
Sacred Siren is a psychedelic virtual reality experience created for ᔕᙡᓮᙢ ᔕᗢᘎᒪᔕ's debut album, "𝔾𝕠𝕕𝕕𝕖𝕤𝕤", released on Business Casual.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
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Started weird, and after a while it got even weirder. And, slowly... more and more.. the right image and the left image couldn't be united anymore by my brain. Maybe I'm too old, or maybe I was too tired, but if I didn't close one eye, my eyes started feeling really weird. After a few minutes in this bad-vision-zone, I suddenly asked myself why the heck I was doing this, so I quit the experience. The end.
super relaxing and was well done
Sacred Siren is not a game. Games contain meaningful gamelike interaction and game loops, which are absent in this software. Instead of being a game, Sacred Siren is a software application that plays a garbage "psychedelic" VR movie while some godawfully crap Garage Band reject music plays at you... no gameplay. And since when is Steam here to try compete with Youtube and Spotify? For those unfamiliar with what actually makes something a game, a "game loop" describes the interaction and feedback a gamer has when playing a game. Tetris, for example, has a game loop where a random block appears, the gamer interacts with the block to position it, and then the game decides if that finishes a row or not, increases the players score if any rows were completed, then gives the gamer another block to position. Counter-Strike has a game loop where a player seeks another player, tests their skill against that player by shooting them or being shot, the computer rewards the player if they win, and then if the player survives, they repeat that loop. There's no loop here, no true interactive feedback. It simply is not a game, it cannot be "played". This has misleadingly been launched in the "Games" section of Steam instead of the "Software" section. This is a common mistake for developers who are new to Steam, or don't understand the difference between games and software which isn't a game. It seems this software published incorrectly as a game is simply lack of experience/knowledge of the correct process. Here's a link for the process to publish non-game software on Steam: [url=https://help.steampowered.com/en/wizard/HelpWithPublishing?issueid=925]Steam Developer Help With Software Publishing[/url] It's unfortunate this process was not known about/followed, resulting in a software application being published in the wrong place. Publishing things which aren't games on Steam in the Games section as games is misleading to gamers and somewhat harmful, because it pollutes the Steam marketplace and takes away visibility and market exposure for genuine game developers who do the right thing and make games for gamers. There are no gameplay loops in this software, no "gameplay", no meaningful game like interaction. It's a software application and as such has no merits as a video game for gamers. Because of this, I cannot recommend this non-game software as a game to gamers.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 39 reviews with recorded playtime.
[h1] It's Free- Worth Viewing up to the Blurry Part [/h1] It starts out with great visuals and pleasant music. I really enjoyed the beginning. I'd recommend going through it until the blurry stuff starts and then exiting. The first part of the video is a worthwhile VR experience. As for the blurry "underwater" effect, I was afraid something was wrong with my system until I saw the other reviews describing the same thing. I've experienced several enjoyable underwater experiences in VR; this was not one of them. That portion was poorly executed and was a real letdown after an excellent start to the video.
본격 마약 시뮬레이터
Uhhh, did I just get drugged with shrooms?
As folks have mentioned, the scenes about halfway through start doing some kind of watery wobble effect, which is absolutely ♥♥♥♥♥♥♥ to look at in VR. It might've worked on a flat screen just fine? I can't understand why someone would intentionally release something that hampers the experience like that. Anyway, big stinky farts, this thing is ♥♥♥♥ esp compared to other vaporwave game situations like Executive Towers by Jade Statues. Can't stress this enough, game could've been rad, but it was absolutely ruined by the wibbly wobbly. I don't get motion sick, but it's just not remotely enjoyable to try and focus each eye independently through the distorting and shifting effect for longer than a second.
Rammstein
まるで遊園地のアトラクション!こちらが動かないで勝手にどんどん進んでいろんな景色を見せてくれる。 これは楽で素敵すぎる!こういったVR好き
It starts off well but eventually there is a blur effect added to the graphics which makes your view look like the lenses are covered in some sort of oil. I could imagine some users becoming nauseous
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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