
Rogue Reaper is an action-adventure game, taking place at the end of the Dark Ages during the rise of the plague. Trying to relieve her father from his work of managing the massive influx of souls, the daughter of the Grim Reaper sets out on an adventure to find and destroy the cause of the plague.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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El juego es bueno y breve, las mecánicas son simples, la jugabilidad es agradable y el estilo visual acompaña al tono lúgubre de la historia narrada, sin embargo, siento que había margen para hacerlo más entretenido y agradable, por ejemplo: la animación del movimiento se siente rígida, aunque luego de unos minutos es posible acostumbrarse; la curva de dificultad es baja, el mayor reto es acostumbrarse a la mecánica de combate; y a veces la retroalimentación de los daños se sentía con un poco de retraso, no obstante, dada la dificultad, no fue una molestia.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sand was the one who actually beat the game i couldnt get passed the birds
7/10
Rogue Reaper, Karanlık Çağların sonunda vebanın yükselişi sırasında geçen bir aksiyon-macera oyunudur. Ölüm Meleği'nin kızı, babasını devasa ruh akışını yönetme işinden kurtarmaya çalışırken vebanın nedenini bulup yok etmek için bir maceraya atılır.
Жена сказала, что если на этом обзоре наберётся 10 лайков и 5 наград, то она подарит ящик пива. Мужики, выручайте!
This short game has charm! Playing has Death's daughter to help out her dad's work-load story was interesting! The combat and movement is good! I wish this had a full-length released to bring this gem in a polished state!
I wanna recommend this game, I really do. Unfortunantly the final boss pretty much killed all the enjoyment for me. Having to throw boxes at it to destroy it's armor before you can do damage It's fine, and the fact that you dodge it's smoke attacks made the fight hard enough, but the stage slowly getting destroyed and narrowing your movement just makes it way to hard, you make one small mistake and you have to start the boss fight all over again! Also, at one point I lost too much health and was not able to use Telekenisis to grab boxes to throw them at the boss and I had to throw myself out of the stage and start over. I don't care what anyone says, but soft locking yourself cuz you don't have enough health is BAD FREAKING DESIGN!!!
Almost trash
the game was nice and quick, really cool for a student passion project, good job
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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