
Explore a mystical world in classic top-down style and save the kidnapped prince! Saga of the Moon Priestess is a retro top-down action-adventure inspired by 8-bit and 16-bit classics.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 39 reviews with recorded playtime.
Reviews
Most of the game was fun until the ziggurat dungeon. frustrating, cryptic, lots of unnecessary back tracking. I got frustrated enough to uninstall the game. Going to go play elsewhere.
like zelda
A very fun top down action adventure game that's clearly inspired by the Gameboy Zelda games from the pixel art style to certain similar items & equipment. For the price for what its worth its a good bit size retro game that takes a few hours to beat with a whooping total of 5 dungeons + 1 optional dungeon. Also what's with the funny looking ducks in this game 🤔🦆😂
Saga of the Moon Priestess is a very basic, but good, fun, short Zelda-like. I beat it in a single 4-hour sitting, but enjoyed it through and through. Well worth the $6 regular price, but currently on sale for $3.59.
À première vue le jeu peut sembler intéressant pour les amateurs de Zelda. En ce qui me concerne, je trouve que le personnage se traîne trop (il manque une paire de bottes de Pégase), le système de sauvegarde n'est pas optimal… entre autres. Il y a des RPG plus intéressants.
A game that was very much inspired by Zelda with his own charm and humor. Two small cons are the controls on narrow paths and the slow switching of items. Another quick item selection slot would have helped a lot.
A fun and entertaining little game.
Despite some minor issues (the slow movement speed being the most annoying), this is a nice mini-Zelda for players who prefer the much older style. It's straightforward and compact, so there's not a ton of ability expansion or detailed exploration. Can easily be finished in a couple of sittings.
A great little Zelda-like. I'd love for the devs to take this idea further in another game, as the mechanics and gameplay are solid, only needing expansion.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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