
A fast-paced, bullet-time action-platformer with speedrunning and revolutionary flair. Hack n’ slash your way out of la Bastille, blasting yourself through the air in graceful bullet-time aerial battles on a quest to save all of France!
Modeled estimate, not a reported figure. How we estimate →
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About
Mon dieu! Some rascal has thrown you, the captain of the Musketeers, into prison – on false charges, no less! Time to grab your blunderbuss and blast your way to freedom!

Use your blunderbuss to launch yourself from platform to platform, taking down enemies in graceful bullet-time aerial battles! Hone your skills and unlock even tougher encounters!

The French aristocracy have morphed into an army of bile-spewing zombies. Take down gigantic bosses and uncover a plot against France herself!

Storm your way through the sprawling Bastille prison complex, gathering parts to build yourself an airship. Discover secrets in shadowy corners and unlock new content.
{STEAM_APP_IMAGE}/extras/SacreBleu_DescriptionHeader-Speedrun.png
Get graded on combat encounters to reduce your overall time. Better grades mean faster times. How fast can you go?

Want to turn a room into a hell of ricocheting-death-balls?
Stack 2-3 modifiers on top of each other and see how it changes the game.
For Streamers, all the modifiers are triggerable from the twitch-chat. Your audience can choose to help you....or spectacularly hinder you!

Rebindable controls
Flexibility in input, hotswap between mouse&Keyboard and controllers.
Font options for the dialogue for ease of reading.'
We want musketeers of all shapes and sizes to enjoy Sacre Bleu.

Thrilling hack’n’slash and bullet-time combat!
A sprawling map full of secrets!
Speedrunning encouraged but not required, just don't fall on your sword!
Monstrous zombie bossfights!
Test your blade and unlock tougher challenges!
Fluency in French not required, just revolutionary spirit!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Korean, Russian, Simplified Chinese, Traditional Chinese, Turkish, Portuguese - Brazil +1 more
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]法国传奇火枪手的越狱之路[/h1] 《Sacre Bleu》是由Hildring Studio Inc开发的2D横向卷轴式动作冒险的小精品独立游戏。游戏背景以老法国为背景,当时的火枪手是国王的御前护卫,受人民所敬仰。游戏中主角是一个传奇火枪手,但受人陷害被关进大牢。在牢里和一个科学婆婆合作,联手逃出生天,并击败变成僵尸的法国贵族和邪恶首领,拯救法国。游戏虽然体量不大,但游戏性挺高的,玩起来很不错。 游戏全程以2D冒险战斗为主。主角火枪手有多种攻击方式,可以扔挥剑攻击、扔炸弹、打小手枪、丢人or物砸人,最独特的是火枪,有多种妙用。游戏的近战轻击手感不错,重击蓄力旋转刀破盾;远程的话手枪弹药和炸弹需要在关卡中收集,每一关会重置;丢东西的话可以抓一个敌人丢向另一个敌人,也可以抓物丢人;最独特的火枪不能直接攻击,但它枪口可以打破木板障碍、反弹敌人的很多远程攻击。游戏有一个独特的设计是,上述提到的每一种攻击,在长按时都能触发子弹时间,每种远程的子弹时间都会出现抛物线,让玩家能轻松的瞄准,包括火枪反弹。游戏中角色只有三滴血,没有补血方法,但是死亡惩罚几乎没有,血没了就在附近复活。游戏鼓励玩家用多种战斗方式来攻击敌人,有评分机制,攻击的花样越多、一次性杀的敌人越多,评分会越高,重复一种攻击方式还会扣分。 跑图和闯关方面,游戏中主要有四个区域,不同区域的场景风格会有所区别。每个区域都有7个以上的关卡,依次过关后会有一个小僵尸BOSS。每个关卡都有最少两处的隐藏秘密区域,还挺能藏的,大部分都在跑图上方屏幕以外的地方或者是小解密,多跳跳就有可能发现。游戏在跳跃方面蛮好玩的,主角只能跳跃一次,但火枪有强大的后坐力可以和跳跃相结合,让角色能有四次跳跃。游戏里除了冒险和战斗外,还有着一些跳跳乐,或者就干脆是跳跳乐挑战,难度都还好,而且角色后三次跳跃能触发子弹时间,给玩家很高的容错。游戏鼓励玩家速通,每个关卡通关后都有世界或者好友排名,虽然游戏有点小冷门,好友都没人玩。 总结,《Sacre Bleu》是一款2D横向卷轴式动作冒险游戏,游戏中角色可以运用有多种攻击方式打击敌人,并能和子弹时间相结合,让整个战斗玩起来花样蛮多,配以不错的打击手感,整个战斗流程体验很棒。关卡方面独特的多段跳跃和子弹时间,让角色的跑图也有乐趣,而在一些跳跳乐方面则是容错较高,不用担心难度和死亡,玩着很轻松。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
Fun little bullet time shooter about a French man who was framed on false charges. Combat is very fun and as the game advertises seems to be a good game for speedrunners I am not one of those people lol, but I enjoy it regardless.
Great and fun game to play. Also they have awesome devs.
This game was a lot of fun. The bullet time mechanic is genuinely engaging and kept me coming back, it’s simple, but addictive. The level design is well done and makes getting through tough sections feel satisfying without being frustrating. The game’s quirk and humor come through nicely in the art and environment design, giving it a lot of personality without trying too hard. There are plenty of creative ways to take down enemies, and the game actually rewards you for trying different approaches, which keeps things interesting. I also liked the leaderboard at the end of each level - it was a nice touch to see how I ranked globally, and it gave me a small sense of connection to other players without distracting from the game itself. Whether you're into platformers or just looking for some straightforward fun, this one's worth checking out.
連設定都沒辦法改,根本還在測試階段的東西
Juego sencillo de plataformas con alguna dificultad puntual. Entretenido.
First thing that comes to mind: the gameplay is rich. You can * deflect attacks like Ori’s Bash, * throw enemies (very satisfying when it creates "bowling ball" effect) * shoot with bullet‑time precision, * toss grenades, and more. To encourage you to use all of these mechanics, there’s a scoring system. The game is far more ambitious and deeper than it first appears. The backgrounds are gorgeous, and I really appreciate the Rayman‑esque, cartoony character designs. Exactly like the latest Shinobi, I would have cut some of the platforming in favor of more combat. It can drag a bit at times, and a few difficulty spikes might catch you off guard. Ledge‑climbing doesn’t always behave the way you want, which can be frustrating. Other than that, it’s clearly a labor of love!
[h1]简介[/h1] 《Sacre Bleu》是一款少见的线性闯关游戏,游戏的剧情非常的简单,就是通过收集飞艇的各种重要零部件,好以从监狱逃脱出来。得益于本作的最大的特色“子弹时间”,又与关卡的设计巧妙融合,战斗、平台跳跃节奏明快且富有创意和想象。 [h1]玩法[/h1] 游戏开始时就是被关在监狱中的主角火枪手,一位神秘的老妇人提出合作可以协助越狱。通过完成一系列教程可以看的出主角有着非常多的攻击方式,其中最具特色的就是一个没有伤害的空气炮了,虽然造成不了什么伤害,但强大的后坐力却给男主带来了超凡的机动能力,空气炮可以反弹各种箭矢或者投掷武器,也可以用来破坏一些监狱的门,而空气炮的后坐力也可以看作一种后退的闪避,长按空气炮还能进入“子弹时间”通过调整对应的方向达到“多段跳跃”的效果,其他的就是近战、远程武器,这些武器长安都有子弹时间的效果,对动作苦手非常的友好。 [h1]特色[/h1] 本作中其他的一些特色,包括一些关卡的入口的提示,隐藏关卡提高过关的评级,配合计时系统与全球的排行榜,有效的鼓励玩家的挖掘游戏深度进行速通的挑战。BOSS战设计突破传统范式,要求玩家善用场景道具进行攻击。美术风格采用鲜明的卡通渲染,与天马行空的关卡设计相得益彰。 [h1]总结[/h1] 总的来说,本作在玩法和创意都非常的棒,空气炮玩起来挺爽的,还有子弹时间的设定,所以男主的不耐打也就忍了,一些需要连续跳跃的地方会吞指令这个真的不能忍,好在游戏的自动存档都很密集,基本进一个房间就会存,有考验跳跃和战斗的地方也不怕,多试试总能过,然后就是要反复背板和记录新进路线,好在速通榜上留下自己的大名。这款游戏非常适合喜欢玩机制和平台跳跃不太好的玩家,在“子弹时间”时间的加持下,可以玩的非常的爽。 [quote]关注「 [url=https://store.steampowered.com/curator/42276832//]鸿源鉴游组」 [/url] [/quote] [u][b] 会当逢佳游,始可见鸿源。 [/b][/u]
[h1]《Sacre Bleu》简评[/h1] 1650年,枪械逐渐走上了历史舞台。区别于使用剑盾的骑士阶级,火枪手这种职业的出现让人由衷地想说一句:大人,时代变了。背景设定在法国,那里遭到入侵,赫赫有名的火枪手还没享受到保卫祖国的福利待遇就受奸人陷害而锒铛入狱。命只有一条,在人头落地前必须查明真相,当务之急是逃出地牢,故事就此开启。 整体画风偏向于动画片风格,与服装风格和身高一搭配,幻视猫和老鼠某一集里的杰瑞。主角职业是火枪手,枪械在他手上能被玩出花来,虽说大多数时候还是用于破坏障碍物,但比较新奇的是他可以利用空气炮的冲击力来腾空(2次元的事情不必过多解释,多段式但需要换弹的屁王兄弟),还能弹飞敌人和远程弓箭。俗话说不会近战的枪手不是一个好士兵,主角也是没有摒弃当时的骑士老本行,剑术也十分在线,忍不住还能放个旋风斩来助助兴。 本质是需要我们用好手中的剑、手枪、空气炮三件套,来把本作当成一款躲避障碍物的游戏。整体难度不算高,人物生命所剩无几时记得出手,不然重新再来打也挺费劲的。中途收集的药水则是开启无双模式必不可少的道具,集满后按Z直接化身超人,速度、距离都得到加强,一路冲就完事了,探图时还可能会发现隐藏地点哦。 部分地方有待改进,例如: 1.对话时按显示的鼠标左键没用,得按右键。 2.对话时敌人能动,但自己还在被硬控。 3.腾空降落后有时会不受控制的奔跑。 体验算是中规中矩,对玩法和画风感兴趣的小伙伴可入手。 [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
Um ótimo jogo de plataforma!!!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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