
A first-person narrative adventure game about exploring a cult compound in the remote New Mexico desert. Discover the lives of the former inhabitants -- what brought them together, what they believed, and why they ended it all.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian*languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Вот эта игра мне прям понравилась, история ну прям интересная, плюс расслабляющий геймплей, пушка просто
if i played this four years ago i wouldn't have made so many cults. good game.
simplesmente incrível a história, a dublagem, o jeito como o jogo te conta as coisas mas não de maneira direta - você descobre o que aconteceu e a cada coisa que você lê e acha pelo mapa você fica mais indignado (ou curioso) a premissa é simples, e o jogo também é bastante, mas ele tem um jeito de te prender na história e você sente como se você estivesse lá, passando por aquelas coisas é uma prova de que um jogo não precisa de um jumpscare ou algo correndo atrás de você pra ser assustador, você sente medo apenas da atmosfera, de imaginar as coisas que aconteciam ali, e mesmo o jogo não mostrando nada gráfico e explícito do que era feito no rancho, você imagina, e isso é de alguma maneira pior não sei explicar meu amor por esse jogo, um dos meus all-time-favorites, ele não promete nada e entrega tudo!!!! joguem!!!!
«Sagebrush» - хоррор, где источник ужаса не в призраках или монстрах, а в человеческой природе. Игра показывает, до чего могут довести препараты, вседозволенность и бредовая убеждённость в том, что человек является «голосом Бога». То, что Джеймс и Энн сделали с доверчивыми и уязвимыми людьми, вызывает настоящий ужас и грусть, так как подобное происходило и происходит в других местах. Особенности: 📼Визуальный стиль: эстетика VHS, усиливающая ощущение тревоги. 😦Атмосфера: вместо скримеров и преследователей — гнетущее чувство запустения. Скрипящие доски, самозакрывающиеся двери, одиночество и тишина, которая давит. 🌎Локализация: замечены обрывы текста в некоторых записках (русский язык). Секты - это не просто сюжет для хоррора. Это реальность, от которой стоит держаться подальше.
As a lover of Faith the unholy trinity this game was delightful- It brought through aspects of popular religions that are commonly construed inside of modern day cults e.g isolation, guilt surrounding sexuality, sexual immorality, devotion to a mortal, drug use, and a power imbalance all of which are inside of the religious text the cult is a branch from but are exacerbated and interpretations are twisted further. This game reminds me of that case back in the 70's i think it was where a huge cult in america grew massively in a short time frame, the abuse of drugs such as LSD and acid were prevalent and abuses of power whilst followers where under these substances- the cult leaders after some time establishing themselves then ended up drugging their followers and told them they would ascend to a new plane of existence with some mention of extrarestrials or something- i read about this ages ago. This resulted in what looked like a mass su*cide to the FBI with in the compound that the church operated in with corpses laid on bunk beds with plastic bags over their heads and crazy amounts of acid in their systems where found. This game has the grainy charming graphics all good horror games have with a good soundtrack and a well flushed out story line. My only criticism is any time you are indoors during the game there are periodically two floor creaking noises that play every couple of minutes that start off as scary- adding to the atmosphere but end up being frustrating as the game goes on- other than that im a huge fan of everything this game has to offer. If only it was longer.
Шикарно
she told me she could tell i had a hole in my life. she also had a hole, but it was gone now. I AM SUCH A HUGE FAN OF THIS GAME. i have played it through twice now, initially on my girlfriends account and then on mine due to how much i loved it >.< even after playing it through twice, this game continues to make me feel on edge CONSTANTLY through out the whole play through. there are some wonderful homages to the original resident evil games and also silent hill (as quoted above) and the only games that truly make me feel this level of anxiety are old school 90s-2000s games with low poly graphics which sagebrush did such a fantastic job of imitating. it perfectly encapsulated not only the experience of being in a cult and how someone vulnerable could be manipulated into joining that lifestyle, but also the repercussions after it and how your experience is now something you carry with you throughout all aspects of your life, cropping up wether you like it or not. amazing and very poignant soundtrack that has been delicately placed only where it is necessary. otherwise all youre getting is creaky doors and insects :> i would highly recommend if youre looking for an evening of anxiety and beautifully voice acted storytelling ^_^
It's just mid
ngeri gamenya kena psikologi
To but it simply. I don't think this game is worth the price. It's way too short and the story is very shallow and not well thought out which is a bit of an issue since this is a story based walking sim with very little gameplay. At least the graphics look kind of nice. Maybe if there were some kind of enemy occasionally wondering the map, it might have been a bit more interesting.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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