again places the player in the role of Yori, whose previously mundane life has been permanently altered by his connection to a group of extraordinary bunny girls. In this sequel, the narrative introduces a mystery involving suspicious incidents that hint at deeper complications surrounding the girls’ powers and activities. While the investigative element never becomes particularly complex or demanding, it provides a sense of momentum that helps structure the story and move it forward. This added layer gives Yori more purpose than merely reacting to events, positioning him as someone actively trying to piece together what’s happening around him rather than passively drifting from one encounter to the next. Character interaction remains the backbone of the experience, and Sakura Bunny Girls 2 is at its strongest when it focuses on personality dynamics. Each of the bunny girls embodies a distinct archetype, but the writing makes an effort to add nuance beneath those surface traits. Satomi’s cool confidence is balanced by moments of vulnerability and loyalty, revealing someone who carries the weight of responsibility alongside her strength. Riko’s cheerful, mischievous demeanor continues to bring levity, though her abilities and attitude occasionally introduce moral tension beneath the humor. Yuka’s blunt, action-oriented personality provides contrast, grounding some of the more playful scenes with a sense of seriousness shaped by her past. These interactions are supported by frequent dialogue exchanges that emphasize chemistry, teasing, and emotional undercurrents rather than plot-heavy exposition. Structurally, the game adheres closely to traditional visual novel design. Most of the experience is spent reading dialogue and observing character interactions, with occasional choices that influence scene variations, unlock additional artwork, or slightly alter character focus. These decisions do not dramatically branch the narrative, but they offer enough agency to make players feel involved in shaping how relationships develop. The pacing is relaxed and conversational, which suits the tone but may feel slow to players expecting dramatic twists or frequent gameplay engagement. Instead, the game asks players to enjoy the journey as a sequence of character moments rather than a tightly wound plot. Visually, Sakura Bunny Girls 2 is unmistakably a Winged Cloud production. The art style is clean, colorful, and expressive, with character sprites that convey emotion clearly through posture and facial expression. Backgrounds are simple but effective, often serving as cozy or playful settings that reinforce the game’s light tone. The inclusion of adult content is handled in line with the studio’s usual approach, prioritizing stylized fanservice over explicit realism. For fans of the genre, this presentation will feel familiar and comfortable, while newcomers should be aware that the game makes no attempt to downplay its mature elements. Audio design plays a supportive but understated role. Background music shifts gently between relaxed café ambience and more energetic themes during moments of tension or excitement. While the soundtrack is not particularly memorable on its own, it complements the scenes well and avoids becoming intrusive. The overall presentation is polished enough to maintain immersion without drawing attention away from the characters, which is ultimately where the game wants the player’s focus to remain. In terms of overall impact, Sakura Bunny Girls 2 is best understood as a continuation meant for an existing audience rather than a bold entry point for newcomers. It does little to challenge conventions or expand the genre, but it succeeds in delivering exactly what its fans expect: attractive anime characters, light mystery, playful dialogue, and a steady stream of character-driven moments. The investigation thread adds just enough structure to keep the story moving, but the heart of the game remains in its relationships and atmosphere. Ultimately, Sakura Bunny Girls 2 is a comfortable, familiar visual novel that prioritizes personality and fanservice over complexity or innovation. It rewards players who are already invested in its characters and tone, offering a longer, slightly more focused look into Yori’s unusual world. While it may not leave a lasting impression beyond its niche, it fulfills its role as a sequel competently, delivering an experience that is relaxed, indulgent, and tailored squarely to fans of Winged Cloud’s distinctive style. Rating: 6/10
Satomi is such a cool bunnygirl i like her, and te artwork is as always on point. Love it
SUPER NICE AND CUTE + LOVELY ANIME PC GAME!! I REALY LIKE IT!! YOU CAN BUY AND PLAY IT!! KISS!! <3 + VERY BIG HUG!! https://steamcommunity.com/sharedfiles/filedetails/?id=3660841784 https://steamcommunity.com/sharedfiles/filedetails/?id=3660841729 https://steamcommunity.com/sharedfiles/filedetails/?id=3660841629
continuation to the story. Artwork is still great and story is still spicy with the patch.
Per chi ha giocato il primo capitolo Sakura Bunny Girls su PS4 o PS5 ve lo consiglio molto apertamente per chi non e molto bravo a parlare in Inglese ed anche molto utile per communicare con gli stranieri
MEI MEI I LOVE YOU! 10/10
中文呢?
Just as thought after the first one - this could be the new long term series, just like Sakura Succubus. Definitely looking forward to part 3!
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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