
Safety First! is a twin stick physics puzzler in which you have to fix broken electric wires using your Magical Yellow Repair Liquid (MYRL). Can you beat all 69 levels?
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
黑盒的任务
Wee wee!
左脚不踩右脚,也可以升天。一个靠尿尿,哦不,靠发射修复液来维修电缆的游戏,可惜修复液太少了,建议去医院挂个号看一看。
Çılgın cocuk
I don't know what I signed up for when I got this game, but I'm glad I did. Despite it's simple graphics, it does a good job with it's little details to make it look cool.
God, I don’t even know how to comment on this. This is a trash game like Happy Wheels.
何意味
何意味这游戏….
Safety First! is a gleefully absurd physics-based puzzle game that turns a mundane concept—repairing electrical wiring—into a chaotic exercise in coordination, patience, and slapstick comedy. Developed by JCO and published by Headup, the game wears its silliness on its sleeve, presenting a deliberately clumsy control scheme and exaggerated physics as the foundation of both its challenge and its humor. What initially looks like a joke premise quickly reveals itself to be a tightly structured puzzle experience that thrives on failure just as much as success. The central mechanic revolves around using a magical yellow repair liquid to reconnect broken power cables, but the true challenge lies in simply moving your character. Each leg is controlled independently, forcing players to think about balance, timing, and momentum in ways that feel awkward by design. Walking across a room, climbing a ladder, or standing still without collapsing can be more difficult than the puzzle objective itself. This deliberate lack of elegance transforms basic movement into a constant problem-solving exercise, where even minor actions require focus and experimentation. The result is a game that consistently produces unexpected outcomes, many of them hilarious, as your character stumbles, stretches, or accidentally dismantles themselves in the process. Level progression is divided across multiple campaigns that gradually layer new constraints onto the same core idea. Early levels focus on teaching the fundamentals of movement and aiming the repair fluid, allowing players to acclimate to the unusual controls. Later stages introduce stricter rules, such as limiting how feet can be lifted or altering environmental physics, which forces players to rethink strategies they may have relied on earlier. A space-themed campaign adds zero gravity into the mix, turning movement into an entirely different challenge where inertia and drifting replace friction and footing. This escalation keeps the experience feeling fresh even though the core mechanic remains unchanged. One of the game’s standout qualities is how it embraces variety through optional modes that dramatically change tone and behavior. Special modes alter music, movement speed, physics, and audio effects, transforming familiar levels into wildly different experiences. These modes are not merely visual novelties; they meaningfully affect gameplay, sometimes making levels easier through speed or harder through instability. This willingness to let chaos take center stage adds replay value and encourages players to revisit completed levels just to see how badly things can go wrong in new circumstances. Visually and aurally, Safety First! commits fully to its comedic identity. Character models are intentionally crude and exaggerated, reinforcing the idea that elegance is neither expected nor desired. Animations stretch and snap in ways that emphasize the physics-driven nature of the game, while sound effects punctuate every misstep and mishap with comedic timing. The soundtrack shifts dynamically depending on the mode, reinforcing the absurdity and keeping the experience lighthearted even during repeated failures. Together, these elements ensure that frustration rarely has time to settle before it turns into laughter. Despite its humor, the game is not careless in its design. Levels are compact and quick to restart, encouraging experimentation without severe penalty. Failure is frequent but rarely feels punishing, as each attempt provides immediate feedback and often reveals a new approach. However, the same qualities that define the game’s charm can also be barriers. The control scheme is intentionally unforgiving, and players who dislike physics-heavy movement or trial-and-error gameplay may find the experience more irritating than entertaining. The aesthetic and tone are also unapologetically niche, favoring crude comedy over broad appeal. Ultimately, Safety First! succeeds by fully committing to its own ridiculous vision. It transforms frustration into humor and awkwardness into challenge, offering a puzzle game where mastery feels genuinely earned because nothing ever behaves quite the way you expect. It is not a game about precision in the traditional sense, but about adaptation, persistence, and learning to laugh at failure. For players who enjoy unconventional mechanics, physics-driven chaos, and games that value personality over polish, Safety First! delivers a memorable and surprisingly engaging experience that stands out in the indie puzzle landscape. Rating: 7/10
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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