
Saika High School, founded in 1624, celebrates 400 years in 2024. Kaname Aokari discovers a book predicting his death. A boy named Saika sends him to the past to save Chiyoko Shirakami, the first victim.
Most likely between $62 and $580. How we estimate →
Checked against 8 developer-reported gamesmedian error
SAIKA has sold an estimated approximately 22 copies on Steam, for about approximately $193 in gross revenue.
About approximately 22 copies on Steam (mid estimate), modeled from its 1 reviews — low confidence. Not a figure the developer has reported.
About approximately $193 gross, most likely between approximately $62 and approximately $580 — roughly approximately $129 net to the developer after Steam's cut. Low confidence. How we estimate →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $119.6K | 305 | 97% | $19.99 | |
| approximately $12.2K | 57 | 88% | $10.99 | |
| approximately $1.6K | 76 | 68% | $0.99 | |
| approximately $393 | 1 | 0% | $17.99 | |
| approximately $93 | 1 | 0% | $4.99 | |
| approximately $99 | 1 | 100% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $368 | 54 | 87% | $0.49 | |
| approximately $387 | 61 | 87% | $0.99 | |
| approximately $407 | 70 | 73% | $0.49 | |
| approximately $431 | 58 | 36% | $0.49 | |
| approximately $440 | 50 | 90% | $0.99 | |
| approximately $453 | 66 | 71% | $0.49 |