
Rumble is a fast Arena Brawler. Throw rocks to stun and spears to kill, dash to avoid incoming hazards and be the last man standing.
Modeled estimate, not a reported figure. How we estimate →
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 37 reviews with recorded playtime.
Reviews
[h1][b]Rumble[/b][/h1] O jogo até que é divertido, você pode jogar contra um amigo em uma arena aonde um tenta matar o outro ou jogar de forma cooperativa contra diversos lobos que tentam te matar. Deveria ter um modo online mas pelo menos tem o Remote Play e dá pra jogar com um amigo que goste desse tipo de jogo. [b]Nota: [u]6/10[/u][/b]
Fun same-screen couch game with friends. A bit glicthy, but the glitches add to the antics. I recommend picking this up on a sale if you have friends to play same-screen with. 4 player Co-op and versus modes. Co-op sets you as a group of people survivng against an onslaught of wolves by throwing stones and spears. You can save a friend who gets attacked by killing the wolf before it runs off screen. Versus mode puts you in an arena to stun your friends with rocks and kill them with spears. 8/10 fun for a few hours with friends, no singleplayer value.
fajna, tylko zbyt mało trybów gier
Abandonware
- no Singleplayer-Mode - no Online Multiplayer-Mode -only Loacal Co-op
Jeux enorme ! Super pour joué jusqu'à 4 en local
总的来说这个游戏还是不错的,但是缺少在线多人对战,一个人PVE打多了会感觉到很无聊,游戏手感倒是挺不错的
This game could be a lot of fun. As others have already stated, this needs better controls.
Meh. The idea isn't bad but the execution is kinda bare-bones. That, and the graphical optimization is godawful. My laptop can run pretty modern games, but it chugged trying to play this. Has the potential to be a good game if they fix the graphics and add more variety to the combat
wenisimo jugue con mis primos y fue un deleite agarrarlos a camotazos
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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