No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
You have never played a game like this before! Demolish different buildings!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Prices
The United States storefront in every case, so this compares stores and not countries.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Google Play only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | Free | 172.2Kratings | 90% | — | not modelled |
| Free | 30.8Kratings | 65% |
Reviews
Themes across 197 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I get free games have ads but this? Nah. After every single thing you do it feels like you have to watch an ad. It’s ridiculous.
Ugh I can't even get into the game looks like fun otherwise but srsly I always go by most critical and there's like a bazillion one star reviews I scrolled for such a long time before I saw two stars AND a lot of people put five stars so people actually see their reviews so you get one star bro DO NOT DOWNLOAD
Ads The game is exactly as advertised. The only difference is that after every round and click, you get an ad, which makes me wanna off myself cause you can't escape some of them.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| — |
| $64.2M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
positive critical· bar length = how often the theme comes up
THERE ARE ADS THERE ARE ADDS IT SAID NO ADS BUT THERE ARE
Usds Good game but too many adds
Liars You guys said no ads in your ad and when I install the game I get blasted in the head with a ad
Terrible game This shi filled with ads
Hard Hard
To many adds There are way to many adds and it’s not even satisfying
Ummmm fine but…😬 Sooooo like I am on level four but I keep winning on that level but can’t go past it like I don’t know it’s weird sooo probably don’t get it yet till fixed.So yeah please fix it.😔🤔 I love that game sooo help please.😢🥺 so can you please fix it send me a notification
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $484.1M | 376.9K | 90% | $49.99 | |
| $436M | 401K | 87% | $44.99 | |
| $394.5M | 260.1K | 89% | $59.99 | |
| $357.6M | 297.7K | 88% | $49.99 | |
| $357.4M | 469.6K | 78% | $49.99 | |
| $247M | 682.8K | 96% | $19.99 |