
An RPG adventure game with Souls-like style. It features free exploration in a vast world, turn-based battles, collections of various equipment and skills, multiple endings and playthroughs. Under its magnificent and fantastical plot, there are countless Easter eggs and surprises hidden.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
An RPG Maker single-person independently developed fantasy adventure game that took thousands of hours to make. In terms of the plot, it is both a prequel and a sequel to the text adventure game "Routine Soul (Chinese Name: 套路之魂)" released in 2019.
"Being summoned to another world out of the blue, only to find the corpse of the summoner?! The continent eroded by filth, the legendary divine ring, the commission from the elves... People from all sides happen to gather at the notorious Lonely Mountain at this very moment. But what on earth is it for? When you finally fight your way bloodily to the top of the mountain relying on your own unknown power, is what's waiting for you really just the legendary evil dragon?"
The gameplay lasts for more than 10 hours, full of collectible elements, and there's plenty to enjoy.
Free choices. Will you follow your heart or restrain yourself by moral principles? This may determine the direction of the final ending! Multiple endings and multiple playthroughs are available.
The main storyline adopts fragmented narration. Many details (such as the descriptions of equipment and items) hide clues to the truth. There are also countless Easter eggs. If you're a game enthusiast, you're sure to find your own surprises.
The side quests are diverse in style. There are a small number of side quests with an extremely long span. In terms of the plot, there are ones that are hilariously off the rails, as well as sad and regretful ones, and even some that are dark, deep, and disturbing. There are quite a number of hidden quests, and if you're not careful enough, you're very likely to miss them.
Strategic turn-based battles. Wonderful combinations of skill effects can create different playstyles. Find the weaknesses of your enemies and beat them until they doubt their existence!
It's an innovative work under the framework of classic traditional RPGs, playing new and extraordinary routine with the trope of "the brave traveling through another world"!
Genres
Stats
Languages: Simplified Chinese**languages with full audio support
Engagement
Reviews
Игра 'Routine Soul' - это медитативный и атмосферный опыт. Визуально игра выполнена в приятном, минималистичном стиле, что создает успокаивающую атмосферу. Геймплей прост, но в то же время увлекателен. Нужно помогать духам решать их повседневные проблемы, и это успокаивает. Отсутствие явных целей и задач может показаться недостатком для некоторых, но для меня это скорее достоинство. Игра позволяет расслабиться и просто наслаждаться процессом. Музыкальное сопровождение идеально подходит под атмосферу, добавляя ещё больше умиротворения. 'Routine Soul' - отличный выбор для тех, кто ищет неторопливую, расслабляющую игру, которая поможет отвлечься от повседневной суеты. Минусом можно считать отсутствие русской локализации.
An RPG adventure game inspired by the Souls-like genre, it offers players the freedom to explore a vast world. The game features turn-based combat, a wide array of equipment and skills, and multiple endings that enhance the gameplay experience. Beneath its rich and fantastical narrative lie numerous Easter eggs and hidden surprises. This game embodies the essence of a soul-like RPG, where players may face challenges from the very beginning, yet there are strategies to overcome them. The difficulty level is notably high, but by studying the mechanics and identifying the weaknesses of enemies, players can progress through the levels. If strategies emerge in the later stages, it promises to be an enjoyable experience for newcomers.
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Hours played at review time, across 37 reviews with recorded playtime.
Амбициозная RPG с элементами экшена и пошаговыми боями в мире тёмного фэнтези. Плюсы: Глубокий сюжет — переплетение событий и множество концовок; Инновационные механики — сочетание экшена и логических головоломок; Свобода выбора — влияет на итоговую концовку. Минусы: Высокий порог вхождения — сложная боевая система; Однопользовательский режим — нет мультиплеера; Технические баги — возможны вылеты и недочёты. Итог: понравится ценителям сложных RPG и глубоких механик. Захватывающий сюжет и свобода выбора делают Routine Soul увлекательной, несмотря на возможные технические проблемы и сложность освоения.
让人颇为惊喜的一款RM制作的角色扮演类游戏,内容充实且免费,实属业界良心。推荐无攻略通关+攻略视频全成就补漏,可带来更佳的游玩体验,全程约需20~30小时。 战斗系统:敌我弱点与破防系统让战斗颇具策略性,且游戏前期难度不低,为了更爽快的对战体验,熟悉RPG的玩家会很自然地产生刷道具合成更强装备的想法。而部分装备自带的技能、魔法对特定敌人有奇效,所以装备的选择不能仅依赖其属性数值的高低,更要讲究适用性。因应敌人选择装备->以更高效的方式获取掉落品->通过合成、强化与改变装备迎战更强大的敌人,在这过程中玩家对游戏的战斗系统会有更深入的理解。 背景音乐:和场景的匹配度相当高,从中可感受到作者细致的用心与满满的诚意。 其他设计:隐藏要素和分支剧情从游戏开头就常常保持着相互推动的关系,通过更仔细的探索与尝试、发现更多的隐藏要素、触发非一般的游戏剧情,这无疑是该游戏的游玩过程中可为玩家带来的一大乐趣。 推荐愿意在探索与思考上耗费时间的非快餐式玩家游玩。
还可以 就是有点费脑子
类魂のRPG[spoiler](不是[/spoiler],游戏的主线剧情和支线剧情,以及武器装备饰品道具的收集,全都要靠玩家自行探索,我一周目连一个同伴也没有找到,自己一个人拼命刷级,然后以假结局通关[spoiler](还有超过一半成就都没有解锁[/spoiler];二周目的时候我去看了先前全成就通关的大佬的视频攻略,发现自己错过了很多剧情要素,才在攻略的指引下达成全成就通关[spoiler](全收集通关什么的,太难了,我才不要[/spoiler]。总而言之:对魂类游戏玩家而言推荐一玩!!!
为啥存不了档啊?????????????
群号好歹给一个呀,光知道有群,不知道群号有啥用
Routine Soul is a surprisingly ambitious free RPG, and I was impressed by how much it manages to fit into an RPG Maker style adventure. I play as someone suddenly summoned into another world, only to discover that the person who called me there is already dead. From there I am thrown into a strange fantasy journey involving a corrupted continent, elves, a legendary ring and a mysterious evil dragon. I liked how the story keeps giving me questions instead of immediately explaining everything. The turn based combat is the main gameplay focus, and I found it more strategic than I expected. Different skills can interact with each other, while enemies have weaknesses that encourage me to think about which abilities I should use rather than simply repeating the strongest attack. Equipment and skill collection also give me plenty of ways to adjust my character, and I enjoyed experimenting with different combinations as the adventure progressed. The exploration is another strong point for me. The game gives me a fairly open world to travel through, with side quests, hidden areas and plenty of little details to discover. I especially liked how much information is hidden inside item and equipment descriptions. Some of these details provide genuine clues about the larger story, so paying attention to things outside of the main dialogue can actually be rewarding. The choices are probably my favorite part of the whole experience. I can make decisions based on what feels right to me or follow a stricter moral path, and those choices can influence the ending. The side quests also have a lot of variety, ranging from silly situations to much darker and more emotional stories. I liked that the game is not afraid to switch tone because it keeps the world feeling unpredictable. My biggest issue is the language barrier. The game officially supports Simplified Chinese, but English is not supported, and that makes a lot of the story and world building inaccessible to me without outside help. The enormous amount of content can also feel overwhelming at first, especially when I am trying to understand the many systems and keep track of all the different quests and collectibles. Even with those limitations, I think Routine Soul is a very impressive project. It clearly has a huge amount of effort behind it, and I appreciate how much freedom it gives me compared with many small free RPGs. The fragmented storytelling, hidden secrets and multiple endings give me plenty of reasons to pay attention and replay parts of the adventure. Overall, Routine Soul is a deep and surprisingly ambitious fantasy RPG that has far more going on than I expected. I enjoyed the strategic battles, open exploration, unusual side stories and especially the way my choices can affect the outcome. The lack of English support is a major drawback, and the sheer amount of information can be intimidating, but there is a lot here for anyone who can access the story comfortably. Rating: 6.4/10
很不错,是我喜欢的类型
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 1.6K | 72% | $34.99 | |
| $0 | 25 | 64% | Free | |
| $14.8M | 20.8K | 59% | $29.99 | |
| $2.9M | 4K | 69% | $29.99 | |
| $164.3K | 504 | 83% | $14.99 | |
| $44.3K | 119 | 88% | $12.99 |